Player Matchup

Apollo
Apollo
 
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Brandorious
Amaterasu
Level 29
God Stats
5W - 2L
1,595 SR
Queue Stats
72W - 64L
1,739 Elo+
Solo
Cu Chulainn
Cu Chulainn
IM_BILL_DIPPERLY
Cu Chulainn
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 51L
1,603 Elo+
Solo
Yemoja
Yemoja
OakChunk580817
Yemoja
Level 14
God Stats
5W - 6L
1,500 SR
Queue Stats
26W - 35L
1,500 Elo+
Solo
Nu Wa
Nu Wa
n7jaeger
Nu Wa
Level 7
God Stats
7W - 4L
1,571 SR
Queue Stats
32W - 24L
1,644 Elo+
Solo
Team Averages
Level 21
1,533 SR
1,597 Elo+

VS

Team Averages
Level 13
1,606 SR
1,647 Elo+
Nemesis
Nemesis
Jinxxxsyns
Nemesis
Level 29
God Stats
4W - 5L
1,564 SR
Queue Stats
57W - 68L
1,542 Elo+
Solo
Ymir
Ymir
KamisHeart
Ymir
Level 25
God Stats
9W - 5L
1,763 SR
Queue Stats
82W - 71L
1,716 Elo+
Solo
Ra
Ra
Sego00000
Ra
Level 2
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 3L
1,677 Elo+
Solo
Amaterasu
Amaterasu
SlimShady9979
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,639 Elo+
Solo
Tiamat
Tiamat
nijadepressivo
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 0 / 2
6,704
670
3,768
5,316
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Brandorious
Amaterasu
11
4 / 1 / 5
6,278
628
4,956
8,460
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
IM_BILL_DIPPERLY
Cu Chulainn
9
6 / 0 / 4
5,990
599
4,470
3,957
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 0 / 4
5,439
544
2,283
4,468
2,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
n7jaeger
Nu Wa
12
5 / 0 / 5
7,072
707
4,443
3,554
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jinxxxsyns
Nemesis
9
1 / 3 / 0
5,114
511
4,403
7,681
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 0
5,194
519
1,507
8,326
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 5 / 0
4,454
445
2,212
4,868
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
SlimShady9979
Amaterasu
4
0 / 5 / 0
3,789
379
1,168
5,315
1,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 1
4,356
436
2,703
4,997
2,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
18
Kills
1
1
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
2
2
W
Amaterasu
Brandorious
Amaterasu
4
1
5
6.5
W
Cu Chulainn
IM_BILL_DIPPERLY
Cu Chulainn
6
0
4
8
L
Nemesis
Jinxxxsyns
Nemesis
1
3
0
0.33
L
0
2
0
0
W
2
0
4
4
L
0
5
0
0
L
Amaterasu
SlimShady9979
Amaterasu
0
5
0
0
W
Nu Wa
n7jaeger
Nu Wa
5
0
5
7.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,920
Damage
11,993
25,755
Taken
31,187
10,449
Mitigated
11,312
10,136
Healing
5,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,768
2,759
0
3,408
5,316
1,685
0
1,507
3,809
0
45,353
W
Amaterasu
Brandorious
Amaterasu
4,956
3,027
0
3,448
8,460
3,155
1,201
1,202
7,183
355
25,348
W
Cu Chulainn
IM_BILL_DIPPERLY
Cu Chulainn
4,470
1,412
0
938
3,957
2,547
1,692
700
3,235
0
18,244
L
Nemesis
Jinxxxsyns
Nemesis
4,403
1,852
0
980
7,681
2,209
0
1,247
6,368
0
28,813
L
1,507
337
0
2,183
8,326
3,484
0
297
7,971
27,725
0
W
2,283
457
450
892
4,468
2,051
889
1,571
2,872
16,491
0
L
2,212
345
0
665
4,868
1,399
510
1,791
3,059
14,256
0
L
Amaterasu
SlimShady9979
Amaterasu
1,168
790
54
992
5,315
1,699
0
1,269
3,966
0
6,420
W
Nu Wa
n7jaeger
Nu Wa
4,443
839
0
1,000
3,554
1,011
326
1,442
2,112
33,705
0
L
2,703
353
0
710
4,997
2,521
0
2,022
2,827
13,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,483
Gold Earned
22,907
264
Minions Killed
177
0
Camps Cleared
0
892,596
Distance Traveled
856,685
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,704
670
92
9
0
158,623
1
W
Amaterasu
6,278
628
54
5
0
202,204
1
W
Cu Chulainn
5,990
599
28
3
0
180,716
3
L
Nemesis
5,114
511
52
5
0
171,462
2
L
Ymir
5,194
519
55
6
0
187,389
1
W
Yemoja
5,439
544
15
2
0
163,477
0
L
Ra
4,454
445
35
4
0
137,865
0
L
Amaterasu
3,789
379
14
1
0
158,564
0
W
Nu Wa
7,072
707
75
8
0
187,576
0
L
Tiamat
4,356
436
21
2
0
201,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role