Player Matchup

Tsukuyomi
Tsukuyomi
DecentBrown
Tsukuyomi
Level 40
God Stats
30W - 57L
1,379 SR
Queue Stats
107W - 144L
1,423 Elo+
Party 1
Neith
Neith
Phat Loot
Neith
Level 29
God Stats
3W - 7L
1,343 SR
Queue Stats
35W - 49L
1,269 Elo+
Party 1
Anubis
Anubis
Rand0mFrog
Anubis
Level 41
God Stats
15W - 25L
1,650 SR
Queue Stats
210W - 269L
1,361 Elo+
Party 3
Amaterasu
Amaterasu
Saikatsu333
Amaterasu
Level 45
God Stats
49W - 46L
1,508 SR
Queue Stats
176W - 190L
1,428 Elo+
Solo
Cerberus
Cerberus
px40physicist
Cerberus
Level 39
God Stats
72W - 77L
1,537 SR
Queue Stats
177W - 228L
1,359 Elo+
Party 3
Team Averages
Level 39
1,483 SR
1,368 Elo+

VS

Team Averages
Level 62
1,581 SR
1,425 Elo+
Raijin
Raijin
BLTSandwhich
Raijin
Level 49
God Stats
4W - 2L
1,293 SR
Queue Stats
196W - 217L
1,389 Elo+
Party 2
Cupid
Cupid
CrazySamQc
Cupid
Level 47
God Stats
1W - 1L
1,760 SR
Queue Stats
10W - 8L
1,484 Elo+
Party 4
Yemoja
Yemoja
Meko1013
Yemoja
Level 49
God Stats
9W - 10L
1,698 SR
Queue Stats
47W - 71L
1,401 Elo+
Party 2
Apollo
Apollo
ReedRaggles
Apollo
Level 47
God Stats
4W - 2L
1,786 SR
Queue Stats
37W - 43L
1,487 Elo+
Solo
Chaac
Chaac
leloupvagabond
Chaac
Level 120
God Stats
2W - 2L
1,365 SR
Queue Stats
201W - 185L
1,364 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DecentBrown
Tsukuyomi
14
2 / 5 / 2
8,837
421
6,368
14,486
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Phat Loot
Neith
13
0 / 9 / 3
8,248
393
10,660
13,856
4,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Rand0mFrog
Anubis
16
1 / 10 / 0
10,099
481
6,843
15,252
8,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Saikatsu333
Amaterasu
16
2 / 4 / 1
9,901
471
12,101
23,117
13,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
px40physicist
Cerberus
13
2 / 9 / 1
8,565
408
9,601
22,689
17,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
6 / 1 / 7
13,087
623
10,430
7,450
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
20
13 / 2 / 6
13,267
632
21,623
20,398
7,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Meko1013
Yemoja
17
2 / 1 / 9
11,411
543
4,881
10,862
6,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
20
14 / 1 / 7
14,062
670
17,696
18,750
7,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 2 / 5
12,637
602
12,140
18,875
20,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
7
Kills
37
37
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Raijin
6
1
7
9.5
W
Cupid
13
2
6
8
L
Tsukuyomi
DecentBrown
Tsukuyomi
2
5
2
0.6
W
Yemoja
Meko1013
Yemoja
2
1
9
6.5
L
Neith
Phat Loot
Neith
0
9
3
0.17
L
Anubis
Rand0mFrog
Anubis
1
10
0
0.1
W
Apollo
14
1
7
17.5
L
Amaterasu
Saikatsu333
Amaterasu
2
4
1
0.63
W
2
2
5
2.25
L
Cerberus
px40physicist
Cerberus
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,573
Damage
66,770
89,400
Taken
76,335
49,720
Mitigated
44,081
24,361
Healing
42,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
10,430
799
0
1,529
7,450
2,536
2,750
1,991
5,459
80,454
0
W
Cupid
21,623
11,869
1,662
14,836
20,398
7,269
3,427
6,560
13,838
0
100,521
L
Tsukuyomi
DecentBrown
Tsukuyomi
6,368
1,008
0
3,752
14,486
4,807
283
3,513
10,750
0
52,181
W
Yemoja
Meko1013
Yemoja
4,881
1,021
1,898
1,619
10,862
6,583
1,146
3,041
7,821
33,987
0
L
Neith
Phat Loot
Neith
10,660
4,233
0
3,098
13,856
4,870
694
1,897
11,959
0
53,789
L
Anubis
Rand0mFrog
Anubis
6,843
674
0
2,601
15,252
8,509
1,296
4,925
10,016
70,579
2,030
W
Apollo
17,696
9,389
0
9,938
18,750
7,290
4,873
4,154
14,596
0
122,855
L
Amaterasu
Saikatsu333
Amaterasu
12,101
6,942
0
10,540
23,117
13,678
0
1,365
20,973
0
64,131
W
12,140
3,744
0
10,721
18,875
20,403
1,072
566
18,309
0
71,313
L
Cerberus
px40physicist
Cerberus
9,601
424
0
4,370
22,689
17,856
0
3,070
19,575
40,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,650
Gold Earned
64,464
506
Minions Killed
659
0
Camps Cleared
0
1,799,407
Distance Traveled
1,973,253
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,087
623
152
7
0
400,041
7
W
Cupid
13,267
632
165
8
0
364,538
0
L
Tsukuyomi
8,837
421
85
4
0
386,823
4
W
Yemoja
11,411
543
48
2
0
385,090
9
L
Neith
8,248
393
88
4
0
326,833
1
L
Anubis
10,099
481
141
7
0
276,846
4
W
Apollo
14,062
670
164
8
0
435,594
3
L
Amaterasu
9,901
471
106
5
0
424,602
0
W
Chaac
12,637
602
130
6
0
387,990
1
L
Cerberus
8,565
408
86
4
0
384,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role