Player Matchup

Cthulhu
Cthulhu
HunterzinhaUWU
Cthulhu
Level 14
God Stats
43W - 44L
1,521 SR
Queue Stats
53W - 64L
1,452 Elo+
Solo
Nike
Nike
PouyaDrowned
Nike
Level 22
God Stats
17W - 16L
1,534 SR
Queue Stats
108W - 159L
1,403 Elo+
Party 1
Bastet
Bastet
Tchatcher007
Bastet
Level 28
God Stats
8W - 15L
1,355 SR
Queue Stats
188W - 196L
1,437 Elo+
Party 2
Anubis
Anubis
XANDEKU
Anubis
Level 28
God Stats
7W - 12L
1,286 SR
Queue Stats
262W - 342L
1,380 Elo+
Party 1
Chernobog
Chernobog
wanmonstro
Chernobog
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 55L
1,446 Elo+
Party 2
Team Averages
Level 24
1,439 SR
1,424 Elo+

VS

Team Averages
Level 20
1,478 SR
1,390 Elo+
Ra
Ra
Cafecomc
Ra
Level 17
God Stats
1W - 2L
1,282 SR
Queue Stats
13W - 20L
1,278 Elo+
Solo
Medusa
Medusa
Laurole_10
Medusa
Level 29
God Stats
28W - 24L
1,562 SR
Queue Stats
29W - 27L
1,470 Elo+
Solo
Chernobog
Chernobog
RicardoMessi10
Chernobog
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo
Olorun
Olorun
aViolet
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
capieren
Hun Batz
Level 29
God Stats
12W - 11L
1,547 SR
Queue Stats
100W - 101L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
9,228
419
11,468
11,666
5,412
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 2 / 7
10,057
457
11,382
14,850
13,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
16
7 / 1 / 2
9,908
450
7,861
9,345
3,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
XANDEKU
Anubis
17
9 / 5 / 2
11,220
510
15,717
14,875
7,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
wanmonstro
Chernobog
14
3 / 1 / 4
8,901
405
6,314
10,690
4,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,861
357
4,199
8,098
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Laurole_10
Medusa
16
1 / 2 / 1
10,062
457
11,041
11,825
4,381
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chernobog
RicardoMessi10
Chernobog
12
2 / 3 / 2
8,363
380
7,587
13,357
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
aViolet
Olorun
15
5 / 8 / 1
9,950
452
11,784
16,975
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
capieren
Hun Batz
13
2 / 5 / 5
9,276
422
9,416
18,471
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
24
Kills
11
11
Deaths
24
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
2
2
6
2.5
L
Medusa
Laurole_10
Medusa
1
2
1
0.75
W
3
2
7
3.25
L
Chernobog
RicardoMessi10
Chernobog
2
3
2
1
W
Bastet
7
1
2
8
W
Anubis
XANDEKU
Anubis
9
5
2
2
L
Olorun
aViolet
Olorun
5
8
1
0.69
L
Hun Batz
capieren
Hun Batz
2
5
5
0.9
W
Chernobog
wanmonstro
Chernobog
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,742
Damage
44,027
61,426
Taken
68,726
33,676
Mitigated
22,337
16,941
Healing
21,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,199
205
1,006
999
8,098
2,595
0
4,353
3,695
20,547
0
W
11,468
277
288
840
11,666
5,412
1,649
2,823
8,843
48,892
0
L
Medusa
Laurole_10
Medusa
11,041
4,179
0
3,106
11,825
4,381
1,302
1,668
9,782
0
65,654
W
11,382
501
789
2,140
14,850
13,343
704
1,747
13,103
6,925
44,078
L
Chernobog
RicardoMessi10
Chernobog
7,587
4,590
0
2,952
13,357
4,757
98
5,991
7,366
0
45,125
W
Bastet
7,861
2,599
0
1,468
9,345
3,008
112
1,703
7,642
0
32,383
W
Anubis
XANDEKU
Anubis
15,717
969
0
7,455
14,875
7,269
1,114
6,760
8,115
63,258
0
L
Olorun
aViolet
Olorun
11,784
2,957
401
5,814
16,975
5,097
1,398
8,911
8,039
53,603
0
L
Hun Batz
capieren
Hun Batz
9,416
4,013
807
6,220
18,471
5,507
0
7,050
11,121
0
40,366
W
Chernobog
wanmonstro
Chernobog
6,314
2,572
454
3,507
10,690
4,644
1,360
2,950
7,740
0
47,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,314
Gold Earned
45,512
391
Minions Killed
399
0
Camps Cleared
0
2,104,255
Distance Traveled
1,882,080
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,861
357
29
1
0
343,798
1
W
Cthulhu
9,228
419
80
4
0
389,206
2
L
Medusa
10,062
457
120
5
0
377,423
0
W
Nike
10,057
457
86
4
0
443,664
0
L
Chernobog
8,363
380
85
4
0
382,191
1
W
Bastet
9,908
450
56
3
0
480,599
1
W
Anubis
11,220
510
103
5
0
376,402
1
L
Olorun
9,950
452
99
5
0
352,578
2
L
Hun Batz
9,276
422
66
3
0
426,090
3
W
Chernobog
8,901
405
66
3
0
414,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role