Player Matchup

Neith
Neith
Athilik
Neith
Level 6
God Stats
4W - 2L
1,754 SR
Queue Stats
28W - 17L
1,427 Elo+
Party 1
Ymir
Ymir
Powervvolf
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 31L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
mithrynn
Nu Wa
Level 31
God Stats
3W - 1L
1,424 SR
Queue Stats
27W - 17L
1,367 Elo+
Party 1
Team Averages
Level 17
1,559 SR
1,448 Elo+

VS

Team Averages
Level 32
1,256 SR
1,442 Elo+
Tiamat
Tiamat
BigDixierect
Tiamat
Level 27
God Stats
2W - 10L
1,114 SR
Queue Stats
47W - 62L
1,332 Elo+
Party 2
Horus
Horus
HyperXelectrify
Horus
Level 4
God Stats
0W - 1L
1,153 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
MyNewBeginning
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Athilik
Neith
14
7 / 3 / 7
10,436
696
10,524
7,092
2,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 4 / 6
11,927
795
9,066
14,946
14,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
mithrynn
Nu Wa
13
4 / 6 / 8
10,075
672
12,229
8,053
2,599
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 5 / 6
9,653
644
5,752
13,926
9,242
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 7 / 5
8,838
589
958
10,065
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
10 / 5 / 3
11,683
779
12,412
19,002
14,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
17
Kills
13
13
Deaths
17
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
Athilik
Neith
7
3
7
3.5
L
Tiamat
2
5
6
1
L
1
7
5
0.5
L
10
5
3
2.3
W
6
4
6
2.25
W
Nu Wa
mithrynn
Nu Wa
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,819
Damage
19,122
30,091
Taken
42,993
19,794
Mitigated
27,817
3,498
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Athilik
Neith
10,524
3,960
0
1,327
7,092
2,680
614
1,772
5,320
0
26,869
L
Tiamat
5,752
467
111
2,395
13,926
9,242
566
7,325
6,601
28,664
0
L
958
613
241
1,243
10,065
3,763
0
4,171
5,894
0
11,655
L
12,412
5,004
585
5,674
19,002
14,812
67
9,904
9,098
0
46,021
W
9,066
1,531
0
1,760
14,946
14,515
985
2,762
12,184
38,868
0
W
Nu Wa
mithrynn
Nu Wa
12,229
3,034
0
411
8,053
2,599
832
1,264
6,789
41,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,438
Gold Earned
30,174
143
Minions Killed
125
0
Camps Cleared
0
669,014
Distance Traveled
657,815
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,436
696
33
2
0
236,839
3
L
Tiamat
9,653
644
43
3
0
239,988
0
L
Horus
8,838
589
22
1
0
159,772
4
L
Fenrir
11,683
779
60
4
0
258,055
0
W
Ymir
11,927
795
54
4
0
220,467
0
W
Nu Wa
10,075
672
56
4
0
211,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role