Player Matchup

Neith
Neith
Av3n9er
Neith
Level 5
God Stats
0W - 2L
1,416 SR
Queue Stats
0W - 2L
1,319 Elo+
Party 1
Odin
Odin
Tai-Gi-Tu
Odin
Level 9
God Stats
0W - 2L
1,269 SR
Queue Stats
5W - 8L
1,369 Elo+
Party 1
Hades
Hades
WayOfTheRoad18
Hades
Level 4
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 2L
1,319 Elo+
Party 1
Team Averages
Level 6
1,325 SR
1,336 Elo+

VS

Team Averages
Level 37
1,506 SR
1,343 Elo+
Zeus
Zeus
Prisonerofdeath
Zeus
Level 80
God Stats
13W - 2L
1,500 SR
Queue Stats
102W - 118L
1,432 Elo+
Party 2
Scylla
Scylla
PuyallupNation
Scylla
Level 27
God Stats
13W - 16L
1,518 SR
Queue Stats
120W - 149L
1,503 Elo+
Party 2
Kali
Kali
comon_nig
Kali
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Av3n9er
Neith
11
2 / 7 / 3
9,217
614
6,045
12,182
4,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
14
4 / 2 / 2
9,570
638
6,515
12,496
11,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

9
0 / 11 / 5
8,278
552
2,789
15,111
6,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 6
11,588
773
22,551
7,266
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 4 / 8
10,655
710
9,202
7,543
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
13
2 / 2 / 14
10,340
689
4,418
8,066
3,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
6
Kills
20
20
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
Av3n9er
Neith
2
7
3
0.5
W
12
1
6
15
W
6
4
8
2.5
L
Odin
4
2
2
2.5
L
0
11
5
0.23
W
Kali
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,349
Damage
36,171
39,789
Taken
22,875
22,285
Mitigated
8,221
2,762
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Av3n9er
Neith
6,045
3,636
0
747
12,182
4,039
0
9,988
1,758
0
24,179
W
22,551
960
276
3,343
7,266
2,729
967
1,233
6,033
71,327
0
W
9,202
98
0
656
7,543
2,441
787
746
6,797
39,112
0
L
Odin
6,515
1,069
477
708
12,496
11,297
0
8,841
3,081
0
30,039
L
2,789
223
47
783
15,111
6,949
0
11,427
3,181
13,504
0
W
Kali
4,418
1,717
0
1,704
8,066
3,051
769
1,171
6,895
0
23,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,065
Gold Earned
32,583
102
Minions Killed
167
0
Camps Cleared
0
693,901
Distance Traveled
761,301
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,217
614
33
2
0
207,360
0
W
Zeus
11,588
773
78
5
0
247,207
3
W
Scylla
10,655
710
67
4
0
245,521
0
L
Odin
9,570
638
46
3
0
304,902
0
L
Hades
8,278
552
23
2
0
181,639
3
W
Kali
10,340
689
22
1
0
268,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role