Player Matchup

Guan Yu
Guan Yu
Accounted
Guan Yu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Nugabug
Sol
Level 157
God Stats
1W - 1L
1,264 SR
Queue Stats
46W - 68L
1,409 Elo+
Party 4
The Morrigan
The Morrigan
Oceantar
The Morrigan
Level 142
God Stats
3W - 3L
1,391 SR
Queue Stats
18W - 24L
1,467 Elo+
Party 4
Kali
Kali
Roxitios
Kali
Level 143
God Stats
12W - 7L
1,444 SR
Queue Stats
210W - 185L
1,553 Elo+
Party 3
Fafnir
Fafnir
detchord
Fafnir
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,437 Elo+
Party 3
Team Averages
Level 127
1,420 SR
1,473 Elo+

VS

Team Averages
Level 130
1,535 SR
1,587 Elo+
Ares
Ares
CasuVzla
Ares
Level 107
God Stats
2W - 4L
1,424 SR
Queue Stats
382W - 356L
1,664 Elo+
Party 1
Chiron
Chiron
ElMasPapi
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
JCNG2
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
PapitoMiLindo
Hel
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 150L
1,691 Elo+
Party 1
Fenrir
Fenrir
hectots25
Fenrir
Level 125
God Stats
12W - 11L
1,750 SR
Queue Stats
461W - 436L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Accounted
Guan Yu
16
7 / 2 / 1
9,353
624
15,004
13,929
15,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
14
1 / 1 / 3
7,930
529
6,695
8,992
3,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
Oceantar
The Morrigan
14
2 / 0 / 5
8,424
562
7,098
7,578
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
14
7 / 0 / 2
9,015
601
9,133
10,049
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
detchord
Fafnir
10
1 / 1 / 5
7,180
479
3,711
9,727
8,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 4 / 1
7,012
467
4,953
11,664
6,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
ElMasPapi
Chiron
15
1 / 1 / 1
8,596
573
7,376
8,444
2,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
JCNG2
King Arthur
12
1 / 6 / 1
7,585
506
8,527
19,711
11,293
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 3 / 0
7,567
504
5,742
8,503
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
hectots25
Fenrir
12
1 / 4 / 0
7,165
478
2,990
10,089
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
4
4
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Accounted
Guan Yu
7
2
1
3.75
L
Ares
1
4
1
0.38
L
Chiron
ElMasPapi
Chiron
1
1
1
1.5
L
King Arthur
JCNG2
King Arthur
1
6
1
0.25
W
Sol
1
1
3
2.5
W
The Morrigan
Oceantar
The Morrigan
2
0
5
4.5
L
0
3
0
0
W
Kali
7
0
2
8
W
Fafnir
detchord
Fafnir
1
1
5
3.5
L
Fenrir
hectots25
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,641
Damage
29,588
50,275
Taken
58,411
35,060
Mitigated
27,656
22,975
Healing
20,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Accounted
Guan Yu
15,004
2,906
215
6,461
13,929
15,918
76
870
13,035
0
60,982
L
Ares
4,953
256
0
1,563
11,664
6,695
0
5,557
6,082
17,653
0
L
Chiron
ElMasPapi
Chiron
7,376
4,180
502
4,591
8,444
2,758
0
3,708
4,736
0
72,404
L
King Arthur
JCNG2
King Arthur
8,527
1,773
0
4,346
19,711
11,293
0
1,465
17,682
0
47,503
W
Sol
6,695
3,570
0
5,887
8,992
3,599
0
1,198
7,772
61,788
0
W
The Morrigan
Oceantar
The Morrigan
7,098
646
0
2,004
7,578
2,364
0
4,633
2,639
59,466
3,080
L
5,742
556
2,395
3,370
8,503
3,116
0
2,815
5,596
63,925
0
W
Kali
9,133
5,003
0
4,784
10,049
4,443
0
1,122
8,907
0
57,738
W
Fafnir
detchord
Fafnir
3,711
1,477
0
3,624
9,727
8,736
0
2,454
7,227
16,130
0
L
Fenrir
hectots25
Fenrir
2,990
480
0
4,014
10,089
3,794
0
2,643
7,396
0
45,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,902
Gold Earned
37,925
470
Minions Killed
475
0
Camps Cleared
0
1,565,520
Distance Traveled
1,496,216
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,353
624
128
9
0
303,309
1
L
Ares
7,012
467
19
1
0
304,414
6
L
Chiron
8,596
573
147
10
0
311,229
6
L
King Arthur
7,585
506
91
6
0
278,582
1
W
Sol
7,930
529
116
8
0
294,980
4
W
The Morrigan
8,424
562
126
8
0
307,994
5
L
Hel
7,567
504
127
8
0
293,846
5
W
Kali
9,015
601
86
6
0
356,233
3
W
Fafnir
7,180
479
14
1
0
303,004
6
L
Fenrir
7,165
478
91
6
0
308,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role