Player Matchup

Osiris
Osiris
Animaze115
Osiris
Level 86
God Stats
1W - 0L
1,315 SR
Queue Stats
3W - 6L
1,332 Elo+
Party 2
Thanatos
Thanatos
Guy_Sensai
Thanatos
Level 114
God Stats
1W - 0L
1,777 SR
Queue Stats
15W - 15L
1,766 Elo+
Party 2
Neith
Neith
KidoGoddess
Neith
Level 123
God Stats
7W - 3L
1,662 SR
Queue Stats
20W - 17L
1,525 Elo+
Party 2
Tiamat
Tiamat
LeeKidoDeath
Tiamat
Level 141
God Stats
5W - 7L
1,560 SR
Queue Stats
18W - 22L
1,553 Elo+
Party 2
Sylvanus
Sylvanus
TheSquidKings
Sylvanus
Level 85
God Stats
2W - 0L
1,534 SR
Queue Stats
9W - 11L
1,337 Elo+
Party 2
Team Averages
Level 110
1,570 SR
1,503 Elo+

VS

Team Averages
Level 115
1,543 SR
1,543 Elo+
Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Crypt420-
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,711 Elo+
Solo
Nox
Nox
NaughtyGoddess90
Nox
Level 156
God Stats
19W - 13L
1,652 SR
Queue Stats
70W - 42L
1,606 Elo+
Solo
Janus
Janus
Neverdweller
Janus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 103L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rabbittoxic
Tsukuyomi
Level 104
God Stats
9W - 6L
1,564 SR
Queue Stats
87W - 67L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Animaze115
Osiris
17
6 / 7 / 12
11,325
809
9,454
16,025
10,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Guy_Sensai
Thanatos
17
9 / 8 / 6
12,805
915
12,810
16,069
7,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 2 / 8
13,520
966
19,175
11,600
5,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
18
7 / 4 / 12
12,196
871
14,457
16,870
13,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
TheSquidKings
Sylvanus
16
2 / 2 / 16
10,853
775
6,483
15,026
12,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 8 / 8
9,880
706
11,234
14,890
5,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Crypt420-
Danzaburou
14
2 / 8 / 7
9,339
667
7,024
13,663
4,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 7 / 11
13,166
940
15,313
14,855
5,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
2 / 7 / 9
10,316
737
7,292
11,634
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Rabbittoxic
Tsukuyomi
19
8 / 4 / 7
12,762
912
16,930
16,320
6,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
64
34
Kills
22
23
Deaths
34
54
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
8
8
0.75
W
Osiris
Animaze115
Osiris
6
7
12
1.71
L
Danzaburou
Crypt420-
Danzaburou
2
8
7
0.69
W
Thanatos
Guy_Sensai
Thanatos
9
8
6
1.5
W
10
2
8
7
W
Tiamat
7
4
12
3.25
L
8
7
11
1.93
L
2
7
9
0.93
L
Tsukuyomi
Rabbittoxic
Tsukuyomi
8
4
7
2.88
W
Sylvanus
TheSquidKings
Sylvanus
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,379
Damage
57,793
75,590
Taken
71,362
49,389
Mitigated
26,079
29,842
Healing
11,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,234
1,719
1,308
2,674
14,890
5,502
0
4,448
10,064
30,273
0
W
Osiris
Animaze115
Osiris
9,454
2,208
0
1,550
16,025
10,458
685
9,132
6,893
0
25,174
L
Danzaburou
Crypt420-
Danzaburou
7,024
3,972
0
2,238
13,663
4,641
0
4,251
9,089
0
18,801
W
Thanatos
Guy_Sensai
Thanatos
12,810
2,727
144
6,830
16,069
7,442
279
3,679
12,390
0
24,168
W
19,175
8,185
1,047
3,151
11,600
5,155
5,484
5,479
6,121
0
70,245
W
Tiamat
14,457
960
1,482
5,464
16,870
13,487
505
7,948
8,922
30,085
0
L
15,313
576
0
3,129
14,855
5,493
2
3,951
10,500
32,287
0
L
7,292
311
0
655
11,634
3,649
0
3,464
7,903
17,379
0
L
Tsukuyomi
Rabbittoxic
Tsukuyomi
16,930
3,584
0
1,933
16,320
6,794
0
3,767
12,241
0
45,015
W
Sylvanus
TheSquidKings
Sylvanus
6,483
969
3,720
6,454
15,026
12,847
850
7,601
7,359
14,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,699
Gold Earned
55,463
250
Minions Killed
226
9
Camps Cleared
1
1,173,625
Distance Traveled
1,090,773
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,880
706
42
3
0
219,161
0
W
Osiris
11,325
809
40
3
3
236,091
3
L
Danzaburou
9,339
667
27
2
1
193,420
0
W
Thanatos
12,805
915
40
3
0
247,257
1
W
Neith
13,520
966
120
9
5
204,397
1
W
Tiamat
12,196
871
37
3
1
247,185
2
L
Nox
13,166
940
57
4
0
226,548
0
L
Janus
10,316
737
24
2
0
188,641
4
L
Tsukuyomi
12,762
912
76
5
0
263,003
1
W
Sylvanus
10,853
775
13
1
0
238,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role