Player Matchup

Nemesis
Nemesis
Esquites5
Nemesis
Level 4
God Stats
3W - 1L
1,756 SR
Queue Stats
4W - 3L
1,508 Elo+
Party 1
Jing Wei
Jing Wei
Pulidos
Jing Wei
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Samuelix117
Achilles
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 6L
1,688 Elo+
Party 1
Yemoja
Yemoja
Sarcopphagus
Yemoja
Level 15
God Stats
3W - 0L
1,741 SR
Queue Stats
95W - 85L
1,350 Elo+
Solo
Izanami
Izanami
dougiethedino
Izanami
Level 29
God Stats
34W - 25L
1,561 SR
Queue Stats
132W - 139L
1,491 Elo+
Party 3
Team Averages
Level 29
1,612 SR
1,507 Elo+

VS

Team Averages
Level 16
1,408 SR
1,268 Elo+
Set
Set
BLYNKKU
Set
Level 14
God Stats
0W - 2L
1,169 SR
Queue Stats
12W - 25L
1,148 Elo+
Party 2
Danzaburou
Danzaburou
Mochagamer11
Danzaburou
Level 12
God Stats
6W - 6L
1,603 SR
Queue Stats
13W - 19L
1,288 Elo+
Party 2
Aphrodite
Aphrodite
Phoenix2Flame
Aphrodite
Level 11
God Stats
0W - 2L
1,269 SR
Queue Stats
11W - 26L
1,173 Elo+
Party 2
The Morrigan
The Morrigan
Zealotemplar
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,381 Elo+
Party 2
King Arthur
King Arthur
taketheLkids
King Arthur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 71L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Esquites5
Nemesis
11
7 / 2 / 0
6,850
571
4,350
7,031
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
Pulidos
Jing Wei
12
0 / 0 / 2
6,371
531
2,208
5,756
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Samuelix117
Achilles
5
0 / 2 / 2
4,655
388
505
1,773
750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
10
1 / 0 / 1
6,148
512
1,121
2,728
1,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
12
5 / 1 / 1
7,143
595
5,060
4,619
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
9
1 / 3 / 2
5,841
487
1,701
6,745
2,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Mochagamer11
Danzaburou
1
0 / 0 / 0
3,807
317
0
0
0
Aphrodite
Phoenix2Flame
Aphrodite
9
0 / 1 / 0
5,305
442
865
5,299
1,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
Zealotemplar
The Morrigan
8
2 / 5 / 1
5,633
469
2,738
6,137
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
taketheLkids
King Arthur
10
2 / 4 / 0
5,968
497
2,362
7,368
5,043
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
13
Kills
5
5
Deaths
13
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Set
1
3
2
0.67
W
Nemesis
Esquites5
Nemesis
7
2
0
3.5
L
Danzaburou
Mochagamer11
Danzaburou
0
0
0
0
L
Aphrodite
Phoenix2Flame
Aphrodite
0
1
0
0
W
Jing Wei
Pulidos
Jing Wei
0
0
2
1
W
Achilles
Samuelix117
Achilles
0
2
2
0.5
W
Yemoja
1
0
1
1.5
L
The Morrigan
Zealotemplar
The Morrigan
2
5
1
0.5
W
Izanami
5
1
1
5.5
L
King Arthur
taketheLkids
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,244
Damage
7,666
21,907
Taken
25,549
7,662
Mitigated
10,017
8,129
Healing
4,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
1,701
472
0
1,613
6,745
2,001
0
175
6,570
0
28,377
W
Nemesis
Esquites5
Nemesis
4,350
2,238
0
2,694
7,031
2,336
305
319
6,706
0
28,470
L
Danzaburou
Mochagamer11
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
Phoenix2Flame
Aphrodite
865
130
0
1,755
5,299
1,370
0
875
4,424
19,669
0
W
Jing Wei
Pulidos
Jing Wei
2,208
1,617
0
2,177
5,756
1,837
1,340
865
4,891
0
45,946
W
Achilles
Samuelix117
Achilles
505
0
0
50
1,773
750
0
1,048
613
0
4,494
W
Yemoja
1,121
40
639
1,309
2,728
1,145
872
0
2,728
17,279
0
L
The Morrigan
Zealotemplar
The Morrigan
2,738
328
0
750
6,137
1,603
163
0
6,087
16,267
697
W
Izanami
5,060
2,767
0
1,260
4,619
1,594
769
1,267
3,111
0
38,979
L
King Arthur
taketheLkids
King Arthur
2,362
505
0
321
7,368
5,043
532
71
7,273
426
22,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,167
Gold Earned
26,554
262
Minions Killed
185
0
Camps Cleared
0
964,264
Distance Traveled
871,364
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,841
487
56
5
0
246,610
0
W
Nemesis
6,850
571
47
4
0
251,433
0
L
Danzaburou
3,807
317
0
0
0
0
0
L
Aphrodite
5,305
442
30
3
0
210,107
2
W
Jing Wei
6,371
531
94
8
0
221,603
4
W
Achilles
4,655
388
4
0
0
55,330
0
W
Yemoja
6,148
512
30
3
0
219,326
3
L
The Morrigan
5,633
469
40
3
0
219,969
2
W
Izanami
7,143
595
87
7
0
216,572
2
L
King Arthur
5,968
497
59
5
0
194,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role