Player Matchup

Tiamat
Tiamat
DeadWolf_2
Tiamat
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 30L
1,653 Elo+
Solo
Jing Wei
Jing Wei
Dragonstar8080
Jing Wei
Level 16
God Stats
11W - 17L
1,438 SR
Queue Stats
17W - 27L
1,313 Elo+
Party 1
Khepri
Khepri
Ice_Bear_Cali
Khepri
Level 21
God Stats
3W - 2L
1,854 SR
Queue Stats
17W - 15L
1,639 Elo+
Solo
Thanatos
Thanatos
J_T_Yellowtail
Thanatos
Level 25
God Stats
7W - 17L
1,358 SR
Queue Stats
25W - 42L
1,340 Elo+
Party 1
Nox
Nox
Pronged_0
Nox
Level 59
God Stats
3W - 8L
1,297 SR
Queue Stats
26W - 41L
1,349 Elo+
Party 1
Team Averages
Level 28
1,490 SR
1,459 Elo+

VS

Team Averages
Level 18
1,586 SR
1,521 Elo+
Thanatos
Thanatos
Gurefox
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,372 Elo+
Solo
Hel
Hel
HouchyMonkey
Hel
Level 27
God Stats
8W - 4L
1,806 SR
Queue Stats
89W - 79L
1,596 Elo+
Solo
Jormungandr
Jormungandr
Spook_Kira
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,534 Elo+
Solo
Odin
Odin
darkmercy666204
Odin
Level 4
God Stats
1W - 1L
1,460 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
ianpollo77
Skadi
Level 29
God Stats
224W - 196L
1,663 SR
Queue Stats
329W - 333L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DeadWolf_2
Tiamat
20
8 / 6 / 11
16,403
1,094
25,227
21,271
17,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
18
0 / 13 / 6
12,378
825
5,714
22,446
9,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 1 / 15
15,480
1,032
13,054
22,740
35,805
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
20
8 / 9 / 11
15,718
1,048
21,386
22,892
11,836
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 5 / 13
15,274
1,018
18,696
16,262
7,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gurefox
Thanatos
20
7 / 9 / 13
14,134
942
20,893
19,320
7,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 5 / 17
14,848
990
18,880
16,651
9,499
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Spook_Kira
Jormungandr
20
1 / 3 / 24
13,901
927
16,226
18,368
16,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 5 / 15
14,401
960
10,742
22,180
13,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
20
14 / 3 / 14
16,361
1,091
31,414
16,275
5,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
117
25
Kills
34
34
Deaths
25
56
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DeadWolf_2
Tiamat
8
6
11
2.25
L
Jing Wei
0
13
6
0.23
W
Thanatos
Gurefox
Thanatos
7
9
13
1.5
W
7
5
17
3.1
L
4
1
15
11.5
L
Thanatos
8
9
11
1.5
L
5
5
13
2.3
W
Jormungandr
Spook_Kira
Jormungandr
1
3
24
4.33
W
5
5
15
2.5
W
Skadi
14
3
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,077
Damage
98,155
105,611
Taken
92,794
81,430
Mitigated
52,668
16,211
Healing
22,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DeadWolf_2
Tiamat
25,227
2,968
0
5,205
21,271
17,454
0
8,171
12,830
57,821
0
L
Jing Wei
5,714
4,914
0
0
22,446
9,248
0
7,715
14,493
0
19,998
W
Thanatos
Gurefox
Thanatos
20,893
7,620
0
7,492
19,320
7,719
0
11,977
7,343
0
36,412
W
18,880
3,332
5,532
5,384
16,651
9,499
0
11,705
4,946
54,342
0
L
13,054
2,304
558
2,221
22,740
35,805
0
9,370
12,874
27,735
0
L
Thanatos
21,386
5,314
0
7,692
22,892
11,836
0
5,976
16,691
0
31,925
L
18,696
2,245
0
535
16,262
7,087
0
3,140
13,072
67,829
0
W
Jormungandr
Spook_Kira
Jormungandr
16,226
4,190
0
641
18,368
16,674
0
9,831
8,537
42,034
0
W
10,742
4,405
0
1,655
22,180
13,017
0
14,569
7,611
0
22,270
W
Skadi
31,414
15,153
0
2,020
16,275
5,759
0
8,895
7,380
0
60,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,253
Gold Earned
73,645
276
Minions Killed
263
12
Camps Cleared
7
1,364,366
Distance Traveled
1,339,265
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
16,403
1,094
68
5
4
259,209
1
L
Jing Wei
12,378
825
17
1
3
221,682
0
W
Thanatos
14,134
942
28
2
1
283,353
1
W
Hel
14,848
990
85
6
1
249,901
0
L
Khepri
15,480
1,032
28
2
0
304,171
0
L
Thanatos
15,718
1,048
25
2
5
334,113
0
L
Nox
15,274
1,018
138
9
0
245,191
0
W
Jormungandr
13,901
927
63
4
0
275,890
0
W
Odin
14,401
960
33
2
2
256,654
2
W
Skadi
16,361
1,091
54
4
3
273,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role