Player Matchup

Artemis
Artemis
Ditteon
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,237 Elo+
Solo
Fenrir
Fenrir
HOOTYHOO66
Fenrir
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 32L
1,434 Elo+
Party 1
Artio
Artio
Jenna Bolton
Artio
Level 26
God Stats
4W - 2L
1,547 SR
Queue Stats
60W - 50L
1,325 Elo+
Solo
Medusa
Medusa
Lilspooky734
Medusa
Level 12
God Stats
5W - 4L
1,780 SR
Queue Stats
35W - 21L
1,349 Elo+
Solo
Guan Yu
Guan Yu
prinseshh
Guan Yu
Level 5
God Stats
0W - 3L
1,369 SR
Queue Stats
1W - 5L
1,224 Elo+
Party 1
Team Averages
Level 34
1,539 SR
1,314 Elo+

VS

Team Averages
Level 25
1,415 SR
1,396 Elo+
Danzaburou
Danzaburou
CarelessTigerr
Danzaburou
Level 28
God Stats
40W - 39L
1,202 SR
Queue Stats
46W - 48L
1,293 Elo+
Solo
Awilix
Awilix
Issa-_-Demon20
Awilix
Level 25
God Stats
20W - 25L
1,442 SR
Queue Stats
205W - 190L
1,447 Elo+
Solo
Ra
Ra
JAVOCTHEONE
Ra
Level 28
God Stats
113W - 151L
1,493 SR
Queue Stats
1,021W - 1,147L
1,435 Elo+
Solo
Neith
Neith
KayyenYang
Neith
Level 17
God Stats
58W - 55L
1,475 SR
Queue Stats
72W - 73L
1,457 Elo+
Solo
Bellona
Bellona
Schmichael121
Bellona
Level 25
God Stats
4W - 2L
1,466 SR
Queue Stats
54W - 70L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ditteon
Artemis
18
0 / 9 / 4
11,881
849
9,056
20,115
9,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
HOOTYHOO66
Fenrir
20
14 / 9 / 2
16,135
1,153
28,693
31,749
24,476
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
1 / 2 / 10
13,593
971
12,481
24,333
30,912
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
15
0 / 1 / 0
10,361
740
106
1,753
437
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
prinseshh
Guan Yu
17
2 / 6 / 4
12,068
862
4,142
18,908
13,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarelessTigerr
Danzaburou
20
4 / 3 / 16
14,592
1,042
16,541
13,226
7,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
16 / 5 / 6
15,746
1,125
23,685
15,738
5,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 0 / 4
11,070
791
2,139
755
668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
3 / 4 / 17
14,277
1,020
24,390
14,580
5,729
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
20
3 / 5 / 19
13,746
982
21,778
18,769
15,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
17
Kills
27
27
Deaths
17
20
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CarelessTigerr
Danzaburou
4
3
16
4
L
Artemis
Ditteon
Artemis
0
9
4
0.22
L
Fenrir
HOOTYHOO66
Fenrir
14
9
2
1.67
W
16
5
6
3.8
W
1
0
4
3
L
1
2
10
3
W
Neith
3
4
17
2.88
L
Medusa
0
1
0
0
W
Bellona
3
5
19
2.5
L
Guan Yu
prinseshh
Guan Yu
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,478
Damage
88,533
96,858
Taken
63,068
79,274
Mitigated
34,506
13,819
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CarelessTigerr
Danzaburou
16,541
8,375
0
2,661
13,226
7,160
0
2,753
10,473
0
35,048
L
Artemis
Ditteon
Artemis
9,056
3,968
0
2,360
20,115
9,539
0
634
19,331
0
28,006
L
Fenrir
HOOTYHOO66
Fenrir
28,693
4,973
0
2,833
31,749
24,476
0
1,325
29,999
0
57,684
W
23,685
14,671
1,076
1,059
15,738
5,490
0
3,426
11,722
0
42,613
W
2,139
324
354
85
755
668
0
223
532
7,649
0
L
12,481
1,582
1,795
3,728
24,333
30,912
0
104
24,029
32,758
0
W
Neith
24,390
11,428
0
3,137
14,580
5,729
0
3,237
11,343
0
67,451
L
Medusa
106
106
0
0
1,753
437
0
61
1,667
0
2,805
W
Bellona
21,778
8,615
0
1,171
18,769
15,459
0
2,842
15,732
153
40,599
L
Guan Yu
prinseshh
Guan Yu
4,142
1,711
1,481
1,622
18,908
13,910
0
168
18,615
0
9,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,038
Gold Earned
69,431
168
Minions Killed
229
4
Camps Cleared
8
921,454
Distance Traveled
996,752
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,592
1,042
40
3
1
227,547
0
L
Artemis
11,881
849
37
3
0
203,045
1
L
Fenrir
16,135
1,153
66
5
1
277,287
0
W
Awilix
15,746
1,125
32
2
4
248,086
0
W
Ra
11,070
791
14
1
0
53,439
0
L
Artio
13,593
971
47
3
1
239,296
0
W
Neith
14,277
1,020
105
8
3
209,640
0
L
Medusa
10,361
740
2
0
2
27,421
0
W
Bellona
13,746
982
38
3
0
258,040
1
L
Guan Yu
12,068
862
16
1
0
174,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role