Player Matchup

Tiamat
Tiamat
AreaCC
Tiamat
Level 109
God Stats
22W - 18L
1,504 SR
Queue Stats
184W - 234L
1,418 Elo+
Solo
Danzaburou
Danzaburou
K Shep2
Danzaburou
Level 131
God Stats
9W - 12L
1,496 SR
Queue Stats
157W - 150L
1,559 Elo+
Party 2
Osiris
Osiris
xScAx iTraPz
Osiris
Level 87
God Stats
5W - 7L
1,573 SR
Queue Stats
53W - 58L
1,602 Elo+
Party 2
Team Averages
Level 109
1,524 SR
1,526 Elo+

VS

Team Averages
Level 60
1,674 SR
1,480 Elo+
Skadi
Skadi
BigFountains
Skadi
Level 68
God Stats
9W - 4L
1,788 SR
Queue Stats
274W - 233L
1,625 Elo+
Party 1
Kukulkan
Kukulkan
BriteSSB
Kukulkan
Level 68
God Stats
2W - 1L
1,732 SR
Queue Stats
68W - 53L
1,602 Elo+
Party 1
Bacchus
Bacchus
Jaida_Smith
Bacchus
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 201L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AreaCC
Tiamat
8
0 / 7 / 3
6,010
601
3,868
8,452
3,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
K Shep2
Danzaburou
9
1 / 3 / 2
6,478
648
7,233
7,490
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
10
2 / 3 / 1
6,746
675
3,805
11,312
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 8
7,480
748
5,344
6,241
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
BriteSSB
Kukulkan
12
6 / 1 / 5
8,101
810
8,492
4,600
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Jaida_Smith
Bacchus
10
4 / 2 / 7
7,961
796
5,018
8,846
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
13
13
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AreaCC
Tiamat
0
7
3
0.21
W
3
0
8
7
W
Kukulkan
BriteSSB
Kukulkan
6
1
5
8.5
W
Bacchus
Jaida_Smith
Bacchus
4
2
7
3.75
L
Danzaburou
K Shep2
Danzaburou
1
3
2
0.67
L
Osiris
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,906
Damage
18,854
27,254
Taken
19,687
12,038
Mitigated
13,631
7,202
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AreaCC
Tiamat
3,868
435
453
1,418
8,452
3,674
0
4,188
4,122
10,047
0
W
5,344
2,343
0
1,655
6,241
2,056
63
675
5,566
0
29,338
W
Kukulkan
BriteSSB
Kukulkan
8,492
841
0
370
4,600
1,694
0
1,561
3,039
30,848
0
W
Bacchus
Jaida_Smith
Bacchus
5,018
796
0
2,275
8,846
9,881
0
1,668
7,178
9,930
0
L
Danzaburou
K Shep2
Danzaburou
7,233
3,109
0
2,307
7,490
2,508
0
3,782
3,543
0
20,929
L
Osiris
3,805
1,273
0
3,024
11,312
5,856
0
5,077
6,035
0
24,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,234
Gold Earned
23,542
95
Minions Killed
120
0
Camps Cleared
0
496,793
Distance Traveled
534,289
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,010
601
19
2
0
146,044
1
W
Skadi
7,480
748
50
5
0
184,185
3
W
Kukulkan
8,101
810
61
6
0
178,832
0
W
Bacchus
7,961
796
9
1
0
171,272
0
L
Danzaburou
6,478
648
34
3
0
161,262
1
L
Osiris
6,746
675
42
4
0
189,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role