Player Matchup

Tiamat
Tiamat
Kruhas here
Tiamat
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Susano
Susano
SnootyLeKiwi
Susano
Level 58
God Stats
1W - 5L
1,290 SR
Queue Stats
105W - 101L
1,472 Elo+
Solo
Set
Set
vI SpiralGod Iv
Set
Level 58
God Stats
15W - 9L
1,475 SR
Queue Stats
175W - 178L
1,484 Elo+
Solo
Team Averages
Level 67
1,422 SR
1,485 Elo+

VS

Team Averages
Level 75
1,487 SR
1,441 Elo+
Sol
Sol
Bloodraider1984
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 143L
1,497 Elo+
Solo
Apollo
Apollo
Toxister118
Apollo
Level 39
God Stats
5W - 2L
1,384 SR
Queue Stats
13W - 10L
1,406 Elo+
Solo
Bellona
Bellona
Yoshi1558
Bellona
Level 58
God Stats
5W - 1L
1,578 SR
Queue Stats
53W - 90L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 5 / 5
7,129
648
3,869
8,247
4,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
10
3 / 4 / 2
7,690
699
5,149
9,670
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 7 / 2
8,441
767
5,679
10,704
6,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 8
8,409
764
8,798
7,323
2,078
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
12
9 / 2 / 6
9,201
836
11,143
8,046
3,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Yoshi1558
Bellona
11
3 / 3 / 8
7,815
710
3,352
8,482
9,358
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
16
16
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
Tiamat
0
5
5
0.5
L
Susano
3
4
2
1
W
Apollo
9
2
6
6
W
Bellona
Yoshi1558
Bellona
3
3
8
2.33
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,697
Damage
23,293
28,621
Taken
23,851
13,570
Mitigated
14,697
3,446
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,798
1,181
0
2,423
7,323
2,078
787
1,324
5,999
36,757
0
L
Tiamat
3,869
601
501
1,367
8,247
4,234
0
2,484
5,763
20,402
0
L
Susano
5,149
1,307
0
548
9,670
2,912
0
2,733
6,937
0
16,480
W
Apollo
11,143
7,596
537
3,196
8,046
3,261
582
1,240
6,806
0
33,958
W
Bellona
Yoshi1558
Bellona
3,352
559
0
240
8,482
9,358
335
1,389
7,093
0
9,437
L
5,679
3,125
0
1,030
10,704
6,424
0
3,639
7,065
0
15,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,260
Gold Earned
25,425
64
Minions Killed
127
0
Camps Cleared
0
527,952
Distance Traveled
574,695
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,409
764
56
5
0
180,078
0
L
Tiamat
7,129
648
25
2
0
154,088
1
L
Susano
7,690
699
20
2
0
181,547
0
W
Apollo
9,201
836
56
5
0
194,609
0
W
Bellona
7,815
710
15
1
0
200,008
4
L
Set
8,441
767
19
2
0
192,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role