Player Matchup

Ganesha
Ganesha
AkageNoK
Ganesha
Level 18
God Stats
1W - 1L
1,311 SR
Queue Stats
11W - 9L
1,415 Elo+
Party 1
Thor
Thor
CarlosMSF27
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
PernaLongaX
Hou Yi
Level 14
God Stats
1W - 1L
1,276 SR
Queue Stats
10W - 13L
1,473 Elo+
Party 1
Chaac
Chaac
aceHunter119637
Chaac
Level 29
God Stats
22W - 21L
1,475 SR
Queue Stats
122W - 152L
1,376 Elo+
Solo
Ra
Ra
esmaik
Ra
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 17
1,412 SR
1,453 Elo+

VS

Team Averages
Level 17
1,492 SR
1,367 Elo+
Yemoja
Yemoja
DieguuPoc
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
LuccasMr04
Ymir
Level 23
God Stats
3W - 13L
1,452 SR
Queue Stats
64W - 57L
1,373 Elo+
Party 3
Anubis
Anubis
WsSnow CV30
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Party 2
Thanatos
Thanatos
horizontalna
Thanatos
Level 28
God Stats
7W - 10L
1,389 SR
Queue Stats
103W - 122L
1,425 Elo+
Solo
Neith
Neith
jaozingmply
Neith
Level 23
God Stats
6W - 10L
1,618 SR
Queue Stats
54W - 49L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AkageNoK
Ganesha
12
0 / 0 / 19
8,377
558
3,753
7,779
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 2 / 9
7,646
510
6,214
8,334
2,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hou Yi
15
16 / 0 / 5
9,645
643
16,147
7,511
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 5 / 3
7,731
515
7,324
12,619
9,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
13
11 / 6 / 8
9,000
600
10,983
10,508
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DieguuPoc
Yemoja
11
4 / 6 / 2
7,775
518
5,110
11,557
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 3 / 0
8,289
553
7,654
12,119
6,180
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
11
2 / 10 / 4
7,612
507
4,363
12,195
4,981
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
horizontalna
Thanatos
11
2 / 8 / 3
7,689
513
5,698
12,535
4,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 1
6,943
463
4,723
8,379
2,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
31
Kills
13
13
Deaths
31
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AkageNoK
Ganesha
0
0
19
9.5
W
3
2
9
3.75
L
Yemoja
DieguuPoc
Yemoja
4
6
2
0.83
L
5
3
0
1.67
W
Hou Yi
16
0
5
18.5
L
Anubis
2
10
4
0.4
W
1
5
3
0.5
W
Ra
11
6
8
2.5
L
Thanatos
horizontalna
Thanatos
2
8
3
0.44
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,421
Damage
27,548
46,751
Taken
56,785
23,480
Mitigated
24,619
20,082
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AkageNoK
Ganesha
3,753
450
0
2,108
7,779
5,281
324
1,643
6,136
15,531
0
W
6,214
1,759
0
2,928
8,334
2,396
565
1,937
6,397
0
28,426
L
Yemoja
DieguuPoc
Yemoja
5,110
1,430
1,541
875
11,557
6,442
300
2,519
9,038
12,981
0
L
7,654
2,219
87
2,605
12,119
6,180
2,334
2,154
9,965
41,175
0
W
Hou Yi
16,147
8,200
0
5,490
7,511
2,619
1,052
2,714
4,797
0
50,706
L
Anubis
4,363
694
0
1,243
12,195
4,981
693
5,954
6,241
22,960
0
W
7,324
2,291
0
4,592
12,619
9,951
1,896
5,120
7,499
0
41,297
W
Ra
10,983
2,727
1,482
3,482
10,508
3,233
1,100
5,713
4,795
50,533
0
L
Thanatos
horizontalna
Thanatos
5,698
2,319
0
5,384
12,535
4,275
0
2,934
9,601
0
35,825
L
4,723
2,870
0
2,171
8,379
2,741
964
1,175
7,204
0
38,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,399
Gold Earned
38,308
299
Minions Killed
282
0
Camps Cleared
0
1,339,902
Distance Traveled
1,267,437
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,377
558
0
0
0
306,781
5
W
Thor
7,646
510
46
3
0
253,956
2
L
Yemoja
7,775
518
21
1
0
265,441
2
L
Ymir
8,289
553
81
5
0
287,790
0
W
Hou Yi
9,645
643
97
6
0
274,440
2
L
Anubis
7,612
507
42
3
0
221,667
0
W
Chaac
7,731
515
74
5
0
247,491
0
W
Ra
9,000
600
82
5
0
257,234
1
L
Thanatos
7,689
513
71
5
0
251,205
0
L
Neith
6,943
463
67
4
0
241,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role