Player Matchup

King Arthur
King Arthur
Betokiki
King Arthur
Level 7
God Stats
19W - 22L
1,739 SR
Queue Stats
118W - 108L
1,682 Elo+
Party 1
Yemoja
Yemoja
Highkeyy
Yemoja
Level 6
God Stats
7W - 5L
1,826 SR
Queue Stats
14W - 14L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SolearlyRiser
Ah Muzen Cab
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Tominomicon
Persephone
Level 28
God Stats
4W - 5L
1,403 SR
Queue Stats
86W - 70L
1,507 Elo+
Solo
He Bo
He Bo
sygma2408
He Bo
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 16L
1,523 Elo+
Party 1
Team Averages
Level 18
1,593 SR
1,545 Elo+

VS

Team Averages
Level 22
1,570 SR
1,528 Elo+
Artio
Artio
DaRcReAvE
Artio
Level 29
God Stats
9W - 6L
1,799 SR
Queue Stats
231W - 226L
1,525 Elo+
Solo
Anhur
Anhur
JJ5757
Anhur
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
52W - 46L
1,467 Elo+
Party 2
Ne Zha
Ne Zha
NateBK44
Ne Zha
Level 24
God Stats
13W - 20L
1,552 SR
Queue Stats
145W - 134L
1,571 Elo+
Party 2
Nike
Nike
Tsetaerg
Nike
Level 14
God Stats
27W - 22L
1,497 SR
Queue Stats
78W - 65L
1,440 Elo+
Solo
Scylla
Scylla
xNEVEx
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Betokiki
King Arthur
18
3 / 2 / 5
11,143
507
7,123
10,270
6,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
Highkeyy
Yemoja
14
2 / 3 / 10
9,684
440
2,431
9,268
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
SolearlyRiser
Ah Muzen Cab
18
9 / 3 / 5
11,604
527
17,675
14,403
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
Tominomicon
Persephone
17
5 / 4 / 2
10,826
492
12,701
10,744
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
sygma2408
He Bo
19
13 / 3 / 6
12,142
552
19,669
15,487
4,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DaRcReAvE
Artio
14
0 / 7 / 7
9,530
433
12,020
25,545
20,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
JJ5757
Anhur
15
3 / 7 / 4
9,715
442
7,315
16,542
5,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
NateBK44
Ne Zha
18
8 / 6 / 3
12,246
557
7,165
19,522
9,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
18
3 / 4 / 0
11,755
534
8,416
15,443
7,353
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
xNEVEx
Scylla
16
1 / 8 / 2
9,743
443
2,707
11,999
4,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
32
Kills
15
15
Deaths
32
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Betokiki
King Arthur
3
2
5
2.75
L
Artio
DaRcReAvE
Artio
0
7
7
0.5
W
Yemoja
Highkeyy
Yemoja
2
3
10
2.33
L
Anhur
JJ5757
Anhur
3
7
4
0.71
L
Ne Zha
NateBK44
Ne Zha
8
6
3
1.58
W
Ah Muzen Cab
SolearlyRiser
Ah Muzen Cab
9
3
5
3.83
W
Persephone
Tominomicon
Persephone
5
4
2
1.5
L
Nike
3
4
0
0.75
W
He Bo
sygma2408
He Bo
13
3
6
5.33
L
Scylla
xNEVEx
Scylla
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,599
Damage
37,623
60,172
Taken
89,051
23,795
Mitigated
46,770
15,423
Healing
24,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Betokiki
King Arthur
7,123
960
0
801
10,270
6,205
511
1,382
8,888
0
57,124
L
Artio
DaRcReAvE
Artio
12,020
1,150
624
8,900
25,545
20,341
120
7,597
17,948
50,632
0
W
Yemoja
Highkeyy
Yemoja
2,431
828
1,387
1,276
9,268
4,898
30
2,031
7,237
29,521
0
L
Anhur
JJ5757
Anhur
7,315
1,989
0
4,985
16,542
5,622
937
5,190
11,352
0
44,066
L
Ne Zha
NateBK44
Ne Zha
7,165
2,273
0
6,499
19,522
9,047
298
7,283
12,011
0
65,823
W
Ah Muzen Cab
SolearlyRiser
Ah Muzen Cab
17,675
5,658
0
6,218
14,403
4,360
984
4,119
10,284
0
82,189
W
Persephone
Tominomicon
Persephone
12,701
955
0
2,010
10,744
3,358
868
4,593
6,115
60,612
0
L
Nike
8,416
1,828
0
2,247
15,443
7,353
252
5,914
9,529
0
91,843
W
He Bo
sygma2408
He Bo
19,669
1,943
0
3,731
15,487
4,974
889
2,503
12,918
82,560
0
L
Scylla
xNEVEx
Scylla
2,707
445
0
750
11,999
4,407
869
8,817
3,182
40,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,399
Gold Earned
52,989
486
Minions Killed
551
0
Camps Cleared
0
1,910,494
Distance Traveled
1,769,841
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,143
507
124
6
0
382,343
4
L
Artio
9,530
433
87
4
0
402,343
1
W
Yemoja
9,684
440
39
2
0
390,735
0
L
Anhur
9,715
442
87
4
0
349,359
0
L
Ne Zha
12,246
557
97
4
0
415,569
3
W
Ah Muzen Cab
11,604
527
130
6
0
398,613
2
W
Persephone
10,826
492
83
4
0
350,691
4
L
Nike
11,755
534
181
8
0
318,180
0
W
He Bo
12,142
552
110
5
0
388,112
0
L
Scylla
9,743
443
99
5
0
284,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role