Player Matchup

Ymir
Ymir
Maxwell3971
Ymir
Level 29
God Stats
17W - 10L
1,600 SR
Queue Stats
123W - 106L
1,595 Elo+
Party 2
Achilles
Achilles
Nadiro2015
Achilles
Level 89
God Stats
34W - 29L
1,536 SR
Queue Stats
125W - 95L
1,482 Elo+
Party 2
Poseidon
Poseidon
migiqchico
Poseidon
Level 58
God Stats
16W - 11L
1,605 SR
Queue Stats
86W - 63L
1,396 Elo+
Party 2
Team Averages
Level 59
1,580 SR
1,491 Elo+

VS

Team Averages
Level 85
1,468 SR
1,529 Elo+
He Bo
He Bo
CallidusJay
He Bo
Level 16
God Stats
20W - 12L
1,686 SR
Queue Stats
169W - 161L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
GunnarDundee
Sun Wukong
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,446 Elo+
Party 1
Athena
Athena
MismagiusOW
Athena
Level 103
God Stats
13W - 9L
1,219 SR
Queue Stats
625W - 405L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 12
11,775
693
7,221
12,008
12,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Nadiro2015
Achilles
16
7 / 2 / 7
11,853
697
14,737
12,724
13,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
migiqchico
Poseidon
16
8 / 0 / 3
12,094
711
16,088
10,067
4,440
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 2
9,582
564
7,154
10,857
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
GunnarDundee
Sun Wukong
13
3 / 3 / 1
10,135
596
10,557
16,970
16,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
13
1 / 4 / 2
10,483
617
9,136
18,438
18,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
4
4
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Sun Wukong
GunnarDundee
Sun Wukong
3
3
1
1.17
W
1
2
12
3.5
L
Athena
1
4
2
0.5
W
Achilles
Nadiro2015
Achilles
7
2
7
5.25
W
Poseidon
migiqchico
Poseidon
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,046
Damage
26,847
34,799
Taken
46,265
30,579
Mitigated
39,220
13,880
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,154
339
0
1,217
10,857
4,406
101
4,051
6,806
39,854
0
L
Sun Wukong
GunnarDundee
Sun Wukong
10,557
2,008
0
1,903
16,970
16,125
0
10,176
6,794
126
37,920
W
7,221
1,104
0
3,410
12,008
12,924
335
6,166
5,582
21,784
0
L
Athena
9,136
2,100
0
1,473
18,438
18,689
120
9,208
9,230
42,789
0
W
Achilles
Nadiro2015
Achilles
14,737
4,730
0
5,052
12,724
13,215
215
5,913
6,637
0
35,093
W
Poseidon
migiqchico
Poseidon
16,088
2,394
0
5,418
10,067
4,440
1,418
4,085
5,915
88,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,722
Gold Earned
30,200
185
Minions Killed
159
0
Camps Cleared
0
935,008
Distance Traveled
884,200
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,582
564
55
3
0
265,407
1
L
Sun Wukong
10,135
596
45
3
0
308,895
2
W
Ymir
11,775
693
25
1
0
277,138
1
L
Athena
10,483
617
59
3
0
309,898
2
W
Achilles
11,853
697
34
2
0
343,178
4
W
Poseidon
12,094
711
126
7
0
314,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role