Player Matchup

Heimdallr
Heimdallr
BlindBeastly
Heimdallr
Level 79
God Stats
16W - 9L
1,904 SR
Queue Stats
211W - 179L
1,580 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jones2400
Tsukuyomi
Level 40
God Stats
1W - 5L
1,138 SR
Queue Stats
387W - 397L
1,504 Elo+
Party 3
Artio
Artio
Shioretai
Artio
Level 47
God Stats
10W - 4L
1,887 SR
Queue Stats
204W - 176L
1,602 Elo+
Party 2
Thoth
Thoth
hockeykiller08
Thoth
Level 103
God Stats
7W - 3L
1,440 SR
Queue Stats
197W - 162L
1,578 Elo+
Party 2
Erlang Shen
Erlang Shen
wrygamer21
Erlang Shen
Level 43
God Stats
18W - 12L
1,530 SR
Queue Stats
167W - 178L
1,385 Elo+
Party 3
Team Averages
Level 62
1,580 SR
1,530 Elo+

VS

Team Averages
Level 60
1,593 SR
1,492 Elo+
Jing Wei
Jing Wei
Cm232
Jing Wei
Level 49
God Stats
0W - 6L
1,701 SR
Queue Stats
141W - 131L
1,530 Elo+
Party 1
Janus
Janus
GryphonBane
Janus
Level 107
God Stats
21W - 14L
1,712 SR
Queue Stats
565W - 520L
1,502 Elo+
Party 1
Horus
Horus
HongusDongus
Horus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Pele
Pele
PopeLoli
Pele
Level 75
God Stats
35W - 32L
1,542 SR
Queue Stats
124W - 107L
1,461 Elo+
Party 1
Bellona
Bellona
SquawkingCrow
Bellona
Level 29
God Stats
14W - 16L
1,511 SR
Queue Stats
130W - 142L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlindBeastly
Heimdallr
9
3 / 0 / 1
5,188
519
2,849
3,274
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Jones2400
Tsukuyomi
8
0 / 2 / 1
4,640
464
1,345
5,799
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artio
Shioretai
Artio
9
1 / 1 / 3
5,437
544
1,767
7,507
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 0
6,591
659
3,410
2,278
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
wrygamer21
Erlang Shen
10
2 / 1 / 0
5,641
564
5,325
5,969
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cm232
Jing Wei
7
0 / 2 / 1
4,334
433
2,829
3,823
717
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 0
5,440
544
1,420
3,459
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 2 / 1
4,063
406
1,104
3,798
1,283
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
8
3 / 1 / 0
5,133
513
2,045
5,785
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
10
1 / 2 / 1
5,654
565
3,488
8,152
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
10
Kills
4
4
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BlindBeastly
Heimdallr
3
0
1
3.5
L
Jing Wei
Cm232
Jing Wei
0
2
1
0.25
L
0
3
0
0
L
0
2
1
0.25
W
Tsukuyomi
Jones2400
Tsukuyomi
0
2
1
0.25
L
Pele
3
1
0
3
W
Artio
Shioretai
Artio
1
1
3
2.5
L
Bellona
1
2
1
0.75
W
4
0
0
4
W
Erlang Shen
wrygamer21
Erlang Shen
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,696
Damage
10,886
24,827
Taken
25,017
10,017
Mitigated
9,328
11,656
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BlindBeastly
Heimdallr
2,849
1,649
0
2,235
3,274
989
0
0
3,274
0
25,318
L
Jing Wei
Cm232
Jing Wei
2,829
2,634
0
1,724
3,823
717
0
979
2,844
0
16,101
L
1,420
0
0
285
3,459
800
0
2,183
1,056
31,426
0
L
1,104
774
0
407
3,798
1,283
13
788
3,010
0
6,632
W
Tsukuyomi
Jones2400
Tsukuyomi
1,345
270
0
2,489
5,799
1,485
69
753
4,946
0
21,615
L
Pele
2,045
562
0
2,294
5,785
1,383
0
981
4,778
0
22,410
W
Artio
Shioretai
Artio
1,767
292
242
3,395
7,507
2,909
0
0
7,507
20,174
0
L
Bellona
3,488
1,806
0
4,051
8,152
5,145
191
0
8,152
0
24,299
W
3,410
250
0
531
2,278
571
0
483
1,711
34,995
0
W
Erlang Shen
wrygamer21
Erlang Shen
5,325
2,777
0
2,764
5,969
4,063
0
0
5,969
0
27,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,497
Gold Earned
24,624
266
Minions Killed
238
0
Camps Cleared
0
896,755
Distance Traveled
929,123
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,188
519
59
6
0
160,926
2
L
Jing Wei
4,334
433
29
3
0
184,033
3
L
Janus
5,440
544
84
8
0
174,237
3
L
Horus
4,063
406
11
1
0
203,215
0
W
Tsukuyomi
4,640
464
45
5
0
184,162
0
L
Pele
5,133
513
54
5
0
204,033
5
W
Artio
5,437
544
23
2
0
183,762
4
L
Bellona
5,654
565
60
6
0
163,605
7
W
Thoth
6,591
659
79
8
0
177,673
0
W
Erlang Shen
5,641
564
60
6
0
190,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role