Player Matchup

Cernunnos
Cernunnos
GuStVoBrGgBr
Cernunnos
Level 16
God Stats
1W - 7L
1,285 SR
Queue Stats
18W - 38L
1,233 Elo+
Party 1
Baron Samedi
Baron Samedi
JPKuryus
Baron Samedi
Level 10
God Stats
16W - 18L
1,472 SR
Queue Stats
84W - 98L
1,371 Elo+
Solo
Ganesha
Ganesha
MLDgarcia
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 54L
1,230 Elo+
Party 1
Fenrir
Fenrir
SoyCerbero_
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,356 Elo+
Solo
Nemesis
Nemesis
xVini78136
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,238 Elo+
Party 1
Team Averages
Level 15
1,452 SR
1,286 Elo+

VS

Team Averages
Level 17
1,592 SR
1,426 Elo+
Sylvanus
Sylvanus
KamiGoku
Sylvanus
Level 13
God Stats
3W - 0L
1,772 SR
Queue Stats
22W - 21L
1,468 Elo+
Party 2
Jormungandr
Jormungandr
MrMagueta
Jormungandr
Level 10
God Stats
3W - 1L
1,772 SR
Queue Stats
22W - 21L
1,514 Elo+
Party 2
Sol
Sol
Scarpa1994
Sol
Level 22
God Stats
75W - 77L
1,465 SR
Queue Stats
165W - 208L
1,320 Elo+
Party 3
Ymir
Ymir
leomagia50
Ymir
Level 15
God Stats
6W - 7L
1,465 SR
Queue Stats
36W - 33L
1,509 Elo+
Party 2
Kukulkan
Kukulkan
luemerick
Kukulkan
Level 23
God Stats
51W - 45L
1,488 SR
Queue Stats
185W - 228L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GuStVoBrGgBr
Cernunnos
15
1 / 10 / 5
9,545
868
11,244
19,455
7,641
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
JPKuryus
Baron Samedi
16
1 / 5 / 4
9,731
885
6,901
14,995
6,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
MLDgarcia
Ganesha
16
0 / 2 / 7
9,409
855
5,034
22,754
14,849
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
15
2 / 5 / 2
9,626
875
10,420
21,055
9,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
xVini78136
Nemesis
16
4 / 12 / 4
11,064
1,006
16,073
22,414
13,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

73

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KamiGoku
Sylvanus
17
2 / 0 / 21
10,497
954
10,865
13,025
16,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
MrMagueta
Jormungandr
18
7 / 3 / 20
11,728
1,066
21,509
14,565
15,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 1 / 13
11,450
1,041
16,073
11,541
9,923
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
12 / 3 / 15
12,790
1,163
22,971
14,667
16,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
luemerick
Kukulkan
19
7 / 1 / 19
12,168
1,106
22,499
4,532
2,586
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
122
8
Kills
34
34
Deaths
8
22
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
GuStVoBrGgBr
Cernunnos
1
10
5
0.35
L
Baron Samedi
JPKuryus
Baron Samedi
1
5
4
0.6
W
Sylvanus
KamiGoku
Sylvanus
2
0
21
12.5
L
Ganesha
MLDgarcia
Ganesha
0
2
7
1.75
W
Jormungandr
MrMagueta
Jormungandr
7
3
20
5.67
W
6
1
13
12.5
L
Fenrir
2
5
2
0.6
W
12
3
15
6.5
W
Kukulkan
luemerick
Kukulkan
7
1
19
16.5
L
Nemesis
xVini78136
Nemesis
4
12
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,672
Damage
93,917
100,673
Taken
58,330
52,014
Mitigated
60,789
8,299
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
GuStVoBrGgBr
Cernunnos
11,244
6,802
0
649
19,455
7,641
0
18,264
1,016
0
22,515
L
Baron Samedi
JPKuryus
Baron Samedi
6,901
97
1,374
1,059
14,995
6,464
0
13,156
1,610
26,822
0
W
Sylvanus
KamiGoku
Sylvanus
10,865
3,646
2,731
2,480
13,025
16,804
0
2,983
10,042
23,147
0
L
Ganesha
MLDgarcia
Ganesha
5,034
446
285
1,965
22,754
14,849
0
21,159
1,495
9,545
0
W
Jormungandr
MrMagueta
Jormungandr
21,509
5,661
0
531
14,565
15,436
0
3,680
10,885
33,091
0
W
16,073
5,654
170
2,838
11,541
9,923
0
1,423
10,118
31,025
0
L
Fenrir
10,420
2,202
0
914
21,055
9,476
0
19,687
1,168
0
24,198
W
22,971
4,704
0
873
14,667
16,040
0
2,764
11,903
31,396
0
W
Kukulkan
luemerick
Kukulkan
22,499
4,451
0
873
4,532
2,586
0
1,085
3,447
43,185
0
L
Nemesis
xVini78136
Nemesis
16,073
7,858
0
2,053
22,414
13,584
0
20,847
1,467
0
32,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,375
Gold Earned
58,633
136
Minions Killed
162
6
Camps Cleared
4
934,895
Distance Traveled
893,005
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,545
868
21
2
1
163,809
0
L
Baron Samedi
9,731
885
41
4
1
185,223
0
W
Sylvanus
10,497
954
27
2
0
176,973
0
L
Ganesha
9,409
855
0
0
0
184,033
0
W
Jormungandr
11,728
1,066
22
2
1
179,986
1
W
Sol
11,450
1,041
39
4
0
159,707
0
L
Fenrir
9,626
875
30
3
1
224,851
0
W
Ymir
12,790
1,163
22
2
1
196,037
0
W
Kukulkan
12,168
1,106
52
5
2
180,302
1
L
Nemesis
11,064
1,006
44
4
3
176,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role