Player Matchup

Cthulhu
Cthulhu
DrizzlingBullet
Cthulhu
Level 115
God Stats
2W - 1L
1,768 SR
Queue Stats
16W - 13L
1,625 Elo+
Party 1
Jing Wei
Jing Wei
Fallen8503
Jing Wei
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 57L
1,523 Elo+
Party 1
Eset
Eset
Xenon XXI
Eset
Level 56
God Stats
4W - 4L
1,597 SR
Queue Stats
62W - 59L
1,601 Elo+
Party 1
Team Averages
Level 80
1,622 SR
1,583 Elo+

VS

Team Averages
Level 68
1,593 SR
1,398 Elo+
Tiamat
Tiamat
AuxTizmo
Tiamat
Level 40
God Stats
8W - 8L
1,739 SR
Queue Stats
12W - 13L
1,459 Elo+
Solo
Pele
Pele
SoilingCoast824
Pele
Level 60
God Stats
0W - 1L
1,542 SR
Queue Stats
46W - 41L
1,396 Elo+
Solo
Sylvanus
Sylvanus
Warbrother8412
Sylvanus
Level 103
God Stats
0W - 6L
1,500 SR
Queue Stats
160W - 223L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 11
9,615
801
8,741
10,299
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Fallen8503
Jing Wei
13
6 / 2 / 6
9,539
795
11,209
8,173
2,768
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
12
5 / 3 / 7
9,160
763
8,785
9,561
4,104
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AuxTizmo
Tiamat
11
1 / 4 / 3
7,971
664
8,909
9,513
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 6 / 2
7,937
661
3,602
10,983
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
11
1 / 3 / 3
7,646
637
4,272
15,147
7,055
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
4
5
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AuxTizmo
Tiamat
1
4
3
0.63
W
2
0
11
7.5
W
Jing Wei
Fallen8503
Jing Wei
6
2
6
4.5
L
2
6
2
0.5
L
Sylvanus
1
3
3
0.83
W
Eset
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,735
Damage
16,783
28,033
Taken
35,643
14,476
Mitigated
15,489
9,141
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AuxTizmo
Tiamat
8,909
939
258
2,382
9,513
4,983
0
5,290
4,223
33,417
0
W
8,741
429
1,218
3,307
10,299
7,604
434
4,638
5,271
36,004
0
W
Jing Wei
Fallen8503
Jing Wei
11,209
8,038
0
0
8,173
2,768
1,699
4,125
3,826
0
41,496
L
3,602
766
0
123
10,983
3,451
0
5,424
5,559
0
19,196
L
Sylvanus
4,272
599
877
5,697
15,147
7,055
15
6,877
8,270
16,131
0
W
Eset
8,785
613
1,160
3,456
9,561
4,104
129
3,564
5,719
29,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,314
Gold Earned
23,554
166
Minions Killed
106
0
Camps Cleared
0
674,836
Distance Traveled
601,906
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,971
664
62
5
0
200,719
2
W
Cthulhu
9,615
801
65
5
0
267,103
2
W
Jing Wei
9,539
795
68
6
0
219,269
0
L
Pele
7,937
661
23
2
0
206,498
0
L
Sylvanus
7,646
637
21
2
0
194,689
1
W
Eset
9,160
763
33
3
0
188,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role