Player Matchup

Geb
Geb
Biiinx
Geb
Level 29
God Stats
5W - 6L
1,788 SR
Queue Stats
182W - 200L
1,504 Elo+
Solo
Neith
Neith
ExcellentsMenzer
Neith
Level 15
God Stats
1W - 0L
1,704 SR
Queue Stats
7W - 10L
1,601 Elo+
Party 1
Scylla
Scylla
OUZCNARS
Scylla
Level 29
God Stats
3W - 1L
1,709 SR
Queue Stats
76W - 61L
1,637 Elo+
Solo
Tyr
Tyr
OrosFuteGrase
Tyr
Level 7
God Stats
18W - 10L
1,894 SR
Queue Stats
32W - 14L
1,645 Elo+
Solo
Artemis
Artemis
Zon261
Artemis
Level 46
God Stats
1W - 1L
1,282 SR
Queue Stats
6W - 6L
1,293 Elo+
Party 1
Team Averages
Level 25
1,676 SR
1,536 Elo+

VS

Team Averages
Level 18
1,546 SR
1,515 Elo+
Olorun
Olorun
DKhyng
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,555 Elo+
Solo
Arachne
Arachne
PushAndPoke
Arachne
Level 28
God Stats
69W - 69L
1,599 SR
Queue Stats
105W - 129L
1,466 Elo+
Party 2
Neith
Neith
SimiYi
Neith
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
42W - 39L
1,459 Elo+
Solo
Bellona
Bellona
VaSh1988
Bellona
Level 33
God Stats
17W - 11L
1,649 SR
Queue Stats
131W - 156L
1,478 Elo+
Party 2
Sobek
Sobek
uKnowKiwi
Sobek
Level 18
God Stats
4W - 5L
1,480 SR
Queue Stats
26W - 19L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Biiinx
Geb
16
4 / 5 / 21
11,611
528
8,022
21,884
23,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
12 / 3 / 17
12,198
554
29,049
19,349
9,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
OUZCNARS
Scylla
20
17 / 2 / 2
14,093
641
21,987
13,323
5,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 1 / 18
13,051
593
26,409
16,206
18,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Zon261
Artemis
17
4 / 3 / 5
11,235
511
7,231
13,501
4,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DKhyng
Olorun
14
1 / 12 / 3
9,371
426
7,015
19,871
8,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
PushAndPoke
Arachne
18
8 / 9 / 3
11,958
544
11,774
26,695
11,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
SimiYi
Neith
12
0 / 10 / 6
7,931
361
10,476
17,932
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
VaSh1988
Bellona
16
3 / 5 / 2
10,312
469
8,485
21,515
17,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
uKnowKiwi
Sobek
12
2 / 10 / 2
7,721
351
7,835
26,774
26,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
30
46
Kills
14
14
Deaths
46
63
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
Biiinx
Geb
4
5
21
2.9
L
Olorun
DKhyng
Olorun
1
12
3
0.21
W
12
3
17
6.83
W
Scylla
OUZCNARS
Scylla
17
2
2
9
W
9
1
18
18
L
Arachne
PushAndPoke
Arachne
8
9
3
1.06
L
Neith
SimiYi
Neith
0
10
6
0.3
L
Bellona
VaSh1988
Bellona
3
5
2
0.8
W
Artemis
Zon261
Artemis
4
3
5
2.17
L
Sobek
uKnowKiwi
Sobek
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,698
Damage
45,585
84,263
Taken
112,787
61,523
Mitigated
70,444
30,177
Healing
22,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Biiinx
Geb
8,022
905
940
4,382
21,884
23,376
87
4,060
17,824
21,401
0
L
Olorun
DKhyng
Olorun
7,015
3,355
315
2,737
19,871
8,318
123
6,404
13,247
41,801
0
W
29,049
13,739
0
10,205
19,349
9,125
4,914
4,460
14,889
0
93,867
W
Scylla
OUZCNARS
Scylla
21,987
1,304
0
3,015
13,323
5,997
3,861
1,652
11,671
105,218
0
W
26,409
2,811
0
6,363
16,206
18,304
1,502
4,176
12,030
409
89,752
L
Arachne
PushAndPoke
Arachne
11,774
7,199
0
9,404
26,695
11,108
20
6,303
20,040
0
66,283
L
Neith
SimiYi
Neith
10,476
3,684
0
2,914
17,932
6,925
20
4,344
13,533
0
41,231
L
Bellona
VaSh1988
Bellona
8,485
2,460
0
3,764
21,515
17,238
792
7,074
14,140
0
44,711
W
Artemis
Zon261
Artemis
7,231
4,703
0
5,272
13,501
4,721
1,898
502
12,999
0
65,738
L
Sobek
uKnowKiwi
Sobek
7,835
648
0
3,513
26,774
26,855
0
5,603
21,025
25,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,188
Gold Earned
47,293
571
Minions Killed
358
0
Camps Cleared
0
2,018,657
Distance Traveled
1,844,592
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,611
528
25
1
0
461,751
7
L
Olorun
9,371
426
70
3
0
312,646
1
W
Neith
12,198
554
129
6
0
359,435
0
W
Scylla
14,093
641
176
8
0
397,637
1
W
Tyr
13,051
593
143
7
0
465,916
3
L
Arachne
11,958
544
115
5
0
365,621
0
L
Neith
7,931
361
60
3
0
353,486
2
L
Bellona
10,312
469
89
4
0
401,860
5
W
Artemis
11,235
511
98
4
0
333,918
0
L
Sobek
7,721
351
24
1
0
410,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role