Player Matchup

Nu Wa
Nu Wa
Gold I
FabriiMK
Nu Wa
Gold I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 154L
1,795 MMR
Solo
Anhur
Anhur
Platinum IV
Matiasrex777OMG
Anhur
Platinum IV
Level 40
God Stats
6W - 4L
1,693 SR
Queue Stats
83W - 64L
1,992 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond V
Rayooo
Erlang Shen
Diamond V
Level 160
God Stats
7W - 3L
1,892 SR
Queue Stats
395W - 353L
1,879 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
TheArkhos
Sun Wukong
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Gold III
TheMalka
Ratatoskr
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,617 SR
1,733 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,595 SR
1,780 MMR
Geb
Geb
Gold I
CobraZettiGx997
Geb
Gold I
Level 149
God Stats
32W - 23L
1,569 SR
Queue Stats
79W - 76L
1,928 MMR
Solo
Xbalanque
Xbalanque
Gold I
DonoDoBoquera
Xbalanque
Gold I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum V
SenntryWarD
Nemesis
Platinum V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,845 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
llNoSensell
Cu Chulainn
Gold I
Level 160
God Stats
60W - 44L
1,719 SR
Queue Stats
809W - 804L
1,937 MMR
Solo
Ra
Ra
Bronze III
srBolseiroo
Ra
Bronze III
Level 105
God Stats
0W - 2L
1,690 SR
Queue Stats
4W - 2L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FabriiMK
Nu Wa
16
2 / 3 / 6
10,753
597
10,547
7,743
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 0 / 4
12,745
708
10,755
14,984
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Rayooo
Erlang Shen
17
4 / 1 / 10
11,545
641
10,502
19,416
13,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
TheArkhos
Sun Wukong
18
1 / 1 / 6
11,664
648
7,920
15,187
8,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
TheMalka
Ratatoskr
16
2 / 2 / 6
10,387
577
5,910
16,417
9,372
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetDanzaburouScyllaJanusTsukuyomi

VS

Bans
ApolloYemojaRamaCthulhuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,294
405
4,739
12,702
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
DonoDoBoquera
Xbalanque
12
0 / 5 / 0
7,645
425
5,250
10,834
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
SenntryWarD
Nemesis
15
2 / 1 / 2
8,797
489
5,534
12,799
6,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
llNoSensell
Cu Chulainn
16
2 / 3 / 0
9,710
539
12,828
17,200
16,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
3 / 5 / 2
9,338
519
9,595
11,739
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
18
Kills
7
7
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Xbalanque
DonoDoBoquera
Xbalanque
0
5
0
0
W
Nu Wa
FabriiMK
Nu Wa
2
3
6
1.67
W
9
0
4
11
W
Erlang Shen
Rayooo
Erlang Shen
4
1
10
9
L
Nemesis
SenntryWarD
Nemesis
2
1
2
3
W
Sun Wukong
TheArkhos
Sun Wukong
1
1
6
4
W
Ratatoskr
TheMalka
Ratatoskr
2
2
6
2.5
L
Cu Chulainn
llNoSensell
Cu Chulainn
2
3
0
0.67
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,634
Damage
37,946
73,747
Taken
65,274
39,182
Mitigated
33,489
37,470
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,739
364
0
3,756
12,702
4,703
0
3,481
8,946
20,579
0
L
Xbalanque
DonoDoBoquera
Xbalanque
5,250
2,000
0
3,514
10,834
2,423
0
1,226
9,468
0
42,816
W
Nu Wa
FabriiMK
Nu Wa
10,547
1,551
0
1,388
7,743
2,398
1,548
3,319
4,194
78,632
0
W
10,755
5,660
0
11,369
14,984
5,774
7,329
2,829
12,079
0
103,716
W
Erlang Shen
Rayooo
Erlang Shen
10,502
4,387
0
10,932
19,416
13,281
2,422
3,523
15,770
0
52,003
L
Nemesis
SenntryWarD
Nemesis
5,534
1,769
0
888
12,799
6,260
0
1,351
11,282
0
69,884
W
Sun Wukong
TheArkhos
Sun Wukong
7,920
1,861
0
6,235
15,187
8,357
547
1,707
13,442
0
73,867
W
Ratatoskr
TheMalka
Ratatoskr
5,910
1,884
0
7,546
16,417
9,372
655
4,706
11,525
0
54,647
L
Cu Chulainn
llNoSensell
Cu Chulainn
12,828
3,264
0
5,190
17,200
16,021
0
1,024
16,006
0
75,271
L
9,595
1,423
709
3,276
11,739
4,082
0
2,535
9,025
74,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,094
Gold Earned
42,784
611
Minions Killed
528
0
Camps Cleared
0
1,916,375
Distance Traveled
1,718,949
36
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,294
405
20
1
0
321,729
5
L
Xbalanque
7,645
425
93
5
0
306,180
8
W
Nu Wa
10,753
597
131
7
0
352,799
7
W
Anhur
12,745
708
172
10
0
344,494
3
W
Erlang Shen
11,545
641
59
3
0
397,529
12
L
Nemesis
8,797
489
111
6
0
424,666
1
W
Sun Wukong
11,664
648
159
9
0
409,022
8
W
Ratatoskr
10,387
577
90
5
0
412,531
6
L
Cu Chulainn
9,710
539
153
9
0
319,354
3
L
Ra
9,338
519
151
8
0
347,020
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role