Player Matchup

Tiamat
Tiamat
CesarLeyenda75
Tiamat
Level 87
God Stats
3W - 12L
1,269 SR
Queue Stats
253W - 343L
1,510 Elo+
Party 2
Bacchus
Bacchus
Drehlen
Bacchus
Level 68
God Stats
7W - 5L
1,748 SR
Queue Stats
148W - 173L
1,497 Elo+
Solo
Heimdallr
Heimdallr
Revenant369
Heimdallr
Level 104
God Stats
25W - 21L
1,557 SR
Queue Stats
531W - 623L
1,505 Elo+
Party 2
Team Averages
Level 86
1,525 SR
1,504 Elo+

VS

Team Averages
Level 83
1,620 SR
1,545 Elo+
Bacchus
Bacchus
DaHurt-
Bacchus
Level 49
God Stats
24W - 16L
1,759 SR
Queue Stats
92W - 80L
1,588 Elo+
Party 1
Kukulkan
Kukulkan
Ham_Squatch
Kukulkan
Level 136
God Stats
2W - 2L
1,485 SR
Queue Stats
77W - 94L
1,474 Elo+
Solo
Mercury
Mercury
ItzSchwiftyy
Mercury
Level 64
God Stats
6W - 13L
1,615 SR
Queue Stats
230W - 259L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 6
12,958
589
9,499
19,836
13,171
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Drehlen
Bacchus
16
2 / 9 / 6
14,585
663
10,629
27,467
24,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Revenant369
Heimdallr
17
6 / 6 / 2
14,273
649
23,258
19,180
8,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaHurt-
Bacchus
18
3 / 2 / 19
14,182
645
12,638
20,087
25,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
Ham_Squatch
Kukulkan
20
10 / 2 / 8
15,491
704
24,745
18,007
9,202
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
ItzSchwiftyy
Mercury
19
10 / 5 / 11
15,842
720
18,629
20,991
8,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
9
Kills
23
23
Deaths
9
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Bacchus
DaHurt-
Bacchus
3
2
19
6.25
L
Bacchus
Drehlen
Bacchus
2
9
6
0.56
W
Kukulkan
Ham_Squatch
Kukulkan
10
2
8
7
W
Mercury
ItzSchwiftyy
Mercury
10
5
11
3.1
L
Heimdallr
Revenant369
Heimdallr
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,386
Damage
56,012
66,483
Taken
59,085
46,264
Mitigated
43,233
13,413
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,499
383
0
3,461
19,836
13,171
217
7,468
12,368
60,760
0
W
Bacchus
DaHurt-
Bacchus
12,638
2,537
2,288
1,491
20,087
25,292
608
5,152
14,935
28,286
0
L
Bacchus
Drehlen
Bacchus
10,629
1,634
374
7,297
27,467
24,350
672
18,695
8,772
42,495
0
W
Kukulkan
Ham_Squatch
Kukulkan
24,745
4,435
0
2,116
18,007
9,202
1,228
7,903
10,104
111,198
0
W
Mercury
ItzSchwiftyy
Mercury
18,629
10,259
534
2,606
20,991
8,739
0
7,153
13,831
0
82,720
L
Heimdallr
Revenant369
Heimdallr
23,258
13,380
0
2,281
19,180
8,743
2,001
11,332
7,848
0
71,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,816
Gold Earned
45,515
223
Minions Killed
257
0
Camps Cleared
0
1,026,032
Distance Traveled
1,395,589
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,958
589
75
3
0
353,612
3
W
Bacchus
14,182
645
24
1
0
448,716
1
L
Bacchus
14,585
663
46
2
0
327,209
0
W
Kukulkan
15,491
704
158
7
0
436,391
0
W
Mercury
15,842
720
75
3
0
510,482
2
L
Heimdallr
14,273
649
102
5
0
345,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role