Player Matchup

Khepri
Khepri
Coronel Smash
Khepri
Level 11
God Stats
1W - 2L
1,749 SR
Queue Stats
9W - 28L
1,335 Elo+
Party 1
Sol
Sol
Djow7
Sol
Level 21
God Stats
12W - 13L
1,512 SR
Queue Stats
100W - 142L
1,454 Elo+
Party 1
Bellona
Bellona
GOD IRO7
Bellona
Level 27
God Stats
26W - 34L
1,503 SR
Queue Stats
339W - 506L
1,291 Elo+
Party 1
Izanami
Izanami
K4B3L0
Izanami
Level 27
God Stats
76W - 106L
1,526 SR
Queue Stats
244W - 332L
1,330 Elo+
Party 1
Nemesis
Nemesis
Sergio Shidokay
Nemesis
Level 29
God Stats
15W - 36L
1,288 SR
Queue Stats
90W - 146L
1,357 Elo+
Party 1
Team Averages
Level 23
1,516 SR
1,353 Elo+

VS

Team Averages
Level 19
1,493 SR
1,508 Elo+
Athena
Athena
Alan002
Athena
Level 28
God Stats
15W - 7L
1,574 SR
Queue Stats
105W - 58L
1,583 Elo+
Solo
Thanatos
Thanatos
PdePano
Thanatos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 41L
1,490 Elo+
Solo
Neith
Neith
TINTA69
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ullr
Ullr
horizontalna
Ullr
Level 28
God Stats
5W - 2L
1,392 SR
Queue Stats
103W - 122L
1,417 Elo+
Solo
Olorun
Olorun
xluclfer7
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 6
8,056
403
3,627
15,664
14,279
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
Djow7
Sol
15
4 / 10 / 6
10,080
504
15,971
20,830
7,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
GOD IRO7
Bellona
14
1 / 10 / 5
8,876
444
10,439
20,865
19,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
K4B3L0
Izanami
14
3 / 9 / 5
9,861
493
9,534
18,832
6,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 8 / 5
10,621
531
9,751
20,450
11,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alan002
Athena
16
6 / 2 / 25
11,251
563
15,224
17,601
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
PdePano
Thanatos
20
26 / 3 / 10
13,706
685
24,773
20,314
9,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
TINTA69
Neith
15
2 / 4 / 19
9,784
489
10,200
9,122
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 3 / 11
11,636
582
10,207
11,136
3,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
xluclfer7
Olorun
16
5 / 4 / 15
10,970
549
18,008
22,547
9,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
126
16
Kills
46
48
Deaths
16
27
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Athena
Alan002
Athena
6
2
25
9.25
L
1
11
6
0.36
L
Sol
Djow7
Sol
4
10
6
0.7
L
Bellona
GOD IRO7
Bellona
1
10
5
0.35
L
Izanami
K4B3L0
Izanami
3
9
5
0.61
W
Thanatos
PdePano
Thanatos
26
3
10
10.33
L
7
8
5
1.19
W
Neith
TINTA69
Neith
2
4
19
2.88
W
7
3
11
4.17
W
Olorun
xluclfer7
Olorun
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,322
Damage
78,412
96,641
Taken
80,720
59,384
Mitigated
40,288
14,966
Healing
41,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Alan002
Athena
15,224
3,117
856
4,784
17,601
14,344
415
5,617
11,934
35,278
0
L
3,627
484
0
80
15,664
14,279
227
5,540
10,124
17,558
0
L
Sol
Djow7
Sol
15,971
4,472
0
5,916
20,830
7,450
28
8,670
12,160
57,990
0
L
Bellona
GOD IRO7
Bellona
10,439
1,927
0
1,255
20,865
19,846
66
6,805
14,060
6,991
39,290
L
Izanami
K4B3L0
Izanami
9,534
6,374
0
4,020
18,832
6,562
237
5,131
13,701
0
50,502
W
Thanatos
PdePano
Thanatos
24,773
13,427
0
17,532
20,314
9,249
660
3,182
16,957
0
83,770
L
9,751
5,474
0
3,695
20,450
11,247
331
7,086
13,364
0
37,692
W
Neith
TINTA69
Neith
10,200
5,380
0
2,811
9,122
3,293
4,143
2,948
6,124
0
46,831
W
10,207
4,619
0
2,784
11,136
3,958
4,945
1,346
9,465
0
61,472
W
Olorun
xluclfer7
Olorun
18,008
10,781
438
12,128
22,547
9,444
2,338
8,805
13,692
75,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,494
Gold Earned
57,347
328
Minions Killed
485
0
Camps Cleared
0
1,534,924
Distance Traveled
1,771,730
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,251
563
35
2
0
418,770
4
L
Khepri
8,056
403
15
1
0
271,003
0
L
Sol
10,080
504
75
4
0
312,585
2
L
Bellona
8,876
444
79
4
0
315,951
1
L
Izanami
9,861
493
89
4
0
279,949
5
W
Thanatos
13,706
685
120
6
0
413,466
4
L
Nemesis
10,621
531
70
4
0
355,436
2
W
Neith
9,784
489
82
4
0
297,285
0
W
Ullr
11,636
582
118
6
0
318,594
1
W
Olorun
10,970
549
130
7
0
323,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role