Player Matchup

Ymir
Ymir
Daniel Leivas
Ymir
Level 65
God Stats
4W - 7L
1,285 SR
Queue Stats
370W - 361L
1,551 Elo+
Solo
Neith
Neith
SnapGonzalo17
Neith
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Vestilian
Tiamat
Level 6
God Stats
0W - 1L
1,347 SR
Queue Stats
38W - 71L
1,500 Elo+
Solo
Team Averages
Level 27
1,377 SR
1,517 Elo+

VS

Team Averages
Level 86
1,521 SR
1,585 Elo+
Ymir
Ymir
ASAPJLuc13
Ymir
Level 24
God Stats
30W - 20L
1,730 SR
Queue Stats
148W - 153L
1,609 Elo+
Party 1
Hou Yi
Hou Yi
LiftedCannor
Hou Yi
Level 121
God Stats
2W - 0L
1,282 SR
Queue Stats
260W - 281L
1,521 Elo+
Party 1
Janus
Janus
LiftedStagge
Janus
Level 114
God Stats
16W - 24L
1,551 SR
Queue Stats
248W - 223L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
8,486
707
3,873
13,363
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

3
0 / 1 / 0
6,174
515
0
846
184
Tiamat
Vestilian
Tiamat
10
0 / 5 / 4
7,745
645
944
7,877
3,591
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
9,293
774
4,794
10,014
7,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
10
1 / 2 / 3
7,898
658
3,180
5,063
1,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 1 / 3
9,809
817
9,002
3,902
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
10
10
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
3
4
0
0.75
W
Hou Yi
1
2
3
1.25
W
6
1
3
7.5
L
0
1
0
0
L
Tiamat
Vestilian
Tiamat
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,817
Damage
16,976
22,086
Taken
18,979
12,447
Mitigated
10,619
884
Healing
2,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,794
958
226
1,675
10,014
7,668
827
2,723
7,291
16,499
0
L
3,873
295
0
290
13,363
8,672
0
6,584
6,509
32,305
0
W
Hou Yi
3,180
576
0
0
5,063
1,691
34
1,360
3,703
0
36,578
W
9,002
617
0
750
3,902
1,260
875
789
3,113
58,387
0
L
0
0
0
0
846
184
0
495
345
0
0
L
Tiamat
Vestilian
Tiamat
944
223
0
594
7,877
3,591
22
6,188
1,433
11,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,405
Gold Earned
27,000
75
Minions Killed
186
0
Camps Cleared
0
369,443
Distance Traveled
604,530
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,293
774
37
3
0
226,102
0
L
Ymir
8,486
707
52
4
0
169,212
0
W
Hou Yi
7,898
658
46
4
0
157,853
2
W
Janus
9,809
817
103
9
0
220,575
1
L
Neith
6,174
515
0
0
0
0
0
L
Tiamat
7,745
645
23
2
0
200,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role