Player Matchup

Cerberus
Cerberus
ExileGreen
Cerberus
Level 24
God Stats
41W - 12L
1,661 SR
Queue Stats
427W - 163L
1,659 Elo+
Party 3
Mercury
Mercury
ItsLikeRAWR
Mercury
Level 143
God Stats
2W - 2L
1,321 SR
Queue Stats
280W - 143L
1,734 Elo+
Party 3
Ra
Ra
KITTENS_GO_RAWR
Ra
Level 103
God Stats
29W - 11L
1,746 SR
Queue Stats
94W - 50L
1,744 Elo+
Party 3
Odin
Odin
PhantomCub
Odin
Level 89
God Stats
19W - 6L
1,634 SR
Queue Stats
536W - 167L
1,795 Elo+
Party 3
Cupid
Cupid
SoldierRed21
Cupid
Level 148
God Stats
6W - 4L
2,004 SR
Queue Stats
777W - 345L
1,749 Elo+
Party 3
Team Averages
Level 101
1,673 SR
1,736 Elo+

VS

Team Averages
Level 73
1,552 SR
1,594 Elo+
Tiamat
Tiamat
Coldplay_132
Tiamat
Level 127
God Stats
1W - 2L
1,472 SR
Queue Stats
162W - 162L
1,621 Elo+
Party 1
Bastet
Bastet
ItsCaverty
Bastet
Level 27
God Stats
0W - 1L
1,504 SR
Queue Stats
4W - 13L
1,528 Elo+
Party 2
Zeus
Zeus
YoAngel97
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,362 Elo+
Party 1
Hou Yi
Hou Yi
ktDaboss98
Hou Yi
Level 89
God Stats
2W - 3L
1,399 SR
Queue Stats
20W - 22L
1,718 Elo+
Party 2
Ymir
Ymir
li_spitfire_il
Ymir
Level 96
God Stats
0W - 1L
1,885 SR
Queue Stats
27W - 33L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ExileGreen
Cerberus
17
1 / 1 / 25
10,851
1,085
9,848
13,881
12,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
ItsLikeRAWR
Mercury
18
10 / 3 / 15
11,537
1,154
11,367
9,175
3,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
6 / 1 / 20
11,503
1,150
10,775
7,123
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 1 / 18
11,792
1,179
12,855
11,915
11,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
7 / 0 / 17
11,682
1,168
17,008
10,884
4,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

266

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 5 / 3
9,536
954
12,877
11,438
8,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
ItsCaverty
Bastet
15
3 / 11 / 1
9,756
976
11,114
18,101
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
15
1 / 6 / 2
8,988
899
10,569
9,541
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
ktDaboss98
Hou Yi
14
1 / 4 / 2
9,083
908
7,396
10,077
3,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 9 / 3
8,993
899
7,752
17,887
8,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
17
35
Kills
6
6
Deaths
35
95
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
5
3
0.5
W
Cerberus
ExileGreen
Cerberus
1
1
25
13.5
L
Bastet
ItsCaverty
Bastet
3
11
1
0.32
W
Mercury
ItsLikeRAWR
Mercury
10
3
15
5.83
W
6
1
20
16
W
11
1
18
20
W
7
0
17
15.5
L
Zeus
1
6
2
0.33
L
Hou Yi
ktDaboss98
Hou Yi
1
4
2
0.5
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,853
Damage
49,708
52,978
Taken
67,044
34,603
Mitigated
30,510
13,710
Healing
3,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
12,877
669
0
1,238
11,438
8,332
0
1,977
9,237
26,822
0
W
Cerberus
ExileGreen
Cerberus
9,848
237
0
1,478
13,881
12,358
0
9,878
3,667
13,733
0
L
Bastet
ItsCaverty
Bastet
11,114
2,772
0
788
18,101
7,143
0
6,272
11,392
0
31,884
W
Mercury
ItsLikeRAWR
Mercury
11,367
4,418
0
900
9,175
3,865
0
4,306
4,679
0
21,260
W
10,775
361
3,101
1,645
7,123
2,601
0
3,293
3,722
41,448
0
W
12,855
1,882
0
1,049
11,915
11,581
0
6,105
5,570
253
16,488
W
17,008
11,182
1,315
4,222
10,884
4,198
0
6,500
4,142
0
43,930
L
Zeus
10,569
761
0
268
9,541
3,524
0
3,005
6,363
29,248
0
L
Hou Yi
ktDaboss98
Hou Yi
7,396
2,399
0
0
10,077
3,447
0
2,721
7,313
0
32,222
L
7,752
303
0
1,147
17,887
8,064
0
6,309
11,276
20,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,365
Gold Earned
46,356
213
Minions Killed
189
11
Camps Cleared
4
1,057,396
Distance Traveled
909,676
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,536
954
38
4
0
194,504
1
W
Cerberus
10,851
1,085
20
2
0
199,319
0
L
Bastet
9,756
976
44
4
0
201,193
0
W
Mercury
11,537
1,154
22
2
3
207,618
0
W
Ra
11,503
1,150
80
8
0
209,974
0
W
Odin
11,792
1,179
11
1
1
241,694
1
W
Cupid
11,682
1,168
80
8
7
198,791
1
L
Zeus
8,988
899
26
3
1
148,621
1
L
Hou Yi
9,083
908
49
5
1
184,467
0
L
Ymir
8,993
899
32
3
2
180,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role