Player Matchup

Loki
Loki
IvanchosRP
Loki
Level 26
God Stats
0W - 1L
1,595 SR
Queue Stats
9W - 12L
1,195 Elo+
Solo
Cernunnos
Cernunnos
MiesterJonesz
Cernunnos
Level 13
God Stats
8W - 9L
1,376 SR
Queue Stats
247W - 255L
1,425 Elo+
Party 1
Amaterasu
Amaterasu
MySchmeatLil
Amaterasu
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 28L
1,177 Elo+
Party 2
Anubis
Anubis
Nuclear KBo
Anubis
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 23L
1,320 Elo+
Party 2
Ymir
Ymir
TheLiability17
Ymir
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 10L
1,273 Elo+
Party 1
Team Averages
Level 13
1,494 SR
1,278 Elo+

VS

Team Averages
Level 18
1,587 SR
1,391 Elo+
Odin
Odin
DRAKOSFATHER
Odin
Level 28
God Stats
6W - 1L
1,811 SR
Queue Stats
115W - 161L
1,405 Elo+
Party 3
Thoth
Thoth
DRAKOSGODFATHER
Thoth
Level 17
God Stats
33W - 58L
1,322 SR
Queue Stats
45W - 83L
1,221 Elo+
Party 3
Yemoja
Yemoja
Highkeyy
Yemoja
Level 5
God Stats
7W - 5L
1,751 SR
Queue Stats
14W - 14L
1,464 Elo+
Solo
Nike
Nike
Tsetaerg
Nike
Level 14
God Stats
27W - 22L
1,471 SR
Queue Stats
78W - 65L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
loobinator
Sun Wukong
Level 28
God Stats
17W - 10L
1,579 SR
Queue Stats
115W - 125L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 1
5,585
329
0
8,275
2,074
Cernunnos
MiesterJonesz
Cernunnos
12
3 / 5 / 0
8,142
479
5,749
16,991
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
MySchmeatLil
Amaterasu
8
0 / 6 / 0
5,740
338
2,210
7,443
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
8
0 / 8 / 1
5,876
346
3,127
6,040
2,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 1
6,637
390
4,737
13,786
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 8
9,529
561
5,610
8,968
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
12 / 1 / 3
10,077
593
10,431
5,856
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Highkeyy
Yemoja
11
0 / 2 / 4
6,967
410
980
5,650
2,625
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nike
18
5 / 1 / 0
10,765
633
11,017
11,433
6,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
loobinator
Sun Wukong
15
9 / 1 / 4
9,522
560
10,973
12,967
10,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
34
34
Deaths
8
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
3
8
4
W
12
1
3
13.5
W
Yemoja
Highkeyy
Yemoja
0
2
4
1
L
0
10
1
0.05
L
Cernunnos
MiesterJonesz
Cernunnos
3
5
0
0.6
L
Amaterasu
MySchmeatLil
Amaterasu
0
6
0
0
L
Anubis
0
8
1
0.06
L
0
5
1
0.1
W
Nike
5
1
0
5
W
Sun Wukong
loobinator
Sun Wukong
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,823
Damage
39,011
52,535
Taken
44,874
18,782
Mitigated
27,100
7,619
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,610
1,770
0
50
8,968
5,219
2,355
1,707
7,261
0
48,783
W
10,431
620
0
250
5,856
2,050
4,572
1,219
4,637
57,883
0
W
Yemoja
Highkeyy
Yemoja
980
114
1,298
229
5,650
2,625
266
710
4,940
12,047
0
L
0
0
0
0
8,275
2,074
0
3,125
5,100
0
0
L
Cernunnos
MiesterJonesz
Cernunnos
5,749
3,452
0
5,746
16,991
4,388
0
3,070
13,821
0
34,732
L
Amaterasu
MySchmeatLil
Amaterasu
2,210
819
0
987
7,443
2,666
0
0
7,171
0
10,047
L
Anubis
3,127
499
0
0
6,040
2,202
0
2,165
3,725
14,814
0
L
4,737
1,179
0
886
13,786
7,452
0
3,051
10,710
26,998
0
W
Nike
11,017
2,344
0
1,548
11,433
6,413
2,996
1,266
10,167
0
96,864
W
Sun Wukong
loobinator
Sun Wukong
10,973
2,746
0
3,355
12,967
10,793
1,461
2,962
10,005
0
48,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,980
Gold Earned
46,860
140
Minions Killed
443
0
Camps Cleared
0
1,120,331
Distance Traveled
1,383,397
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,529
561
97
6
0
279,167
1
W
Thoth
10,077
593
105
6
0
280,811
0
W
Yemoja
6,967
410
20
1
0
245,121
0
L
Loki
5,585
329
0
0
0
199,754
0
L
Cernunnos
8,142
479
61
4
0
236,278
0
L
Amaterasu
5,740
338
21
1
0
188,729
0
L
Anubis
5,876
346
22
1
0
207,598
0
L
Ymir
6,637
390
36
2
0
287,972
0
W
Nike
10,765
633
141
8
0
311,346
1
W
Sun Wukong
9,522
560
80
5
0
266,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role