Player Matchup

Odin
Odin
DarkLightning3xx
Odin
Level 115
God Stats
17W - 11L
1,500 SR
Queue Stats
357W - 303L
1,498 Elo+
Party 1
Tiamat
Tiamat
LegendaryLitchi
Tiamat
Level 63
God Stats
5W - 6L
1,500 SR
Queue Stats
313W - 226L
1,706 Elo+
Party 1
Jing Wei
Jing Wei
TrueSimba
Jing Wei
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
316W - 227L
1,649 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,618 Elo+

VS

Team Averages
Level 77
1,343 SR
1,543 Elo+
Sun Wukong
Sun Wukong
Mirjoonie
Sun Wukong
Level 71
God Stats
2W - 4L
1,542 SR
Queue Stats
266W - 217L
1,567 Elo+
Party 2
Chang'e
Chang'e
Xyevs
Chang'e
Level 32
God Stats
0W - 1L
1,225 SR
Queue Stats
32W - 52L
1,561 Elo+
Party 2
Arachne
Arachne
Yserah
Arachne
Level 127
God Stats
1W - 1L
1,261 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 13
7,787
779
4,107
8,502
3,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 1 / 10
8,352
835
6,741
6,584
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
TrueSimba
Jing Wei
13
12 / 1 / 5
9,451
945
16,582
10,946
3,958
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mirjoonie
Sun Wukong
9
1 / 6 / 2
6,725
673
5,791
12,146
7,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Xyevs
Chang'e
10
1 / 9 / 3
6,861
686
3,948
12,489
3,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Yserah
Arachne
10
1 / 3 / 2
7,113
711
3,448
8,847
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
3
4
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
W
5
1
10
10
L
Sun Wukong
Mirjoonie
Sun Wukong
1
6
2
0.33
W
Jing Wei
TrueSimba
Jing Wei
12
1
5
14.5
L
Chang'e
Xyevs
Chang'e
1
9
3
0.28
L
Arachne
Yserah
Arachne
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,430
Damage
13,187
26,032
Taken
33,482
11,861
Mitigated
13,788
9,431
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,107
838
464
927
8,502
3,202
0
539
6,211
0
34,578
W
6,741
735
0
2,108
6,584
4,701
315
104
6,395
23,605
0
L
Sun Wukong
Mirjoonie
Sun Wukong
5,791
1,725
0
1,541
12,146
7,065
74
2,907
8,953
0
18,077
W
Jing Wei
TrueSimba
Jing Wei
16,582
14,300
0
5,932
10,946
3,958
2,702
3,408
7,413
0
40,104
L
Chang'e
Xyevs
Chang'e
3,948
730
1,036
1,267
12,489
3,755
222
1,525
10,798
10,120
0
L
Arachne
Yserah
Arachne
3,448
2,272
0
2,107
8,847
2,968
0
1,707
6,958
0
19,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,590
Gold Earned
20,699
153
Minions Killed
70
0
Camps Cleared
0
573,055
Distance Traveled
511,063
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,787
779
38
4
0
209,587
3
W
Tiamat
8,352
835
49
5
0
173,869
3
L
Sun Wukong
6,725
673
17
2
0
169,652
1
W
Jing Wei
9,451
945
66
7
0
189,599
3
L
Chang'e
6,861
686
15
2
0
148,019
1
L
Arachne
7,113
711
38
4
0
193,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role