Player Matchup

Amaterasu
Amaterasu
GearedJazzaid
Amaterasu
Level 29
God Stats
0W - 2L
1,315 SR
Queue Stats
150W - 169L
1,440 Elo+
Party 2
Hades
Hades
Sage Mode James
Hades
Level 16
God Stats
50W - 38L
1,416 SR
Queue Stats
99W - 94L
1,418 Elo+
Solo
Izanami
Izanami
SukkaSayWhat
Izanami
Level 28
God Stats
38W - 36L
1,380 SR
Queue Stats
453W - 516L
1,349 Elo+
Party 2
Ra
Ra
comeon1996
Ra
Level 18
God Stats
9W - 6L
1,635 SR
Queue Stats
27W - 38L
1,412 Elo+
Solo
Cthulhu
Cthulhu
tiger_killer8321
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,305 Elo+
Solo
Team Averages
Level 19
1,449 SR
1,385 Elo+

VS

Team Averages
Level 22
1,478 SR
1,443 Elo+
Yemoja
Yemoja
AELITE187
Yemoja
Level 29
God Stats
54W - 92L
1,549 SR
Queue Stats
449W - 570L
1,497 Elo+
Solo
Medusa
Medusa
ScoodleMcNubbers
Medusa
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,423 Elo+
Party 1
Anhur
Anhur
Superdonkey534
Anhur
Level 9
God Stats
9W - 10L
1,432 SR
Queue Stats
9W - 10L
1,388 Elo+
Solo
Kukulkan
Kukulkan
dsschrader
Kukulkan
Level 27
God Stats
14W - 11L
1,406 SR
Queue Stats
38W - 30L
1,482 Elo+
Party 1
Pele
Pele
killerassasen222
Pele
Level 14
God Stats
10W - 15L
1,505 SR
Queue Stats
36W - 51L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GearedJazzaid
Amaterasu
16
2 / 9 / 3
11,179
1,016
9,152
22,865
11,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
6 / 7 / 3
12,395
1,127
20,376
23,398
14,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Izanami
SukkaSayWhat
Izanami
18
2 / 16 / 4
11,267
1,024
15,282
24,656
9,471
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 9 / 5
11,272
1,025
5,077
18,785
7,725
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
0 / 18 / 2
9,738
885
4,081
28,692
12,861
Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AELITE187
Yemoja
20
5 / 1 / 33
12,145
1,104
10,839
8,950
4,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
33 / 3 / 17
15,621
1,420
45,883
13,661
5,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 3 / 33
12,082
1,098
14,354
14,031
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
dsschrader
Kukulkan
20
8 / 1 / 34
12,865
1,170
20,607
9,802
4,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 2 / 20
12,406
1,128
13,213
13,040
5,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
196
10
Kills
59
59
Deaths
10
17
Assists
137
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AELITE187
Yemoja
5
1
33
21.5
L
Amaterasu
GearedJazzaid
Amaterasu
2
9
3
0.39
L
6
7
3
1.07
W
33
3
17
13.83
L
Izanami
SukkaSayWhat
Izanami
2
16
4
0.25
W
6
3
33
7.5
L
0
9
5
0.28
W
Kukulkan
dsschrader
Kukulkan
8
1
34
25
W
7
2
20
8.5
L
0
18
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,968
Damage
104,896
118,396
Taken
59,484
55,553
Mitigated
24,413
8,731
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AELITE187
Yemoja
10,839
1,797
1,670
809
8,950
4,040
0
5,243
3,668
24,812
0
L
Amaterasu
GearedJazzaid
Amaterasu
9,152
3,303
0
3,323
22,865
11,365
0
8,003
14,862
359
18,714
L
20,376
852
418
2,239
23,398
14,131
0
7,701
15,697
37,046
0
W
45,883
31,753
0
3,191
13,661
5,978
0
4,994
8,533
0
62,818
L
Izanami
SukkaSayWhat
Izanami
15,282
10,587
138
460
24,656
9,471
0
4,333
20,323
0
36,235
W
14,354
7,756
0
2,449
14,031
4,999
0
7,683
6,172
0
22,302
L
5,077
203
1,182
971
18,785
7,725
0
5,712
12,949
47,702
0
W
Kukulkan
dsschrader
Kukulkan
20,607
984
278
973
9,802
4,361
0
4,386
5,316
38,538
0
W
13,213
3,818
0
3,105
13,040
5,035
0
7,399
5,489
0
30,728
L
4,081
647
0
0
28,692
12,861
0
5,697
22,995
14,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,851
Gold Earned
65,119
189
Minions Killed
169
6
Camps Cleared
6
903,599
Distance Traveled
966,479
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,145
1,104
25
2
0
154,169
4
L
Amaterasu
11,179
1,016
10
1
2
185,588
1
L
Hades
12,395
1,127
40
4
1
208,732
4
W
Medusa
15,621
1,420
43
4
2
186,544
1
L
Izanami
11,267
1,024
36
3
0
170,805
0
W
Anhur
12,082
1,098
20
2
1
161,387
0
L
Ra
11,272
1,025
80
7
1
187,700
0
W
Kukulkan
12,865
1,170
48
4
1
217,585
0
W
Pele
12,406
1,128
33
3
2
246,794
2
L
Cthulhu
9,738
885
23
2
2
150,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role