Player Matchup

Bakasura
Bakasura
TwinJupiter5350
Bakasura
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
445W - 463L
1,400 Elo+
Solo
Tiamat
Tiamat
ZacMorgan24
Tiamat
Level 28
God Stats
1W - 5L
1,221 SR
Queue Stats
39W - 38L
1,420 Elo+
Solo
Artemis
Artemis
dirtysapper7293
Artemis
Level 29
God Stats
24W - 16L
1,588 SR
Queue Stats
67W - 72L
1,440 Elo+
Solo
Eset
Eset
uma_querida7
Eset
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 30L
1,303 Elo+
Solo
Persephone
Persephone
y2468vfghy
Persephone
Level 30
God Stats
46W - 48L
1,475 SR
Queue Stats
55W - 59L
1,427 Elo+
Solo
Team Averages
Level 24
1,457 SR
1,398 Elo+

VS

Team Averages
Level 24
1,458 SR
1,397 Elo+
Sol
Sol
ALGWolF12
Sol
Level 28
God Stats
58W - 53L
1,593 SR
Queue Stats
79W - 74L
1,525 Elo+
Solo
Danzaburou
Danzaburou
Athenea5934
Danzaburou
Level 26
God Stats
84W - 102L
1,399 SR
Queue Stats
89W - 109L
1,346 Elo+
Solo
Fenrir
Fenrir
SaltPinch
Fenrir
Level 10
God Stats
9W - 15L
1,500 SR
Queue Stats
51W - 57L
1,346 Elo+
Solo
Cthulhu
Cthulhu
SiIverpeep
Cthulhu
Level 29
God Stats
1W - 0L
1,303 SR
Queue Stats
91W - 97L
1,367 Elo+
Solo
Guan Yu
Guan Yu
jabberwookie112
Guan Yu
Level 29
God Stats
3W - 2L
1,497 SR
Queue Stats
38W - 36L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
2 / 1 / 0
5,531
503
1,534
5,749
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
7
1 / 5 / 1
4,996
454
3,205
7,064
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 2 / 1
4,318
393
1,054
3,014
803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 6 / 0
4,560
415
1,402
6,101
2,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
y2468vfghy
Persephone
9
1 / 3 / 0
5,611
510
4,666
4,746
1,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
6,469
588
5,172
5,476
1,492
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Athenea5934
Danzaburou
11
5 / 2 / 2
6,845
622
4,172
5,994
2,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
SaltPinch
Fenrir
10
5 / 1 / 3
6,370
579
3,039
6,099
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
SiIverpeep
Cthulhu
11
4 / 0 / 3
6,782
617
4,494
6,659
3,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 4
6,402
582
1,856
5,379
3,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
17
17
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Danzaburou
Athenea5934
Danzaburou
5
2
2
3
W
Fenrir
SaltPinch
Fenrir
5
1
3
6.5
W
Cthulhu
SiIverpeep
Cthulhu
4
0
3
5.5
L
Bakasura
2
1
0
2
L
Tiamat
1
5
1
0.3
L
0
2
1
0.25
W
0
0
4
2
L
0
6
0
0
L
Persephone
y2468vfghy
Persephone
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,861
Damage
18,733
26,674
Taken
29,607
9,468
Mitigated
12,101
5,826
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,172
1,797
0
3,059
5,476
1,492
3,025
2,183
3,283
27,667
0
W
Danzaburou
Athenea5934
Danzaburou
4,172
1,895
0
2,266
5,994
2,020
1,582
1,881
4,113
0
33,703
W
Fenrir
SaltPinch
Fenrir
3,039
989
0
357
6,099
2,029
0
2,026
4,073
67
20,743
W
Cthulhu
SiIverpeep
Cthulhu
4,494
1,020
383
2,903
6,659
3,373
740
806
5,733
30,686
0
L
Bakasura
1,534
834
0
2,598
5,749
1,827
0
1,103
4,646
0
18,567
L
Tiamat
3,205
631
0
715
7,064
3,358
0
3,411
3,653
13,763
0
L
1,054
213
258
893
3,014
803
0
1,178
1,836
0
7,683
W
1,856
109
50
1,974
5,379
3,187
616
2,377
2,977
0
28,254
L
1,402
577
0
519
6,101
2,167
0
2,908
3,193
11,269
0
L
Persephone
y2468vfghy
Persephone
4,666
206
0
843
4,746
1,313
183
1,065
3,578
24,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,016
Gold Earned
32,868
158
Minions Killed
282
0
Camps Cleared
0
822,181
Distance Traveled
1,012,131
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,469
588
62
6
0
185,848
1
W
Danzaburou
6,845
622
73
7
0
175,232
0
W
Fenrir
6,370
579
35
3
0
224,193
1
W
Cthulhu
6,782
617
47
4
0
213,266
3
L
Bakasura
5,531
503
54
5
0
209,082
0
L
Tiamat
4,996
454
19
2
0
168,627
0
L
Artemis
4,318
393
18
2
0
82,459
1
W
Guan Yu
6,402
582
65
6
0
213,592
2
L
Eset
4,560
415
29
3
0
167,460
1
L
Persephone
5,611
510
38
3
0
194,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role