Player Matchup

Khepri
Khepri
ArkAnimax
Khepri
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
690W - 703L
1,522 Elo+
Party 1
Thor
Thor
J3LLyBox03
Thor
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 154L
1,537 Elo+
Party 1
Achilles
Achilles
Penrosebud
Achilles
Level 119
God Stats
0W - 8L
1,280 SR
Queue Stats
195W - 204L
1,503 Elo+
Party 1
Chang'e
Chang'e
juliekablooie
Chang'e
Level 88
God Stats
5W - 6L
1,782 SR
Queue Stats
238W - 248L
1,524 Elo+
Party 1
Jing Wei
Jing Wei
platypism
Jing Wei
Level 108
God Stats
10W - 11L
1,563 SR
Queue Stats
111W - 106L
1,497 Elo+
Party 1
Team Averages
Level 106
1,525 SR
1,517 Elo+

VS

Team Averages
Level 120
1,498 SR
1,548 Elo+
Nike
Nike
HexCiro
Nike
Level 123
God Stats
2W - 1L
1,460 SR
Queue Stats
92W - 78L
1,585 Elo+
Party 2
Ra
Ra
Lemgon
Ra
Level 124
God Stats
7W - 8L
1,631 SR
Queue Stats
60W - 87L
1,439 Elo+
Party 3
Anhur
Anhur
Onewolf-101
Anhur
Level 109
God Stats
3W - 2L
1,660 SR
Queue Stats
356W - 346L
1,574 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Swag Mungdahl
Kumbhakarna
Level 160
God Stats
1W - 1L
1,309 SR
Queue Stats
195W - 206L
1,547 Elo+
Party 3
King Arthur
King Arthur
TTVIcedUpGaming
King Arthur
Level 85
God Stats
22W - 22L
1,430 SR
Queue Stats
695W - 634L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ArkAnimax
Khepri
8
0 / 3 / 1
4,755
432
3,195
7,903
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 0
5,099
464
2,146
7,386
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Penrosebud
Achilles
11
1 / 4 / 1
5,660
515
2,929
8,944
6,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
10
0 / 2 / 1
5,375
489
512
6,673
1,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
platypism
Jing Wei
10
1 / 2 / 0
5,383
489
2,917
7,365
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
HexCiro
Nike
11
2 / 1 / 3
6,516
592
1,834
6,148
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
12
2 / 1 / 4
6,855
623
4,774
3,243
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 3
6,407
582
4,976
6,644
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Swag Mungdahl
Kumbhakarna
10
2 / 1 / 3
6,108
555
3,568
5,974
2,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
TTVIcedUpGaming
King Arthur
13
5 / 1 / 0
7,476
680
6,284
8,859
5,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
14
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
ArkAnimax
Khepri
0
3
1
0.17
W
Nike
HexCiro
Nike
2
1
3
3.5
L
1
3
0
0.33
W
Ra
2
1
4
4
W
2
0
3
3.5
L
Achilles
Penrosebud
Achilles
1
4
1
0.38
W
Kumbhakarna
Swag Mungdahl
Kumbhakarna
2
1
3
3.5
W
King Arthur
TTVIcedUpGaming
King Arthur
5
1
0
5
L
Chang'e
0
2
1
0.25
L
Jing Wei
platypism
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,699
Damage
21,436
38,271
Taken
30,868
15,948
Mitigated
13,643
12,781
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ArkAnimax
Khepri
3,195
705
0
2,217
7,903
3,371
0
3,233
4,670
14,108
0
W
Nike
HexCiro
Nike
1,834
337
0
414
6,148
3,037
0
109
6,018
0
40,676
L
2,146
1,064
0
2,212
7,386
2,128
0
1,738
5,623
0
22,988
W
Ra
4,774
447
863
1,131
3,243
1,184
358
865
2,378
45,254
0
W
4,976
3,311
0
1,914
6,644
1,585
0
923
5,721
0
31,801
L
Achilles
Penrosebud
Achilles
2,929
899
0
1,853
8,944
6,697
0
316
8,203
0
27,803
W
Kumbhakarna
Swag Mungdahl
Kumbhakarna
3,568
1,219
0
1,446
5,974
2,215
0
1,810
4,164
17,088
0
W
King Arthur
TTVIcedUpGaming
King Arthur
6,284
1,070
0
4,017
8,859
5,622
8
0
8,493
0
40,416
L
Chang'e
512
0
102
3,247
6,673
1,952
0
1,023
5,650
27,876
0
L
Jing Wei
platypism
Jing Wei
2,917
2,321
0
3,150
7,365
1,800
0
2,032
5,333
0
28,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,272
Gold Earned
33,362
236
Minions Killed
325
0
Camps Cleared
0
987,222
Distance Traveled
1,087,036
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,755
432
17
2
0
207,406
3
W
Nike
6,516
592
80
7
0
249,063
2
L
Thor
5,099
464
49
4
0
207,376
0
W
Ra
6,855
623
88
8
0
208,960
0
W
Anhur
6,407
582
51
5
0
190,160
2
L
Achilles
5,660
515
60
5
0
198,849
1
W
Kumbhakarna
6,108
555
22
2
0
216,654
1
W
King Arthur
7,476
680
84
8
0
222,199
3
L
Chang'e
5,375
489
58
5
0
183,536
1
L
Jing Wei
5,383
489
52
5
0
190,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role