Player Matchup

Kuzenbo
Kuzenbo
Chabalaba
Kuzenbo
Level 39
God Stats
0W - 2L
1,284 SR
Queue Stats
90W - 112L
1,415 Elo+
Solo
Thanatos
Thanatos
Snakeice07
Thanatos
Level 41
God Stats
4W - 8L
1,575 SR
Queue Stats
94W - 126L
1,514 Elo+
Party 1
Discordia
Discordia
Versatile16
Discordia
Level 66
God Stats
12W - 7L
1,569 SR
Queue Stats
275W - 299L
1,493 Elo+
Solo
Danzaburou
Danzaburou
rucha_doR
Danzaburou
Level 67
God Stats
18W - 28L
1,568 SR
Queue Stats
409W - 494L
1,377 Elo+
Solo
Cu Chulainn
Cu Chulainn
xoruud
Cu Chulainn
Level 105
God Stats
7W - 8L
1,113 SR
Queue Stats
646W - 712L
1,461 Elo+
Party 1
Team Averages
Level 64
1,422 SR
1,452 Elo+

VS

Team Averages
Level 90
1,529 SR
1,399 Elo+
Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Coxinha351
Sylvanus
Level 77
God Stats
9W - 12L
1,474 SR
Queue Stats
33W - 48L
1,374 Elo+
Party 2
Sol
Sol
Mordrakgod
Sol
Level 118
God Stats
41W - 40L
1,461 SR
Queue Stats
243W - 266L
1,439 Elo+
Solo
Hel
Hel
XClau2
Hel
Level 73
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 48L
1,347 Elo+
Party 2
Mulan
Mulan
tHz4967
Mulan
Level 85
God Stats
2W - 0L
1,708 SR
Queue Stats
74W - 83L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chabalaba
Kuzenbo
12
1 / 7 / 1
7,993
421
6,450
18,648
13,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Snakeice07
Thanatos
13
3 / 4 / 0
8,178
430
3,399
12,194
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Versatile16
Discordia
14
1 / 7 / 2
8,481
446
12,432
12,370
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
rucha_doR
Danzaburou
12
0 / 8 / 2
7,679
404
7,548
16,298
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
xoruud
Cu Chulainn
13
0 / 8 / 1
8,198
431
7,282
12,452
6,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 0 / 12
10,081
531
12,690
10,675
5,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Coxinha351
Sylvanus
16
7 / 0 / 12
11,008
579
10,416
15,499
11,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 0 / 2
13,350
703
13,126
15,858
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hel
XClau2
Hel
17
10 / 2 / 6
11,404
600
12,398
11,629
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
tHz4967
Mulan
14
3 / 3 / 12
9,142
481
6,881
16,428
10,026
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
78
5
Kills
34
34
Deaths
5
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
12
11
L
Kuzenbo
Chabalaba
Kuzenbo
1
7
1
0.21
W
Sylvanus
Coxinha351
Sylvanus
7
0
12
13
W
9
0
2
10
L
Thanatos
Snakeice07
Thanatos
3
4
0
0.75
L
Discordia
Versatile16
Discordia
1
7
2
0.29
W
Hel
XClau2
Hel
10
2
6
6.5
L
Danzaburou
rucha_doR
Danzaburou
0
8
2
0.13
W
Mulan
tHz4967
Mulan
3
3
12
3
L
Cu Chulainn
xoruud
Cu Chulainn
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,111
Damage
55,511
71,962
Taken
70,089
34,439
Mitigated
38,286
15,801
Healing
44,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,690
4,553
0
5,443
10,675
5,697
3,389
2,951
7,644
0
54,050
L
Kuzenbo
Chabalaba
Kuzenbo
6,450
2,210
0
1,770
18,648
13,969
14
7,057
11,220
27,439
0
W
Sylvanus
Coxinha351
Sylvanus
10,416
2,454
5,627
7,471
15,499
11,659
937
3,148
12,232
43,683
10,427
W
13,126
3,832
0
12,330
15,858
5,949
10,858
2,819
12,847
104,114
0
L
Thanatos
Snakeice07
Thanatos
3,399
141
0
6,682
12,194
4,561
0
6,382
5,737
0
34,819
L
Discordia
Versatile16
Discordia
12,432
139
0
1,711
12,370
4,458
0
8,369
3,976
53,623
0
W
Hel
XClau2
Hel
12,398
486
5,300
5,543
11,629
4,955
2,153
4,456
6,775
68,918
0
L
Danzaburou
rucha_doR
Danzaburou
7,548
1,945
723
4,292
16,298
4,898
257
5,768
10,305
0
47,644
W
Mulan
tHz4967
Mulan
6,881
228
986
1,698
16,428
10,026
171
4,565
11,709
0
26,464
L
Cu Chulainn
xoruud
Cu Chulainn
7,282
2,262
0
623
12,452
6,553
718
8,000
4,427
0
50,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,529
Gold Earned
54,985
402
Minions Killed
511
0
Camps Cleared
0
1,556,511
Distance Traveled
1,696,331
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,081
531
66
3
0
307,366
6
L
Kuzenbo
7,993
421
42
2
0
324,453
4
W
Sylvanus
11,008
579
94
5
0
356,833
2
W
Sol
13,350
703
185
10
0
350,498
4
L
Thanatos
8,178
430
75
4
0
333,482
2
L
Discordia
8,481
446
99
5
0
322,309
6
W
Hel
11,404
600
122
6
0
351,901
6
L
Danzaburou
7,679
404
85
4
0
284,197
0
W
Mulan
9,142
481
44
2
0
329,733
3
L
Cu Chulainn
8,198
431
101
5
0
292,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role