Player Matchup

Cerberus
Cerberus
MR PP
Cerberus
Level 120
God Stats
6W - 7L
1,487 SR
Queue Stats
272W - 330L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
ProSuper Doge
Baron Samedi
Level 60
God Stats
5W - 8L
1,177 SR
Queue Stats
551W - 498L
1,370 Elo+
Solo
Cu Chulainn
Cu Chulainn
alexreach2001
Cu Chulainn
Level 96
God Stats
94W - 82L
1,429 SR
Queue Stats
680W - 761L
1,354 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lafhinman
Ah Muzen Cab
Level 61
God Stats
6W - 2L
1,681 SR
Queue Stats
57W - 75L
1,350 Elo+
Solo
Hun Batz
Hun Batz
mysticmaleficar
Hun Batz
Level 103
God Stats
4W - 2L
1,467 SR
Queue Stats
300W - 310L
1,379 Elo+
Solo
Team Averages
Level 88
1,448 SR
1,380 Elo+

VS

Team Averages
Level 87
1,458 SR
1,388 Elo+
Kali
Kali
Dangotik
Kali
Level 109
God Stats
0W - 2L
1,280 SR
Queue Stats
85W - 95L
1,393 Elo+
Solo
Chiron
Chiron
Luis Loy4
Chiron
Level 82
God Stats
7W - 4L
1,500 SR
Queue Stats
282W - 271L
1,339 Elo+
Solo
Kukulkan
Kukulkan
Nightet234
Kukulkan
Level 88
God Stats
1W - 2L
1,514 SR
Queue Stats
92W - 122L
1,387 Elo+
Solo
Ra
Ra
moose__cuz_duh
Ra
Level 67
God Stats
7W - 8L
1,670 SR
Queue Stats
677W - 757L
1,407 Elo+
Solo
King Arthur
King Arthur
xlRPlx BoOoLa
King Arthur
Level 87
God Stats
3W - 3L
1,325 SR
Queue Stats
50W - 55L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MR PP
Cerberus
15
6 / 2 / 11
10,356
493
7,363
19,970
17,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
ProSuper Doge
Baron Samedi
18
10 / 2 / 7
11,560
550
18,519
15,676
8,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
alexreach2001
Cu Chulainn
14
4 / 3 / 7
9,855
469
9,292
17,996
21,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
lafhinman
Ah Muzen Cab
17
4 / 3 / 14
10,940
521
8,495
14,898
6,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
18
14 / 1 / 6
12,261
584
14,853
15,504
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
6 / 7 / 4
10,686
509
10,922
19,838
7,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
Luis Loy4
Chiron
13
1 / 6 / 5
8,277
394
9,141
13,320
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Nightet234
Kukulkan
13
0 / 9 / 2
8,260
393
12,655
13,936
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 10 / 1
6,932
330
2,695
10,747
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xlRPlx BoOoLa
King Arthur
15
3 / 6 / 3
9,321
444
7,444
16,235
12,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
38
Kills
10
11
Deaths
38
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kali
6
7
4
1.14
L
Chiron
Luis Loy4
Chiron
1
6
5
0.58
W
Cerberus
MR PP
Cerberus
6
2
11
5.75
L
Kukulkan
Nightet234
Kukulkan
0
9
2
0.11
W
Baron Samedi
ProSuper Doge
Baron Samedi
10
2
7
6.75
W
Cu Chulainn
alexreach2001
Cu Chulainn
4
3
7
2.5
W
Ah Muzen Cab
lafhinman
Ah Muzen Cab
4
3
14
3.67
L
0
10
1
0.05
W
Hun Batz
14
1
6
17
L
King Arthur
xlRPlx BoOoLa
King Arthur
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,522
Damage
42,857
84,044
Taken
74,076
60,317
Mitigated
32,814
34,183
Healing
16,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
10,922
5,964
0
6,796
19,838
7,630
0
6,820
13,018
0
53,479
L
Chiron
Luis Loy4
Chiron
9,141
2,877
1,518
4,804
13,320
3,987
0
3,776
9,514
0
36,820
W
Cerberus
MR PP
Cerberus
7,363
197
1,522
5,124
19,970
17,449
209
3,677
15,963
41,891
0
L
Kukulkan
Nightet234
Kukulkan
12,655
1,250
0
1,808
13,936
5,141
43
8,411
5,525
45,524
0
W
Baron Samedi
ProSuper Doge
Baron Samedi
18,519
965
2,460
8,060
15,676
8,869
393
5,275
9,926
74,401
0
W
Cu Chulainn
alexreach2001
Cu Chulainn
9,292
1,323
0
3,458
17,996
21,664
269
551
17,385
9,247
40,936
W
Ah Muzen Cab
lafhinman
Ah Muzen Cab
8,495
2,926
957
6,376
14,898
6,282
4,069
2,585
12,171
0
56,833
L
2,695
449
211
929
10,747
3,237
250
4,515
6,232
22,004
0
W
Hun Batz
14,853
2,858
0
6,226
15,504
6,053
1,481
2,124
13,212
0
80,490
L
King Arthur
xlRPlx BoOoLa
King Arthur
7,444
1,040
0
245
16,235
12,819
0
4,175
12,060
37
45,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,972
Gold Earned
43,476
462
Minions Killed
400
0
Camps Cleared
0
1,996,805
Distance Traveled
1,623,580
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,686
509
92
4
0
379,857
4
L
Chiron
8,277
394
65
3
0
353,714
0
W
Cerberus
10,356
493
71
3
0
387,217
5
L
Kukulkan
8,260
393
103
5
0
324,938
4
W
Baron Samedi
11,560
550
113
5
0
370,672
2
W
Cu Chulainn
9,855
469
85
4
0
390,134
1
W
Ah Muzen Cab
10,940
521
95
5
0
381,257
0
L
Ra
6,932
330
48
2
0
199,159
0
W
Hun Batz
12,261
584
98
5
0
467,525
4
L
King Arthur
9,321
444
92
4
0
365,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role