Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
FallingInGame
Tiamat
Level 81
God Stats
2W - 2L
1,075 SR
Queue Stats
92W - 84L
1,373 Elo+
Party 4
Guan Yu
Guan Yu
JP Baier 10
Guan Yu
Level 29
God Stats
2W - 0L
1,727 SR
Queue Stats
51W - 53L
1,401 Elo+
Party 4
Jormungandr
Jormungandr
SONBARDACK
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,394 Elo+
Party 4
Arachne
Arachne
Thobias FATE
Arachne
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
20W - 10L
1,804 Elo+
Party 2
Team Averages
Level 42
1,460 SR
1,494 Elo+

VS

Team Averages
Level 57
1,495 SR
1,481 Elo+
Kukulkan
Kukulkan
LRGAMES
Kukulkan
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 183L
1,585 Elo+
Solo
Hun Batz
Hun Batz
M4GO Lethaal
Hun Batz
Level 21
God Stats
0W - 2L
1,285 SR
Queue Stats
25W - 38L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
Monstro6661
Kuzenbo
Level 43
God Stats
4W - 9L
1,371 SR
Queue Stats
31W - 49L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
XXarada
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,445 Elo+
Party 3
Chernobog
Chernobog
xAramiSx
Chernobog
Level 83
God Stats
3W - 1L
1,819 SR
Queue Stats
34W - 25L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
5 / 0 / 3
7,022
638
4,841
7,063
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 2 / 1
6,889
626
1,841
4,275
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
JP Baier 10
Guan Yu
11
1 / 1 / 2
6,418
583
3,400
8,008
4,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
SONBARDACK
Jormungandr
10
2 / 0 / 6
6,751
614
3,221
6,426
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Thobias FATE
Arachne
12
6 / 0 / 3
7,288
663
6,916
7,394
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LRGAMES
Kukulkan
11
0 / 3 / 1
6,194
563
1,770
4,926
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
M4GO Lethaal
Hun Batz
8
1 / 2 / 0
5,087
462
1,196
5,834
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
Monstro6661
Kuzenbo
11
2 / 2 / 0
6,123
557
5,523
7,523
4,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
XXarada
Jormungandr
7
0 / 5 / 0
4,832
439
2,467
6,473
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
xAramiSx
Chernobog
9
0 / 4 / 0
5,171
470
3,522
6,589
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
3
3
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
0
3
6.5
W
2
2
1
1.25
W
Guan Yu
JP Baier 10
Guan Yu
1
1
2
2
L
Kukulkan
LRGAMES
Kukulkan
0
3
1
0.17
L
Hun Batz
M4GO Lethaal
Hun Batz
1
2
0
0.5
L
Kuzenbo
Monstro6661
Kuzenbo
2
2
0
1
W
Jormungandr
SONBARDACK
Jormungandr
2
0
6
5
W
Arachne
Thobias FATE
Arachne
6
0
3
7.5
L
Jormungandr
XXarada
Jormungandr
0
5
0
0
L
Chernobog
xAramiSx
Chernobog
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,219
Damage
14,478
33,166
Taken
31,345
18,328
Mitigated
12,708
13,080
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,841
3,285
0
3,771
7,063
2,139
1,081
1,661
5,402
0
41,237
W
1,841
259
0
1,472
4,275
3,100
1,707
732
3,518
37,174
0
W
Guan Yu
JP Baier 10
Guan Yu
3,400
954
130
3,186
8,008
4,495
56
4,587
3,071
161
27,651
L
Kukulkan
LRGAMES
Kukulkan
1,770
122
0
1,153
4,926
1,579
0
2,078
2,692
40,847
0
L
Hun Batz
M4GO Lethaal
Hun Batz
1,196
254
0
1,920
5,834
1,787
0
439
5,358
0
19,804
L
Kuzenbo
Monstro6661
Kuzenbo
5,523
1,482
0
2,329
7,523
4,876
0
141
7,112
26,241
0
W
Jormungandr
SONBARDACK
Jormungandr
3,221
942
0
1,880
6,426
4,105
297
1,645
4,781
18,820
0
W
Arachne
Thobias FATE
Arachne
6,916
5,229
0
2,641
7,394
4,489
372
738
6,634
0
45,751
L
Jormungandr
XXarada
Jormungandr
2,467
628
0
955
6,473
2,452
0
1,119
5,354
13,000
0
L
Chernobog
xAramiSx
Chernobog
3,522
2,346
0
1,937
6,589
2,014
0
1,230
5,359
0
26,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,368
Gold Earned
27,407
365
Minions Killed
258
0
Camps Cleared
0
1,073,047
Distance Traveled
956,097
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,022
638
84
8
0
186,799
0
W
Tiamat
6,889
626
99
9
0
209,974
2
W
Guan Yu
6,418
583
73
7
0
199,370
0
L
Kukulkan
6,194
563
101
9
0
196,329
0
L
Hun Batz
5,087
462
40
4
0
206,454
1
L
Kuzenbo
6,123
557
40
4
0
199,476
4
W
Jormungandr
6,751
614
29
3
0
208,690
2
W
Arachne
7,288
663
80
7
0
268,214
2
L
Jormungandr
4,832
439
19
2
0
185,498
1
L
Chernobog
5,171
470
58
5
0
168,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role