Player Matchup

Skadi
Skadi
MimsyMau
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,320 Elo+
Solo
Artio
Artio
desmondgobe
Artio
Level 27
God Stats
0W - 1L
1,285 SR
Queue Stats
19W - 17L
1,622 Elo+
Solo
Tiamat
Tiamat
gentry00
Tiamat
Level 57
God Stats
3W - 3L
1,612 SR
Queue Stats
11W - 11L
1,493 Elo+
Party 2
Thor
Thor
melcrocks2
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,675 Elo+
Party 2
Cthulhu
Cthulhu
soloshootsfirst
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,397 Elo+
Solo
Team Averages
Level 21
1,479 SR
1,501 Elo+

VS

Team Averages
Level 37
1,610 SR
1,546 Elo+
Persephone
Persephone
AurinalCake
Persephone
Level 8
God Stats
49W - 26L
1,618 SR
Queue Stats
209W - 140L
1,555 Elo+
Party 1
Vamana
Vamana
Eifti
Vamana
Level 24
God Stats
10W - 6L
1,558 SR
Queue Stats
51W - 57L
1,455 Elo+
Solo
Scylla
Scylla
GreatGreyShibe
Scylla
Level 118
God Stats
17W - 6L
1,768 SR
Queue Stats
422W - 278L
1,652 Elo+
Party 1
Jormungandr
Jormungandr
Shgiryu
Jormungandr
Level 23
God Stats
31W - 25L
1,603 SR
Queue Stats
606W - 455L
1,608 Elo+
Party 1
Bakasura
Bakasura
puxape
Bakasura
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MimsyMau
Skadi
15
0 / 7 / 1
9,118
829
6,348
10,228
3,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
0 / 4 / 2
9,205
837
2,425
14,211
13,998
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
gentry00
Tiamat
16
3 / 8 / 2
10,360
942
16,058
13,013
9,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 8 / 1
10,668
970
8,952
15,446
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 4 / 1
9,208
837
5,978
15,604
12,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

123

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AurinalCake
Persephone
16
3 / 2 / 13
10,368
943
9,931
7,309
2,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
Eifti
Vamana
17
5 / 1 / 16
10,838
985
10,076
12,630
10,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
13 / 1 / 14
13,237
1,203
18,862
6,419
2,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Shgiryu
Jormungandr
18
5 / 1 / 21
11,594
1,054
11,060
9,449
5,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
puxape
Bakasura
17
5 / 1 / 16
10,784
980
9,842
11,203
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
111
6
Kills
31
31
Deaths
6
7
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Persephone
AurinalCake
Persephone
3
2
13
4.75
W
Vamana
Eifti
Vamana
5
1
16
13
W
13
1
14
20
L
Skadi
MimsyMau
Skadi
0
7
1
0.07
W
Jormungandr
Shgiryu
Jormungandr
5
1
21
15.5
L
0
4
2
0.25
L
Tiamat
gentry00
Tiamat
3
8
2
0.5
L
3
8
1
0.44
W
Bakasura
puxape
Bakasura
5
1
16
13
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,761
Damage
59,771
68,502
Taken
47,010
45,176
Mitigated
25,646
7,509
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AurinalCake
Persephone
9,931
2,747
84
738
7,309
2,495
0
5,226
1,957
21,637
0
W
Vamana
Eifti
Vamana
10,076
4,043
0
2,388
12,630
10,300
0
5,911
6,619
94
14,837
W
18,862
2,820
240
0
6,419
2,382
0
3,147
3,247
43,302
0
L
Skadi
MimsyMau
Skadi
6,348
1,410
0
0
10,228
3,557
0
5,394
4,609
0
23,431
W
Jormungandr
Shgiryu
Jormungandr
11,060
2,835
752
525
9,449
5,896
0
4,276
5,048
34,600
0
L
2,425
212
761
2,476
14,211
13,998
0
7,768
6,018
12,005
0
L
Tiamat
gentry00
Tiamat
16,058
1,108
0
1,304
13,013
9,418
0
9,344
3,459
26,973
0
L
8,952
2,825
0
386
15,446
5,865
0
8,765
6,321
0
18,060
W
Bakasura
puxape
Bakasura
9,842
7,835
0
2,608
11,203
4,573
0
5,325
5,678
0
17,258
L
5,978
403
0
2,582
15,604
12,338
0
8,676
6,570
28,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,559
Gold Earned
56,821
152
Minions Killed
167
2
Camps Cleared
12
1,026,358
Distance Traveled
1,098,536
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,368
943
32
3
1
209,812
0
W
Vamana
10,838
985
14
1
0
247,704
0
W
Scylla
13,237
1,203
56
5
5
193,999
1
L
Skadi
9,118
829
43
4
1
217,514
0
W
Jormungandr
11,594
1,054
36
3
1
208,881
0
L
Artio
9,205
837
23
2
0
191,545
0
L
Tiamat
10,360
942
22
2
0
219,887
1
L
Thor
10,668
970
22
2
1
206,034
3
W
Bakasura
10,784
980
29
3
5
238,140
1
L
Cthulhu
9,208
837
42
4
0
191,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role