Player Matchup

Baron Samedi
Baron Samedi
HEnNTaii86
Baron Samedi
Level 6
God Stats
51W - 41L
1,629 SR
Queue Stats
101W - 85L
1,537 Elo+
Solo
Sobek
Sobek
Mezm0
Sobek
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
99W - 108L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SniPouN-Legendes
Kukulkan
Level 17
God Stats
1W - 1L
1,731 SR
Queue Stats
26W - 38L
1,343 Elo+
Solo
Cu Chulainn
Cu Chulainn
akkeloja
Cu Chulainn
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 104L
1,569 Elo+
Solo
Yemoja
Yemoja
javiserantes
Yemoja
Level 18
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,574 SR
1,490 Elo+

VS

Team Averages
Level 30
1,695 SR
1,726 Elo+
Baron Samedi
Baron Samedi
Eci_61
Baron Samedi
Level 86
God Stats
10W - 5L
1,561 SR
Queue Stats
19W - 7L
1,829 Elo+
Party 1
Anubis
Anubis
Gay__Lucario
Anubis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Gunn3rsx
Neith
Level 24
God Stats
121W - 128L
1,449 SR
Queue Stats
169W - 202L
1,375 Elo+
Solo
Cupid
Cupid
Simiiiiitttci
Cupid
Level 13
God Stats
9W - 1L
1,942 SR
Queue Stats
25W - 2L
1,954 Elo+
Party 1
Chang'e
Chang'e
porfekathena
Chang'e
Level 14
God Stats
26W - 2L
2,025 SR
Queue Stats
26W - 2L
1,970 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HEnNTaii86
Baron Samedi
17
3 / 6 / 10
11,524
1,048
20,269
15,542
9,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sobek
Mezm0
Sobek
16
3 / 11 / 8
10,636
967
10,629
34,010
30,599
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 7 / 6
10,109
919
11,914
14,585
6,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
akkeloja
Cu Chulainn
17
5 / 4 / 8
11,816
1,074
17,117
24,140
15,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yemoja
16
0 / 6 / 9
9,915
901
8,056
14,289
13,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

43

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eci_61
Baron Samedi
19
9 / 1 / 20
12,678
1,153
21,831
14,717
7,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
17
4 / 9 / 14
10,845
986
11,483
12,724
6,321
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Gunn3rsx
Neith
17
0 / 2 / 15
10,493
954
6,408
11,092
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
7 / 0 / 25
12,952
1,177
32,266
21,012
9,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
porfekathena
Chang'e
19
14 / 2 / 15
13,316
1,211
23,324
15,720
6,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
123
14
Kills
34
34
Deaths
14
41
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Eci_61
Baron Samedi
9
1
20
19
W
Anubis
4
9
14
1.22
W
Neith
Gunn3rsx
Neith
0
2
15
3.75
L
Baron Samedi
HEnNTaii86
Baron Samedi
3
6
10
1.33
L
Sobek
Mezm0
Sobek
3
11
8
0.64
W
7
0
25
19.5
L
3
7
6
0.86
L
Cu Chulainn
akkeloja
Cu Chulainn
5
4
8
2.25
L
Yemoja
0
6
9
0.75
W
Chang'e
porfekathena
Chang'e
14
2
15
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,985
Damage
95,312
102,566
Taken
75,265
74,782
Mitigated
33,272
10,529
Healing
43,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Eci_61
Baron Samedi
21,831
2,617
5,459
6,630
14,717
7,034
0
11,769
2,948
40,367
0
W
Anubis
11,483
1,060
0
208
12,724
6,321
0
8,531
4,193
25,619
0
W
Neith
Gunn3rsx
Neith
6,408
4,428
0
2,743
11,092
4,233
0
7,781
3,311
0
25,199
L
Baron Samedi
HEnNTaii86
Baron Samedi
20,269
1,853
2,371
1,749
15,542
9,440
0
8,399
7,143
28,473
0
L
Sobek
Mezm0
Sobek
10,629
548
0
1,904
34,010
30,599
0
16,483
17,527
19,468
0
W
32,266
24,583
1,205
10,635
21,012
9,377
0
13,390
7,622
0
48,919
L
11,914
1,299
0
77
14,585
6,081
0
8,913
5,672
23,984
0
L
Cu Chulainn
akkeloja
Cu Chulainn
17,117
2,558
0
3,079
24,140
15,045
0
13,457
10,683
0
52,869
L
Yemoja
8,056
576
723
626
14,289
13,617
0
9,386
4,903
30,210
0
W
Chang'e
porfekathena
Chang'e
23,324
1,079
7,707
8,413
15,720
6,307
0
9,397
6,323
41,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,000
Gold Earned
60,284
188
Minions Killed
202
6
Camps Cleared
7
914,583
Distance Traveled
961,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,678
1,153
35
3
1
201,686
0
W
Anubis
10,845
986
40
4
0
138,539
0
W
Neith
10,493
954
48
4
1
193,329
0
L
Baron Samedi
11,524
1,048
23
2
2
171,126
0
L
Sobek
10,636
967
23
2
1
190,675
0
W
Cupid
12,952
1,177
40
4
2
207,179
0
L
Kukulkan
10,109
919
26
2
0
149,522
0
L
Cu Chulainn
11,816
1,074
82
7
3
222,708
0
L
Yemoja
9,915
901
34
3
0
180,552
0
W
Chang'e
13,316
1,211
39
4
3
220,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role