Player Matchup

Ah Puch
Ah Puch
Bemartins5472
Ah Puch
Level 155
God Stats
53W - 39L
1,888 SR
Queue Stats
531W - 554L
1,594 Elo+
Solo
Cernunnos
Cernunnos
UltraPotMan
Cernunnos
Level 104
God Stats
19W - 17L
1,623 SR
Queue Stats
252W - 269L
1,545 Elo+
Solo
Artio
Artio
eggroll8418
Artio
Level 100
God Stats
1W - 1L
1,279 SR
Queue Stats
22W - 19L
1,743 Elo+
Solo
Team Averages
Level 120
1,596 SR
1,627 Elo+

VS

Team Averages
Level 77
1,587 SR
1,555 Elo+
Thor
Thor
Danielx00
Thor
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 46L
1,435 Elo+
Solo
Anubis
Anubis
PrimaL SavageSs
Anubis
Level 64
God Stats
22W - 10L
1,587 SR
Queue Stats
396W - 381L
1,637 Elo+
Party 1
Cernunnos
Cernunnos
Se7enT7
Cernunnos
Level 68
God Stats
15W - 12L
1,675 SR
Queue Stats
46W - 46L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
9 / 1 / 10
10,911
839
13,937
4,193
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
UltraPotMan
Cernunnos
14
9 / 1 / 8
10,789
830
8,404
11,577
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 3 / 14
9,378
721
8,692
16,999
14,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 6 / 2
9,284
714
6,155
11,895
6,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 7 / 3
8,836
680
9,384
12,358
5,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Se7enT7
Cernunnos
10
1 / 6 / 1
7,884
606
7,212
11,519
3,728
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
5
5
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
9
1
10
14
L
Thor
3
6
2
0.67
L
1
7
3
0.36
L
Cernunnos
Se7enT7
Cernunnos
1
6
1
0.25
W
Cernunnos
UltraPotMan
Cernunnos
9
1
8
13
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,033
Damage
22,751
32,769
Taken
35,772
19,300
Mitigated
15,429
8,078
Healing
5,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
13,937
0
0
762
4,193
1,400
254
170
3,973
42,067
0
L
Thor
6,155
1,429
0
272
11,895
6,082
0
6,627
5,079
0
30,172
L
9,384
250
0
3,674
12,358
5,619
633
6,694
5,198
34,440
0
L
Cernunnos
Se7enT7
Cernunnos
7,212
3,745
611
1,068
11,519
3,728
506
8,308
2,839
0
22,356
W
Cernunnos
UltraPotMan
Cernunnos
8,404
3,456
0
1,509
11,577
3,858
2,392
4,278
6,887
0
40,467
W
8,692
1,642
613
5,194
16,999
14,042
0
4,067
12,426
40,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
26,004
182
Minions Killed
136
0
Camps Cleared
0
737,571
Distance Traveled
591,717
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,911
839
60
5
0
245,969
3
L
Thor
9,284
714
41
3
0
223,082
5
L
Anubis
8,836
680
49
4
0
175,519
2
L
Cernunnos
7,884
606
46
4
0
193,116
2
W
Cernunnos
10,789
830
65
5
0
242,041
5
W
Artio
9,378
721
57
4
0
249,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role