Player Matchup

Merlin
Merlin
Traeb
Merlin
Level 28
God Stats
15W - 18L
1,629 SR
Queue Stats
140W - 171L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
UnfoundedEden
Cthulhu
Level 81
God Stats
1W - 3L
1,445 SR
Queue Stats
30W - 11L
1,639 Elo+
Party 1
Hun Batz
Hun Batz
Yaawwnn_
Hun Batz
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,549 Elo+
Party 1
Team Averages
Level 40
1,525 SR
1,573 Elo+

VS

Team Averages
Level 27
1,731 SR
1,394 Elo+
Loki
Loki
Hiropou
Loki
Level 27
God Stats
13W - 18L
1,606 SR
Queue Stats
99W - 147L
1,396 Elo+
Party 2
Cerberus
Cerberus
salo_salo452x
Cerberus
Level 28
God Stats
3W - 3L
1,794 SR
Queue Stats
59W - 79L
1,357 Elo+
Party 2
Ne Zha
Ne Zha
sebastian-carbon
Ne Zha
Level 26
God Stats
6W - 9L
1,794 SR
Queue Stats
39W - 38L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Traeb
Merlin
15
3 / 3 / 12
11,279
705
14,685
7,899
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
14
3 / 3 / 11
11,722
733
10,572
14,670
14,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hun Batz
Yaawwnn_
Hun Batz
16
11 / 4 / 4
12,893
806
14,964
14,017
8,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Hiropou
Loki
14
5 / 4 / 3
11,183
699
11,777
12,855
4,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
salo_salo452x
Cerberus
14
3 / 6 / 3
10,213
638
6,334
22,557
12,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 7 / 4
9,527
595
3,807
16,083
8,566
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
17
Kills
9
10
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
Hiropou
Loki
5
4
3
1.63
W
Merlin
Traeb
Merlin
3
3
12
3
W
Cthulhu
3
3
11
2.83
W
Hun Batz
Yaawwnn_
Hun Batz
11
4
4
3.25
L
Cerberus
salo_salo452x
Cerberus
3
6
3
0.75
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,221
Damage
21,918
36,586
Taken
51,495
25,926
Mitigated
25,417
10,298
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Hiropou
Loki
11,777
2,280
0
1,640
12,855
4,259
0
4,853
7,759
0
45,080
W
Merlin
Traeb
Merlin
14,685
756
0
1,105
7,899
2,882
1,393
726
7,173
52,603
0
W
Cthulhu
10,572
1,216
209
5,710
14,670
14,811
233
3,755
10,915
37,978
0
W
Hun Batz
Yaawwnn_
Hun Batz
14,964
8,057
0
3,274
14,017
8,233
95
2,239
11,778
0
64,989
L
Cerberus
salo_salo452x
Cerberus
6,334
154
118
3,311
22,557
12,592
0
12,727
9,358
40,201
0
L
3,807
823
0
1,086
16,083
8,566
0
6,754
8,959
0
23,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,894
Gold Earned
30,923
181
Minions Killed
144
0
Camps Cleared
0
892,818
Distance Traveled
788,020
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,183
699
49
3
0
286,187
2
W
Merlin
11,279
705
63
4
0
263,124
3
W
Cthulhu
11,722
733
49
3
0
322,717
3
W
Hun Batz
12,893
806
69
4
0
306,977
2
L
Cerberus
10,213
638
62
4
0
262,765
0
L
Ne Zha
9,527
595
33
2
0
239,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role