Player Matchup

Hun Batz
Hun Batz
EternalRaisin
Hun Batz
Level 26
God Stats
4W - 0L
1,877 SR
Queue Stats
30W - 17L
1,677 Elo+
Party 4
Chaac
Chaac
LaGolf4
Chaac
Level 66
God Stats
27W - 15L
1,711 SR
Queue Stats
958W - 837L
1,564 Elo+
Party 2
Thoth
Thoth
TIHVengeance
Thoth
Level 157
God Stats
4W - 4L
1,241 SR
Queue Stats
200W - 209L
1,512 Elo+
Party 4
Jing Wei
Jing Wei
chicharo24
Jing Wei
Level 26
God Stats
20W - 19L
1,500 SR
Queue Stats
112W - 134L
1,507 Elo+
Party 2
Horus
Horus
muciio2
Horus
Level 81
God Stats
15W - 10L
1,646 SR
Queue Stats
773W - 720L
1,567 Elo+
Party 2
Team Averages
Level 71
1,595 SR
1,565 Elo+

VS

Team Averages
Level 69
1,627 SR
1,547 Elo+
Nike
Nike
AstroDethSon
Nike
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,689 Elo+
Party 1
Fenrir
Fenrir
Espinoza10
Fenrir
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Greyhound28
Ymir
Level 45
God Stats
19W - 22L
1,649 SR
Queue Stats
185W - 169L
1,440 Elo+
Party 1
Neith
Neith
Tysite
Neith
Level 28
God Stats
2W - 4L
1,809 SR
Queue Stats
127W - 105L
1,552 Elo+
Party 3
Thoth
Thoth
mrgibbs6
Thoth
Level 108
God Stats
12W - 11L
1,676 SR
Queue Stats
163W - 151L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EternalRaisin
Hun Batz
10
2 / 0 / 2
5,775
578
2,540
5,725
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
LaGolf4
Chaac
11
1 / 1 / 0
6,146
615
4,608
4,689
1,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 0
6,284
628
4,481
2,649
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
chicharo24
Jing Wei
8
0 / 2 / 1
4,620
462
1,081
4,246
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Horus
muciio2
Horus
8
0 / 0 / 2
4,593
459
933
5,903
2,001
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,011
501
2,249
7,527
3,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Espinoza10
Fenrir
8
0 / 2 / 0
4,685
469
1,405
4,041
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,507
451
1,266
6,216
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Tysite
Neith
10
2 / 0 / 0
5,388
539
5,002
3,669
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Thoth
mrgibbs6
Thoth
9
0 / 1 / 1
4,986
499
2,498
2,395
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
2
3
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Fenrir
Espinoza10
Fenrir
0
2
0
0
W
Hun Batz
EternalRaisin
Hun Batz
2
0
2
3
L
0
2
0
0
W
Chaac
LaGolf4
Chaac
1
1
0
1
W
3
0
0
3
L
Neith
Tysite
Neith
2
0
0
2
W
Jing Wei
chicharo24
Jing Wei
0
2
1
0.25
L
Thoth
mrgibbs6
Thoth
0
1
1
0.5
W
Horus
muciio2
Horus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,643
Damage
12,420
23,212
Taken
23,848
7,547
Mitigated
8,441
11,522
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,249
491
0
2,853
7,527
3,867
0
0
7,527
0
21,650
L
Fenrir
Espinoza10
Fenrir
1,405
0
0
1,460
4,041
1,051
0
726
3,215
0
19,440
W
Hun Batz
EternalRaisin
Hun Batz
2,540
856
0
3,403
5,725
1,809
0
94
5,609
0
32,632
L
1,266
167
0
1,435
6,216
2,096
0
2,137
4,009
9,716
0
W
Chaac
LaGolf4
Chaac
4,608
1,575
0
2,302
4,689
1,935
202
0
4,476
0
35,049
W
4,481
0
0
664
2,649
776
0
1,451
1,036
37,255
0
L
Neith
Tysite
Neith
5,002
1,930
0
2,099
3,669
884
0
329
3,322
0
35,318
W
Jing Wei
chicharo24
Jing Wei
1,081
421
0
1,269
4,246
1,026
0
746
3,460
0
20,778
L
Thoth
mrgibbs6
Thoth
2,498
49
0
181
2,395
543
0
1,015
1,294
28,940
0
W
Horus
muciio2
Horus
933
686
1,241
2,643
5,903
2,001
0
1,177
4,654
0
9,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,418
Gold Earned
24,577
308
Minions Killed
241
0
Camps Cleared
0
968,001
Distance Traveled
892,950
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,011
501
55
6
0
180,565
0
L
Fenrir
4,685
469
51
5
0
200,171
0
W
Hun Batz
5,775
578
67
7
0
219,381
3
L
Ymir
4,507
451
21
2
0
167,084
3
W
Chaac
6,146
615
76
8
0
193,264
4
W
Thoth
6,284
628
92
9
0
199,557
4
L
Neith
5,388
539
59
6
0
158,519
1
W
Jing Wei
4,620
462
47
5
0
171,444
0
L
Thoth
4,986
499
55
6
0
186,611
5
W
Horus
4,593
459
26
3
0
184,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role