Player Matchup

Erlang Shen
Erlang Shen
CaptBuckfast
Erlang Shen
Level 54
God Stats
3W - 4L
1,673 SR
Queue Stats
15W - 22L
1,389 Elo+
Party 1
Neith
Neith
Gëzbo
Neith
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,537 Elo+
Party 1
Khepri
Khepri
Kalyorn
Khepri
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,438 Elo+
Party 1
Poseidon
Poseidon
YiangFC
Poseidon
Level 140
God Stats
4W - 7L
1,529 SR
Queue Stats
365W - 327L
1,562 Elo+
Solo
Chaac
Chaac
ZwagvailleTTV
Chaac
Level 108
God Stats
12W - 6L
1,734 SR
Queue Stats
66W - 69L
1,522 Elo+
Party 1
Team Averages
Level 102
1,587 SR
1,490 Elo+

VS

Team Averages
Level 118
1,666 SR
1,545 Elo+
Apollo
Apollo
AntonDjinn
Apollo
Level 144
God Stats
9W - 6L
1,763 SR
Queue Stats
343W - 342L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Clutchens
Cthulhu
Level 107
God Stats
15W - 8L
1,500 SR
Queue Stats
850W - 791L
1,533 Elo+
Solo
Cabrakan
Cabrakan
MatriXx675
Cabrakan
Level 64
God Stats
12W - 3L
1,695 SR
Queue Stats
200W - 168L
1,646 Elo+
Solo
Arachne
Arachne
Ravufuru
Arachne
Level 128
God Stats
6W - 1L
1,793 SR
Queue Stats
203W - 178L
1,569 Elo+
Solo
Merlin
Merlin
SOULEVANSII
Merlin
Level 147
God Stats
11W - 16L
1,578 SR
Queue Stats
235W - 255L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CaptBuckfast
Erlang Shen
14
3 / 4 / 0
8,364
523
4,497
12,772
7,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Gëzbo
Neith
14
1 / 2 / 1
8,186
512
8,665
7,649
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Kalyorn
Khepri
12
2 / 1 / 0
7,837
490
3,910
8,595
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
YiangFC
Poseidon
15
1 / 5 / 1
9,018
564
8,443
7,393
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 1
8,715
545
12,044
14,043
8,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AntonDjinn
Apollo
14
1 / 1 / 2
8,026
502
5,167
9,750
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Clutchens
Cthulhu
15
2 / 0 / 4
8,510
532
9,663
13,165
8,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
MatriXx675
Cabrakan
14
2 / 1 / 5
8,546
534
6,762
11,142
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Ravufuru
Arachne
17
7 / 4 / 6
9,933
621
12,466
16,542
7,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
15
4 / 2 / 3
9,532
596
3,147
7,360
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
8
Kills
16
16
Deaths
8
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
AntonDjinn
Apollo
1
1
2
2
L
Erlang Shen
CaptBuckfast
Erlang Shen
3
4
0
0.75
W
Cthulhu
Clutchens
Cthulhu
2
0
4
4
L
Neith
Gëzbo
Neith
1
2
1
0.75
L
Khepri
Kalyorn
Khepri
2
1
0
2
W
Cabrakan
MatriXx675
Cabrakan
2
1
5
4.5
W
Arachne
Ravufuru
Arachne
7
4
6
2.5
W
Merlin
4
2
3
2.75
L
Poseidon
YiangFC
Poseidon
1
5
1
0.3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,559
Damage
37,205
50,452
Taken
57,959
26,234
Mitigated
30,193
11,192
Healing
20,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AntonDjinn
Apollo
5,167
3,280
0
3,532
9,750
3,514
1,488
970
8,780
0
62,457
L
Erlang Shen
CaptBuckfast
Erlang Shen
4,497
2,337
0
1,551
12,772
7,968
0
2,797
9,975
0
43,356
W
Cthulhu
Clutchens
Cthulhu
9,663
325
648
6,194
13,165
8,145
0
309
12,838
55,354
0
L
Neith
Gëzbo
Neith
8,665
3,892
0
3,697
7,649
2,437
1,224
3,253
4,396
0
56,738
L
Khepri
Kalyorn
Khepri
3,910
120
0
1,864
8,595
4,530
0
3,298
5,297
24,315
0
W
Cabrakan
MatriXx675
Cabrakan
6,762
1,084
0
2,920
11,142
8,698
40
2,586
8,493
29,233
0
W
Arachne
Ravufuru
Arachne
12,466
8,007
0
5,568
16,542
7,236
372
3,333
13,108
0
72,066
W
Merlin
3,147
719
0
1,465
7,360
2,600
0
4,705
2,387
64,181
0
L
Poseidon
YiangFC
Poseidon
8,443
1,119
0
1,035
7,393
2,458
0
2,675
4,718
73,002
0
L
12,044
1,499
0
3,045
14,043
8,841
0
7,549
6,494
0
60,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,120
Gold Earned
44,547
494
Minions Killed
513
0
Camps Cleared
0
1,488,914
Distance Traveled
1,583,024
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,026
502
111
7
0
307,944
2
L
Erlang Shen
8,364
523
81
5
0
326,438
0
W
Cthulhu
8,510
532
107
7
0
332,862
1
L
Neith
8,186
512
111
7
0
231,775
0
L
Khepri
7,837
490
46
3
0
332,872
5
W
Cabrakan
8,546
534
43
3
0
311,770
0
W
Arachne
9,933
621
112
7
0
334,725
5
W
Merlin
9,532
596
140
9
0
295,723
1
L
Poseidon
9,018
564
143
9
0
315,921
4
L
Chaac
8,715
545
113
7
0
281,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role