Player Matchup

Artemis
Artemis
AdamBomb48
Artemis
Level 29
God Stats
6W - 2L
1,515 SR
Queue Stats
34W - 32L
1,525 Elo+
Party 2
Awilix
Awilix
BrudeySB
Awilix
Level 44
God Stats
7W - 4L
1,623 SR
Queue Stats
30W - 19L
1,552 Elo+
Party 3
Tiamat
Tiamat
Jonfrompub
Tiamat
Level 130
God Stats
41W - 35L
1,632 SR
Queue Stats
244W - 229L
1,610 Elo+
Party 3
Chaac
Chaac
MR TIGHT79
Chaac
Level 129
God Stats
13W - 10L
1,311 SR
Queue Stats
200W - 168L
1,642 Elo+
Party 3
Raijin
Raijin
imissmyshots
Raijin
Level 120
God Stats
1W - 0L
1,715 SR
Queue Stats
36W - 36L
1,460 Elo+
Party 2
Team Averages
Level 90
1,559 SR
1,558 Elo+

VS

Team Averages
Level 72
1,566 SR
1,465 Elo+
Tsukuyomi
Tsukuyomi
GeneralJT1
Tsukuyomi
Level 45
God Stats
4W - 5L
1,500 SR
Queue Stats
33W - 36L
1,193 Elo+
Party 1
Aphrodite
Aphrodite
Quemoney6269
Aphrodite
Level 18
God Stats
5W - 5L
1,355 SR
Queue Stats
55W - 59L
1,493 Elo+
Party 4
Jormungandr
Jormungandr
Tatemag4
Jormungandr
Level 103
God Stats
0W - 1L
1,590 SR
Queue Stats
37W - 38L
1,592 Elo+
Party 1
King Arthur
King Arthur
XDovahkiinnX
King Arthur
Level 88
God Stats
7W - 11L
1,659 SR
Queue Stats
268W - 246L
1,578 Elo+
Party 4
Chernobog
Chernobog
l RedHaze l
Chernobog
Level 107
God Stats
8W - 4L
1,727 SR
Queue Stats
49W - 56L
1,468 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdamBomb48
Artemis
20
12 / 7 / 5
19,784
582
39,880
34,302
16,648
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Awilix
BrudeySB
Awilix
20
0 / 7 / 6
15,276
449
6,038
28,530
13,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Jonfrompub
Tiamat
20
8 / 1 / 10
18,939
557
34,095
27,378
70,910
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
20
8 / 2 / 9
17,514
515
33,212
35,491
50,553
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
20
0 / 8 / 3
13,895
409
13,020
21,117
8,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GeneralJT1
Tsukuyomi
20
8 / 6 / 8
15,069
443
24,412
31,615
15,030
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Quemoney6269
Aphrodite
18
0 / 8 / 11
12,502
368
6,095
28,493
19,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Tatemag4
Jormungandr
20
6 / 4 / 10
16,173
476
25,580
22,987
13,521
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
XDovahkiinnX
King Arthur
20
1 / 3 / 10
15,084
444
18,857
41,213
32,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
l RedHaze l
Chernobog
20
10 / 7 / 6
16,410
483
33,536
30,396
19,747
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
70
28
Kills
25
25
Deaths
28
33
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Artemis
AdamBomb48
Artemis
12
7
5
2.07
W
Awilix
BrudeySB
Awilix
0
7
6
0.43
L
Tsukuyomi
GeneralJT1
Tsukuyomi
8
6
8
2
W
Tiamat
Jonfrompub
Tiamat
8
1
10
13
W
Chaac
8
2
9
6.25
L
Aphrodite
Quemoney6269
Aphrodite
0
8
11
0.69
L
Jormungandr
Tatemag4
Jormungandr
6
4
10
2.75
L
King Arthur
XDovahkiinnX
King Arthur
1
3
10
2
W
Raijin
0
8
3
0.19
L
Chernobog
l RedHaze l
Chernobog
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,245
Damage
108,480
146,818
Taken
154,704
159,509
Mitigated
100,045
66,123
Healing
51,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AdamBomb48
Artemis
39,880
29,248
0
15,798
34,302
16,648
7,630
5,243
28,855
0
159,630
W
Awilix
BrudeySB
Awilix
6,038
2,113
0
10,822
28,530
13,198
1,664
4,470
23,827
0
141,807
L
Tsukuyomi
GeneralJT1
Tsukuyomi
24,412
2,659
1,500
10,385
31,615
15,030
0
9,337
21,724
0
102,413
W
Tiamat
Jonfrompub
Tiamat
34,095
3,117
0
16,334
27,378
70,910
1,508
5,095
22,171
112,659
0
W
Chaac
33,212
3,970
0
19,976
35,491
50,553
1,515
8,046
27,235
4,551
106,268
L
Aphrodite
Quemoney6269
Aphrodite
6,095
555
10,223
11,633
28,493
19,137
234
10,429
17,474
55,045
0
L
Jormungandr
Tatemag4
Jormungandr
25,580
1,794
0
1,076
22,987
13,521
0
8,938
13,924
138,560
0
L
King Arthur
XDovahkiinnX
King Arthur
18,857
1,897
0
12,396
41,213
32,610
308
10,424
28,592
0
101,502
W
Raijin
13,020
300
466
2,727
21,117
8,200
305
7,884
12,875
86,482
0
L
Chernobog
l RedHaze l
Chernobog
33,536
19,696
0
4,153
30,396
19,747
2,906
10,358
19,681
0
167,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,408
Gold Earned
75,238
861
Minions Killed
887
0
Camps Cleared
0
3,014,984
Distance Traveled
3,095,294
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
19,784
582
227
7
0
542,511
0
W
Awilix
15,276
449
171
5
0
686,408
3
L
Tsukuyomi
15,069
443
157
5
0
643,824
0
W
Tiamat
18,939
557
144
4
0
660,822
5
W
Chaac
17,514
515
168
5
0
622,823
0
L
Aphrodite
12,502
368
118
3
0
571,300
0
L
Jormungandr
16,173
476
205
6
0
637,411
3
L
King Arthur
15,084
444
174
5
0
644,109
4
W
Raijin
13,895
409
151
4
0
502,420
1
L
Chernobog
16,410
483
233
7
0
598,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role