Player Matchup

Danzaburou
Danzaburou
Amira99
Danzaburou
Level 24
God Stats
54W - 77L
1,220 SR
Queue Stats
113W - 144L
1,193 Elo+
Party 1
Discordia
Discordia
AngusXman
Discordia
Level 23
God Stats
4W - 0L
1,754 SR
Queue Stats
26W - 12L
1,592 Elo+
Solo
Ganesha
Ganesha
DarkTortleshell
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,267 Elo+
Solo
Anubis
Anubis
HoloTheWiseWolf2
Anubis
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 38L
1,415 Elo+
Solo
Neith
Neith
esketet
Neith
Level 27
God Stats
7W - 9L
1,181 SR
Queue Stats
86W - 102L
1,250 Elo+
Party 1
Team Averages
Level 18
1,431 SR
1,343 Elo+

VS

Team Averages
Level 12
1,496 SR
1,518 Elo+
Thor
Thor
 
Thor
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Camden09
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,623 Elo+
Solo
Artemis
Artemis
GodnessAthena
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Olorun
Olorun
MonkeyZen
Olorun
Level 20
God Stats
4W - 6L
1,392 SR
Queue Stats
64W - 73L
1,382 Elo+
Solo
Cthulhu
Cthulhu
TamerSan
Cthulhu
Level 4
God Stats
9W - 7L
1,586 SR
Queue Stats
10W - 10L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amira99
Danzaburou
14
4 / 0 / 9
8,535
1,067
5,497
2,584
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
AngusXman
Discordia
14
0 / 0 / 10
7,774
972
4,524
2,557
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 0 / 16
9,216
1,152
3,823
6,967
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
12 / 1 / 5
10,079
1,260
19,618
8,506
4,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
esketet
Neith
14
3 / 0 / 10
8,196
1,025
5,499
3,716
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

388

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 7 / 0
7,113
889
3,734
9,735
3,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Camden09
Xing Tian
13
0 / 4 / 1
7,213
902
3,820
14,412
11,959
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
12
0 / 3 / 0
7,153
894
6,740
8,772
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
MonkeyZen
Olorun
12
0 / 5 / 1
7,086
886
4,697
9,828
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
TamerSan
Cthulhu
10
0 / 0 / 0
4,950
619
0
0
0

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
3
19
Kills
1
1
Deaths
19
50
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
7
0
0.14
W
Danzaburou
Amira99
Danzaburou
4
0
9
8.5
W
Discordia
AngusXman
Discordia
0
0
10
5
L
Xing Tian
Camden09
Xing Tian
0
4
1
0.13
W
0
0
16
8
L
Artemis
0
3
0
0
W
12
1
5
14.5
L
Olorun
MonkeyZen
Olorun
0
5
1
0.1
L
Cthulhu
TamerSan
Cthulhu
0
0
0
0
W
Neith
esketet
Neith
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,961
Damage
18,991
24,330
Taken
42,747
14,571
Mitigated
20,405
9,333
Healing
3,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,734
87
0
0
9,735
3,373
0
5,261
4,474
0
7,794
W
Danzaburou
Amira99
Danzaburou
5,497
2,185
0
1,135
2,584
1,130
0
410
2,174
0
13,055
W
Discordia
AngusXman
Discordia
4,524
1,202
195
195
2,557
890
0
690
1,867
23,525
0
L
Xing Tian
Camden09
Xing Tian
3,820
403
171
441
14,412
11,959
0
7,939
6,473
17,020
0
W
3,823
1,163
0
1,591
6,967
6,227
0
2,581
4,386
16,266
0
L
Artemis
6,740
3,542
0
1,845
8,772
2,583
0
6,824
1,948
0
23,883
W
19,618
1,145
0
5,102
8,506
4,864
0
3,941
4,565
32,900
0
L
Olorun
MonkeyZen
Olorun
4,697
2,405
65
941
9,828
2,490
0
7,941
1,887
12,628
0
L
Cthulhu
TamerSan
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Neith
esketet
Neith
5,499
3,289
0
1,115
3,716
1,460
0
895
2,821
0
17,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,800
Gold Earned
33,515
151
Minions Killed
94
6
Camps Cleared
3
712,135
Distance Traveled
468,296
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,113
889
4
1
0
123,525
1
W
Danzaburou
8,535
1,067
20
3
3
153,664
0
W
Discordia
7,774
972
54
7
0
134,684
1
L
Xing Tian
7,213
902
25
3
0
117,166
1
W
Ganesha
9,216
1,152
0
0
0
167,936
0
L
Artemis
7,153
894
46
6
1
124,166
1
W
Anubis
10,079
1,260
36
5
2
123,938
1
L
Olorun
7,086
886
19
2
2
103,439
0
L
Cthulhu
4,950
619
0
0
0
0
0
W
Neith
8,196
1,025
41
5
1
131,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role