Player Matchup

Tiamat
Tiamat
Diego-09__
Tiamat
Level 110
God Stats
5W - 5L
1,678 SR
Queue Stats
742W - 600L
1,650 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LéVèL
Cu Chulainn
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 163L
1,620 Elo+
Party 1
Zhong Kui
Zhong Kui
SweetsAndMoney
Zhong Kui
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 53L
1,618 Elo+
Party 1
Medusa
Medusa
acy87
Medusa
Level 114
God Stats
144W - 160L
1,420 SR
Queue Stats
481W - 530L
1,435 Elo+
Solo
Fenrir
Fenrir
iTsSorry-
Fenrir
Level 105
God Stats
16W - 16L
1,471 SR
Queue Stats
587W - 438L
1,613 Elo+
Party 1
Team Averages
Level 114
1,514 SR
1,587 Elo+

VS

Team Averages
Level 80
1,620 SR
1,425 Elo+
Fenrir
Fenrir
Cris_alh
Fenrir
Level 45
God Stats
6W - 16L
1,707 SR
Queue Stats
94W - 146L
1,304 Elo+
Party 2
Sobek
Sobek
LotusOrden
Sobek
Level 159
God Stats
0W - 4L
1,881 SR
Queue Stats
568W - 506L
1,596 Elo+
Solo
Heimdallr
Heimdallr
Sp1derBen1250
Heimdallr
Level 141
God Stats
6W - 8L
1,554 SR
Queue Stats
107W - 90L
1,664 Elo+
Solo
Anubis
Anubis
XXXXvictimaXXXX
Anubis
Level 24
God Stats
2W - 4L
1,698 SR
Queue Stats
73W - 124L
1,258 Elo+
Party 2
Sun Wukong
Sun Wukong
king_alvaro28
Sun Wukong
Level 29
God Stats
1W - 8L
1,259 SR
Queue Stats
98W - 141L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Diego-09__
Tiamat
12
0 / 5 / 13
7,808
434
4,987
12,134
10,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
LéVèL
Cu Chulainn
17
6 / 2 / 5
10,177
565
9,812
13,456
12,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
SweetsAndMoney
Zhong Kui
15
5 / 4 / 10
9,237
513
16,943
13,896
8,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
acy87
Medusa
14
1 / 5 / 1
8,455
470
6,109
9,954
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
iTsSorry-
Fenrir
17
12 / 4 / 5
10,513
584
10,856
16,425
8,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cris_alh
Fenrir
12
3 / 6 / 4
7,965
443
8,564
16,122
6,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
14
5 / 2 / 4
10,045
558
7,602
15,963
18,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Sp1derBen1250
Heimdallr
16
8 / 3 / 4
10,181
566
15,112
11,331
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 8 / 6
7,671
426
5,078
12,115
5,286
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
king_alvaro28
Sun Wukong
11
2 / 5 / 3
7,113
395
5,000
13,168
8,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
24
Kills
19
20
Deaths
24
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cris_alh
Fenrir
3
6
4
0.83
W
Tiamat
Diego-09__
Tiamat
0
5
13
1.3
L
Sobek
5
2
4
3.5
W
Cu Chulainn
LéVèL
Cu Chulainn
6
2
5
4.25
L
Heimdallr
Sp1derBen1250
Heimdallr
8
3
4
3.33
W
Zhong Kui
SweetsAndMoney
Zhong Kui
5
4
10
2.5
L
1
8
6
0.5
W
Medusa
acy87
Medusa
1
5
1
0.3
W
Fenrir
iTsSorry-
Fenrir
12
4
5
3.63
L
Sun Wukong
king_alvaro28
Sun Wukong
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,707
Damage
41,356
65,865
Taken
68,699
43,340
Mitigated
44,031
22,372
Healing
17,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cris_alh
Fenrir
8,564
2,738
1,045
5,058
16,122
6,709
0
5,821
10,251
0
47,013
W
Tiamat
Diego-09__
Tiamat
4,987
433
0
3,533
12,134
10,119
80
3,722
8,412
23,267
0
L
Sobek
7,602
800
0
5,118
15,963
18,312
0
6,915
8,923
33,762
0
W
Cu Chulainn
LéVèL
Cu Chulainn
9,812
1,174
0
3,292
13,456
12,799
115
1,986
11,470
7,678
55,713
L
Heimdallr
Sp1derBen1250
Heimdallr
15,112
8,482
0
1,170
11,331
5,382
0
2,347
8,934
0
78,895
W
Zhong Kui
SweetsAndMoney
Zhong Kui
16,943
2,059
0
5,272
13,896
8,958
96
4,418
9,478
58,546
0
L
5,078
954
0
2,581
12,115
5,286
433
5,098
7,017
34,422
0
W
Medusa
acy87
Medusa
6,109
2,243
0
3,701
9,954
3,099
986
1,068
8,883
0
52,488
W
Fenrir
iTsSorry-
Fenrir
10,856
2,295
0
6,574
16,425
8,365
116
1,486
14,939
0
64,643
L
Sun Wukong
king_alvaro28
Sun Wukong
5,000
792
366
2,481
13,168
8,342
0
3,178
9,715
0
31,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,190
Gold Earned
42,975
440
Minions Killed
395
0
Camps Cleared
0
1,785,406
Distance Traveled
1,492,956
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,965
443
81
5
0
308,070
0
W
Tiamat
7,808
434
25
1
0
363,028
2
L
Sobek
10,045
558
55
3
0
357,338
2
W
Cu Chulainn
10,177
565
125
7
0
370,585
0
L
Heimdallr
10,181
566
130
7
0
271,850
5
W
Zhong Kui
9,237
513
107
6
0
320,280
2
L
Anubis
7,671
426
81
5
0
269,459
0
W
Medusa
8,455
470
85
5
0
349,769
4
W
Fenrir
10,513
584
98
5
0
381,744
3
L
Sun Wukong
7,113
395
48
3
0
286,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role