Player Matchup

Nemesis
Nemesis
LuxuriousKush
Nemesis
Level 20
God Stats
7W - 10L
1,222 SR
Queue Stats
120W - 133L
1,257 Elo+
Party 2
Hercules
Hercules
Velocityupri
Hercules
Level 28
God Stats
39W - 46L
1,418 SR
Queue Stats
158W - 172L
1,325 Elo+
Solo
Xbalanque
Xbalanque
chirankingofking
Xbalanque
Level 18
God Stats
11W - 13L
1,478 SR
Queue Stats
78W - 88L
1,331 Elo+
Party 2
Jormungandr
Jormungandr
pokerface63752
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
skiperskill
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,424 SR
1,383 Elo+

VS

Team Averages
Level 15
1,441 SR
1,321 Elo+
Ao Kuang
Ao Kuang
Quetzalcoatl747
Ao Kuang
Level 25
God Stats
10W - 5L
1,571 SR
Queue Stats
132W - 130L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
RogueRibosome
Sun Wukong
Level 23
God Stats
19W - 10L
1,295 SR
Queue Stats
117W - 101L
1,429 Elo+
Solo
Bakasura
Bakasura
cruzz089
Bakasura
Level 7
God Stats
28W - 39L
1,475 SR
Queue Stats
33W - 49L
1,244 Elo+
Party 1
Neith
Neith
poleito890
Neith
Level 16
God Stats
26W - 21L
1,364 SR
Queue Stats
40W - 47L
1,158 Elo+
Party 1
Set
Set
steam47100
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
4 / 5 / 3
7,900
416
7,286
11,219
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Velocityupri
Hercules
10
2 / 10 / 5
7,315
385
4,960
17,783
10,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
14
3 / 4 / 1
8,561
451
5,029
12,595
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
pokerface63752
Jormungandr
2
0 / 1 / 0
5,233
275
342
682
237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
13
4 / 10 / 3
8,285
436
7,969
11,600
5,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
12 / 0 / 6
10,259
540
14,969
10,009
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
RogueRibosome
Sun Wukong
2
0 / 0 / 0
5,369
283
0
0
0
Bakasura
cruzz089
Bakasura
11
3 / 5 / 4
7,681
404
6,692
10,474
2,886
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
16
14 / 4 / 7
10,751
566
15,814
10,053
3,355
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 16
8,586
452
3,419
10,264
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
13
Kills
30
30
Deaths
14
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
4
5
3
1.1
W
Ao Kuang
12
0
6
15
W
Sun Wukong
RogueRibosome
Sun Wukong
0
0
0
0
L
Hercules
Velocityupri
Hercules
2
10
5
0.45
L
Xbalanque
3
4
1
0.88
W
Bakasura
cruzz089
Bakasura
3
5
4
1
L
Jormungandr
pokerface63752
Jormungandr
0
1
0
0
W
Neith
14
4
7
4.38
L
Anubis
4
10
3
0.55
W
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,586
Damage
40,894
53,879
Taken
40,800
23,844
Mitigated
12,925
9,873
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
7,286
3,957
0
2,994
11,219
3,594
0
1,206
9,895
0
32,368
W
Ao Kuang
14,969
4,422
0
5,419
10,009
3,291
1,980
1,451
8,558
56,399
0
W
Sun Wukong
RogueRibosome
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Velocityupri
Hercules
4,960
1,940
0
1,397
17,783
10,273
118
5,382
12,256
0
21,643
L
Xbalanque
5,029
1,463
0
3,763
12,595
4,448
1,742
5,198
7,272
0
51,416
W
Bakasura
cruzz089
Bakasura
6,692
4,490
0
890
10,474
2,886
598
2,740
7,734
0
23,716
L
Jormungandr
pokerface63752
Jormungandr
342
198
0
0
682
237
0
76
606
619
0
W
Neith
15,814
10,170
147
2,153
10,053
3,355
2,158
1,675
8,378
0
50,092
L
Anubis
7,969
1,270
0
1,719
11,600
5,292
1,003
3,107
8,222
31,744
0
W
3,419
1,302
0
1,212
10,264
3,393
428
2,445
7,819
0
29,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,294
Gold Earned
42,646
254
Minions Killed
270
0
Camps Cleared
0
1,224,097
Distance Traveled
1,378,624
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,900
416
51
3
0
305,844
4
W
Ao Kuang
10,259
540
76
4
0
386,517
1
W
Sun Wukong
5,369
283
0
0
0
0
0
L
Hercules
7,315
385
42
2
0
294,017
0
L
Xbalanque
8,561
451
101
5
0
330,237
7
W
Bakasura
7,681
404
65
3
0
326,284
0
L
Jormungandr
5,233
275
1
0
0
34,059
0
W
Neith
10,751
566
75
4
0
332,010
1
L
Anubis
8,285
436
59
3
0
259,940
4
W
Set
8,586
452
54
3
0
333,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role