Player Matchup

Nemesis
Nemesis
Silver IV
BeanieWeenie17
Nemesis
Silver IV
Level 84
God Stats
3W - 2L
1,527 SR
Queue Stats
29W - 42L
997 MMR
Party 1
Odin
Odin
Bronze IV
Bones2525
Odin
Bronze IV
Level 36
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 7L
1,168 MMR
Party 2
Neith
Neith
Bronze IV
JaxSlacks
Neith
Bronze IV
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,168 MMR
Party 2
Persephone
Persephone
Silver III
Melodìa
Persephone
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver II
ŞhinoTenshi
Amaterasu
Silver II
Level 87
God Stats
19W - 18L
1,574 SR
Queue Stats
25W - 34L
1,127 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 81
1,480 SR
1,192 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,488 SR
1,053 MMR
Fafnir
Fafnir
Silver V
Austin36
Fafnir
Silver V
Level 103
God Stats
69W - 85L
1,495 SR
Queue Stats
337W - 386L
492 MMR
Solo
Skadi
Skadi
Bronze III
Flasching
Skadi
Bronze III
Level 45
God Stats
1W - 1L
1,534 SR
Queue Stats
25W - 28L
1,202 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
PitLion
Tsukuyomi
Silver I
Level 80
God Stats
10W - 9L
1,285 SR
Queue Stats
181W - 193L
1,175 MMR
Solo
King Arthur
King Arthur
Gold V
hockster12x
King Arthur
Gold V
Level 157
God Stats
47W - 37L
1,562 SR
Queue Stats
663W - 676L
1,201 MMR
Solo
Discordia
Discordia
Silver I
ulises9812
Discordia
Silver I
Level 157
God Stats
6W - 7L
1,564 SR
Queue Stats
489W - 480L
1,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
7,945
467
4,752
13,401
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odin
12
1 / 6 / 1
6,979
411
3,370
13,331
7,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
JaxSlacks
Neith
13
2 / 2 / 0
7,202
424
5,611
11,491
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Melodìa
Persephone
15
1 / 3 / 2
8,787
517
8,189
6,809
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
ŞhinoTenshi
Amaterasu
12
0 / 2 / 2
7,176
422
3,705
15,614
12,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CthulhuSetNu WaAo KuangDanzaburou

VS

Bans
AnubisJanusScyllaYmirChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Austin36
Fafnir
14
3 / 0 / 4
9,216
542
6,571
10,641
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Flasching
Skadi
15
1 / 2 / 1
8,652
509
5,404
7,949
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
PitLion
Tsukuyomi
17
7 / 0 / 3
10,125
596
11,475
9,406
3,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
hockster12x
King Arthur
16
5 / 2 / 2
10,422
613
13,788
12,149
10,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
ulises9812
Discordia
14
1 / 2 / 4
8,566
504
4,396
8,021
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
17
17
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Austin36
Fafnir
3
0
4
5
L
2
4
1
0.63
L
Odin
1
6
1
0.25
W
Skadi
Flasching
Skadi
1
2
1
0.75
L
Neith
JaxSlacks
Neith
2
2
0
1
L
Persephone
Melodìa
Persephone
1
3
2
0.67
W
Tsukuyomi
PitLion
Tsukuyomi
7
0
3
8.5
W
King Arthur
hockster12x
King Arthur
5
2
2
3
W
Discordia
ulises9812
Discordia
1
2
4
1.5
L
Amaterasu
ŞhinoTenshi
Amaterasu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,627
Damage
41,634
60,646
Taken
48,166
31,416
Mitigated
30,133
16,603
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Austin36
Fafnir
6,571
1,503
354
4,734
10,641
11,009
303
1,254
9,279
23,753
0
L
4,752
1,984
0
2,200
13,401
4,782
0
1,745
11,170
0
57,380
L
Odin
3,370
917
0
3,155
13,331
7,954
0
1,384
11,782
0
26,190
W
Skadi
Flasching
Skadi
5,404
2,592
0
2,931
7,949
2,378
3,153
0
7,949
0
59,361
L
Neith
JaxSlacks
Neith
5,611
2,304
0
6,116
11,491
4,153
0
2,197
9,294
0
48,337
L
Persephone
Melodìa
Persephone
8,189
579
0
1,152
6,809
1,956
126
2,094
4,276
55,527
0
W
Tsukuyomi
PitLion
Tsukuyomi
11,475
3,676
0
1,028
9,406
3,601
0
2,233
6,990
0
80,712
W
King Arthur
hockster12x
King Arthur
13,788
1,325
0
2,645
12,149
10,387
30
239
11,616
0
73,850
W
Discordia
ulises9812
Discordia
4,396
254
0
3,062
8,021
2,758
0
3,863
3,849
55,235
0
L
Amaterasu
ŞhinoTenshi
Amaterasu
3,705
377
0
3,980
15,614
12,571
0
2,913
12,699
0
24,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,089
Gold Earned
46,981
400
Minions Killed
535
0
Camps Cleared
0
1,477,529
Distance Traveled
1,609,201
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,216
542
27
2
0
302,941
4
L
Nemesis
7,945
467
101
6
0
323,526
6
L
Odin
6,979
411
61
4
0
304,427
2
W
Skadi
8,652
509
119
7
0
277,638
2
L
Neith
7,202
424
87
5
0
242,766
1
L
Persephone
8,787
517
109
6
0
306,381
4
W
Tsukuyomi
10,125
596
130
8
0
384,094
2
W
King Arthur
10,422
613
155
9
0
323,274
5
W
Discordia
8,566
504
104
6
0
321,254
6
L
Amaterasu
7,176
422
42
2
0
300,429
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role