Player Matchup

Nike
Nike
ArtemisDelamor
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
1,004 Elo+
Party 2
Skadi
Skadi
BenderHoverme
Skadi
Level 49
God Stats
21W - 21L
1,517 SR
Queue Stats
468W - 489L
1,269 Elo+
Party 2
Thoth
Thoth
SwadeDriftx
Thoth
Level 29
God Stats
1W - 2L
1,288 SR
Queue Stats
100W - 98L
1,518 Elo+
Solo
Nu Wa
Nu Wa
Thornfire222
Nu Wa
Level 16
God Stats
1W - 13L
1,057 SR
Queue Stats
1W - 13L
1,079 Elo+
Party 2
Ullr
Ullr
desmondgobe
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,633 Elo+
Solo
Team Averages
Level 30
1,372 SR
1,301 Elo+

VS

Team Averages
Level 52
1,479 SR
1,542 Elo+
Sol
Sol
Eion6116
Sol
Level 129
God Stats
2W - 1L
1,257 SR
Queue Stats
64W - 53L
1,609 Elo+
Party 3
Bacchus
Bacchus
Mephistoreos
Bacchus
Level 22
God Stats
2W - 0L
1,721 SR
Queue Stats
33W - 27L
1,566 Elo+
Party 3
Bellona
Bellona
OneIceCube
Bellona
Level 7
God Stats
11W - 5L
1,644 SR
Queue Stats
12W - 6L
1,654 Elo+
Party 3
Ra
Ra
aCaramelFlan
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,441 Elo+
Party 1
Anhur
Anhur
tatorronea
Anhur
Level 98
God Stats
1W - 0L
1,276 SR
Queue Stats
13W - 12L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,302
930
6,621
20,529
10,029
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 7 / 1
10,152
1,015
14,014
17,936
6,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 2
9,423
942
12,976
13,071
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 1
8,980
898
8,156
6,951
2,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 6 / 3
9,405
941
3,729
16,068
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

150

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 15
11,166
1,117
24,061
9,806
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Mephistoreos
Bacchus
16
2 / 0 / 16
10,736
1,074
10,557
11,175
13,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
OneIceCube
Bellona
17
4 / 1 / 14
10,689
1,069
7,756
11,059
9,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 0 / 16
10,517
1,052
15,024
6,916
2,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
18
9 / 4 / 9
12,006
1,201
12,252
10,291
3,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
93
5
Kills
23
23
Deaths
5
9
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
3
7
1
0.5
W
5
0
15
12.5
W
Bacchus
Mephistoreos
Bacchus
2
0
16
10
W
Bellona
OneIceCube
Bellona
4
1
14
11
L
1
3
2
0.67
L
1
3
1
0.5
W
3
0
16
11
L
0
6
3
0.25
W
Anhur
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,496
Damage
69,650
74,555
Taken
49,247
30,774
Mitigated
33,957
1,227
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,621
790
0
0
20,529
10,029
0
12,451
7,694
0
34,803
L
14,014
6,458
0
0
17,936
6,899
0
11,999
5,611
0
30,778
W
24,061
8,461
76
4,397
9,806
3,896
0
4,377
5,429
54,940
0
W
Bacchus
Mephistoreos
Bacchus
10,557
808
0
971
11,175
13,767
0
4,901
6,274
18,501
0
W
Bellona
OneIceCube
Bellona
7,756
1,524
0
1,696
11,059
9,653
0
4,085
6,974
0
19,434
L
12,976
573
0
532
13,071
4,939
0
8,126
4,821
28,844
0
L
8,156
2,841
0
0
6,951
2,470
0
4,491
2,370
22,151
0
W
15,024
1,454
2,423
2,941
6,916
2,695
0
3,548
3,368
48,185
0
L
3,729
1,235
0
695
16,068
6,437
0
11,395
4,417
0
14,904
W
Anhur
12,252
9,333
0
1,080
10,291
3,946
0
4,221
6,070
0
27,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,262
Gold Earned
55,114
173
Minions Killed
246
5
Camps Cleared
9
870,627
Distance Traveled
1,030,740
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,302
930
66
7
1
191,691
0
L
Skadi
10,152
1,015
28
3
3
164,825
0
W
Sol
11,166
1,117
78
8
1
194,549
0
W
Bacchus
10,736
1,074
15
2
2
212,598
0
W
Bellona
10,689
1,069
24
2
0
228,974
1
L
Thoth
9,423
942
40
4
0
196,693
0
L
Nu Wa
8,980
898
12
1
0
131,099
0
W
Ra
10,517
1,052
94
9
0
229,018
0
L
Ullr
9,405
941
27
3
1
186,319
0
W
Anhur
12,006
1,201
35
4
6
165,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role