Player Matchup

Danzaburou
Danzaburou
Amnek
Danzaburou
Level 27
God Stats
7W - 11L
1,434 SR
Queue Stats
20W - 37L
1,293 Elo+
Party 2
Fenrir
Fenrir
Destlex
Fenrir
Level 18
God Stats
13W - 20L
1,051 SR
Queue Stats
58W - 72L
1,199 Elo+
Party 2
Ra
Ra
GorkyParky
Ra
Level 5
God Stats
2W - 2L
1,736 SR
Queue Stats
11W - 16L
1,368 Elo+
Party 2
Yemoja
Yemoja
SQR64
Yemoja
Level 15
God Stats
1W - 2L
1,585 SR
Queue Stats
13W - 20L
1,323 Elo+
Party 2
Cu Chulainn
Cu Chulainn
damastrchef
Cu Chulainn
Level 107
God Stats
1W - 3L
1,365 SR
Queue Stats
65W - 67L
1,358 Elo+
Party 2
Team Averages
Level 34
1,434 SR
1,308 Elo+

VS

Team Averages
Level 33
1,515 SR
1,485 Elo+
Mercury
Mercury
FlyingSkys
Mercury
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,598 Elo+
Party 1
Janus
Janus
RocCity
Janus
Level 26
God Stats
5W - 9L
1,500 SR
Queue Stats
21W - 21L
1,481 Elo+
Party 1
Set
Set
SonyLikesMen
Set
Level 27
God Stats
25W - 27L
1,418 SR
Queue Stats
339W - 341L
1,391 Elo+
Solo
Apollo
Apollo
Xephyroo
Apollo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,479 Elo+
Party 1
Athena
Athena
yung_hephaestus
Athena
Level 25
God Stats
19W - 10L
1,657 SR
Queue Stats
106W - 95L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amnek
Danzaburou
15
1 / 7 / 1
10,136
390
7,929
17,106
7,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Destlex
Fenrir
17
5 / 8 / 4
11,210
431
12,743
22,856
13,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 12 / 3
10,038
386
5,355
17,211
7,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
SQR64
Yemoja
13
0 / 7 / 2
8,959
345
6,267
18,682
16,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
damastrchef
Cu Chulainn
18
7 / 7 / 3
12,774
491
30,801
23,659
31,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FlyingSkys
Mercury
20
25 / 1 / 2
16,412
631
32,324
24,272
12,232
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Janus
RocCity
Janus
16
4 / 5 / 6
11,722
451
15,739
12,281
4,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 5 / 8
12,601
485
15,011
20,920
18,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Xephyroo
Apollo
19
4 / 0 / 10
12,819
493
15,832
19,604
10,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 11
10,842
417
1,987
17,099
13,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
14
Kills
40
41
Deaths
14
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Amnek
Danzaburou
1
7
1
0.21
L
Fenrir
Destlex
Fenrir
5
8
4
0.88
W
Mercury
FlyingSkys
Mercury
25
1
2
26
L
1
12
3
0.21
W
Janus
RocCity
Janus
4
5
6
1.4
L
Yemoja
SQR64
Yemoja
0
7
2
0.14
W
7
5
8
2.2
W
Apollo
Xephyroo
Apollo
4
0
10
9
L
Cu Chulainn
damastrchef
Cu Chulainn
7
7
3
1.21
W
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,095
Damage
80,893
99,514
Taken
94,176
75,203
Mitigated
59,358
18,072
Healing
29,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Amnek
Danzaburou
7,929
1,869
0
2,733
17,106
7,306
84
2,254
14,827
0
58,801
L
Fenrir
Destlex
Fenrir
12,743
3,275
0
6,620
22,856
13,024
0
3,591
19,115
0
70,435
W
Mercury
FlyingSkys
Mercury
32,324
20,183
0
6,837
24,272
12,232
2,592
2,126
21,846
0
155,013
L
5,355
1,033
720
2,030
17,211
7,669
514
6,796
10,365
63,870
0
W
Janus
RocCity
Janus
15,739
716
236
1,414
12,281
4,541
1,519
2,540
9,666
74,806
0
L
Yemoja
SQR64
Yemoja
6,267
1,256
1,249
911
18,682
16,142
0
2,514
16,118
23,900
0
W
15,011
7,087
0
4,122
20,920
18,777
0
3,069
17,276
687
63,173
W
Apollo
Xephyroo
Apollo
15,832
9,892
0
12,570
19,604
10,780
2,384
5,390
14,189
0
108,339
L
Cu Chulainn
damastrchef
Cu Chulainn
30,801
4,439
0
3,809
23,659
31,062
0
3,234
20,127
11,075
74,309
W
1,987
530
0
4,115
17,099
13,028
305
3,543
13,381
16,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,117
Gold Earned
64,396
484
Minions Killed
574
0
Camps Cleared
0
2,196,845
Distance Traveled
2,472,138
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,136
390
101
4
0
444,445
9
L
Fenrir
11,210
431
103
4
0
415,748
5
W
Mercury
16,412
631
184
7
0
631,870
3
L
Ra
10,038
386
132
5
0
410,004
1
W
Janus
11,722
451
106
4
0
459,526
5
L
Yemoja
8,959
345
34
1
0
434,979
4
W
Set
12,601
485
98
4
0
471,225
2
W
Apollo
12,819
493
162
6
0
481,337
0
L
Cu Chulainn
12,774
491
114
4
0
491,669
6
W
Athena
10,842
417
24
1
0
428,180
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role