Player Matchup

Cernunnos
Cernunnos
BetPedism
Cernunnos
Level 50
God Stats
0W - 3L
1,296 SR
Queue Stats
20W - 26L
1,354 Elo+
Party 2
Osiris
Osiris
DeathCoreMetal
Osiris
Level 97
God Stats
20W - 12L
1,495 SR
Queue Stats
192W - 189L
1,538 Elo+
Party 2
Ymir
Ymir
ELIAN2881
Ymir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
REYTLATOANI
Tsukuyomi
Level 81
God Stats
4W - 6L
1,775 SR
Queue Stats
100W - 112L
1,536 Elo+
Party 2
Tiamat
Tiamat
Spartan979
Tiamat
Level 89
God Stats
3W - 5L
1,435 SR
Queue Stats
35W - 35L
1,587 Elo+
Solo
Team Averages
Level 80
1,500 SR
1,503 Elo+

VS

Team Averages
Level 107
1,573 SR
1,465 Elo+
Danzaburou
Danzaburou
MirandaNaramaar
Danzaburou
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,423 Elo+
Solo
Cernunnos
Cernunnos
Zambinski
Cernunnos
Level 89
God Stats
18W - 10L
1,863 SR
Queue Stats
261W - 245L
1,448 Elo+
Party 1
Tiamat
Tiamat
brooksbro15
Tiamat
Level 91
God Stats
3W - 2L
1,500 SR
Queue Stats
262W - 248L
1,452 Elo+
Party 1
Fafnir
Fafnir
jabier23
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
walkingfrog
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BetPedism
Cernunnos
15
1 / 3 / 3
9,146
457
6,180
13,012
4,531
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 3 / 1
9,509
475
8,238
13,354
9,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
1
0 / 0 / 0
5,298
265
0
0
0
Tsukuyomi
REYTLATOANI
Tsukuyomi
15
4 / 5 / 0
9,058
453
6,043
14,573
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Spartan979
Tiamat
16
3 / 3 / 1
9,942
497
10,413
12,918
9,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MirandaNaramaar
Danzaburou
15
1 / 1 / 4
9,088
454
4,712
8,588
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
Zambinski
Cernunnos
20
5 / 1 / 5
11,181
559
15,806
14,091
5,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
15
0 / 3 / 5
9,022
451
4,193
9,556
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
jabier23
Fafnir
16
5 / 3 / 3
10,691
535
6,517
15,771
20,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
18
2 / 0 / 2
10,056
503
4,323
10,632
6,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
13
14
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BetPedism
Cernunnos
1
3
3
0.83
L
0
3
1
0.17
L
Ymir
0
0
0
0
W
Danzaburou
MirandaNaramaar
Danzaburou
1
1
4
3
L
Tsukuyomi
REYTLATOANI
Tsukuyomi
4
5
0
0.8
L
Tiamat
Spartan979
Tiamat
3
3
1
1.17
W
Cernunnos
Zambinski
Cernunnos
5
1
5
7.5
W
Tiamat
0
3
5
0.83
W
Fafnir
jabier23
Fafnir
5
3
3
2.17
W
Fenrir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,874
Damage
35,551
53,857
Taken
58,638
29,506
Mitigated
40,498
20,150
Healing
21,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BetPedism
Cernunnos
6,180
2,955
0
4,309
13,012
4,531
426
4,223
8,789
0
58,608
L
8,238
3,265
0
4,969
13,354
9,556
897
1,344
11,954
0
59,956
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
MirandaNaramaar
Danzaburou
4,712
945
0
4,214
8,588
3,051
2,186
384
8,188
0
52,724
L
Tsukuyomi
REYTLATOANI
Tsukuyomi
6,043
1,148
0
4,542
14,573
5,755
219
2,205
12,196
0
48,019
L
Tiamat
Spartan979
Tiamat
10,413
827
0
6,330
12,918
9,664
1,081
2,446
10,208
60,618
0
W
Cernunnos
Zambinski
Cernunnos
15,806
9,262
0
2,379
14,091
5,888
73
2,786
11,065
0
100,185
W
Tiamat
4,193
851
0
4,218
9,556
4,257
1,238
4,129
5,026
49,663
0
W
Fafnir
jabier23
Fafnir
6,517
1,560
0
5,683
15,771
20,475
561
2,106
13,513
31,484
0
W
Fenrir
4,323
1,412
0
5,066
10,632
6,827
0
159
10,433
0
53,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,953
Gold Earned
50,038
460
Minions Killed
497
0
Camps Cleared
0
1,398,114
Distance Traveled
1,800,712
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,146
457
115
6
0
352,860
0
L
Osiris
9,509
475
113
6
0
329,491
2
L
Ymir
5,298
265
0
0
0
0
0
W
Danzaburou
9,088
454
86
4
0
365,573
12
L
Tsukuyomi
9,058
453
89
4
0
373,780
5
L
Tiamat
9,942
497
143
7
0
341,983
3
W
Cernunnos
11,181
559
144
7
0
382,327
4
W
Tiamat
9,022
451
109
5
0
342,538
4
W
Fafnir
10,691
535
41
2
0
349,290
2
W
Fenrir
10,056
503
117
6
0
360,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role