Player Matchup

Tiamat
Tiamat
ArbiterElite343
Tiamat
Level 109
God Stats
11W - 15L
1,632 SR
Queue Stats
304W - 351L
1,513 Elo+
Party 2
Achilles
Achilles
BaconDes7royer4
Achilles
Level 82
God Stats
2W - 2L
1,652 SR
Queue Stats
11W - 18L
1,513 Elo+
Party 2
Heimdallr
Heimdallr
BushyCascade639
Heimdallr
Level 145
God Stats
5W - 7L
1,526 SR
Queue Stats
144W - 143L
1,528 Elo+
Party 3
Ne Zha
Ne Zha
Friggalope
Ne Zha
Level 82
God Stats
12W - 9L
1,649 SR
Queue Stats
106W - 96L
1,557 Elo+
Party 3
Ganesha
Ganesha
VetrRefr
Ganesha
Level 140
God Stats
3W - 4L
1,281 SR
Queue Stats
230W - 200L
1,493 Elo+
Party 3
Team Averages
Level 112
1,548 SR
1,521 Elo+

VS

Team Averages
Level 142
1,607 SR
1,603 Elo+
Bellona
Bellona
Arthdal
Bellona
Level 122
God Stats
26W - 15L
1,737 SR
Queue Stats
614W - 579L
1,636 Elo+
Solo
Khepri
Khepri
II Jesster21 II
Khepri
Level 133
God Stats
5W - 1L
1,795 SR
Queue Stats
120W - 119L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
MARSHYS WRLD
Danzaburou
Level 159
God Stats
16W - 15L
1,543 SR
Queue Stats
557W - 537L
1,570 Elo+
Solo
Mulan
Mulan
OneNeophite
Mulan
Level 148
God Stats
4W - 6L
1,578 SR
Queue Stats
121W - 118L
1,608 Elo+
Party 1
Kukulkan
Kukulkan
TeslaSniper
Kukulkan
Level 148
God Stats
2W - 2L
1,381 SR
Queue Stats
104W - 103L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,236
524
1,906
5,868
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
11
2 / 1 / 0
5,444
544
5,474
8,449
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
BushyCascade639
Heimdallr
10
0 / 1 / 0
5,116
512
1,852
3,010
1,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Friggalope
Ne Zha
7
0 / 4 / 1
4,618
462
516
6,294
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ganesha
VetrRefr
Ganesha
8
0 / 3 / 0
4,828
483
2,216
6,986
2,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arthdal
Bellona
11
1 / 1 / 1
6,236
624
4,551
9,526
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 5
6,271
627
1,030
4,882
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MARSHYS WRLD
Danzaburou
11
1 / 0 / 1
6,533
653
3,118
3,785
1,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 1 / 2
6,341
634
3,552
6,383
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
TeslaSniper
Kukulkan
12
5 / 0 / 2
7,033
703
7,998
3,155
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Bellona
Arthdal
Bellona
1
1
1
1.5
L
Achilles
2
1
0
2
L
Heimdallr
BushyCascade639
Heimdallr
0
1
0
0
L
Ne Zha
Friggalope
Ne Zha
0
4
1
0.13
W
2
0
5
4.5
W
Danzaburou
MARSHYS WRLD
Danzaburou
1
0
1
1.5
W
2
1
2
3
W
Kukulkan
TeslaSniper
Kukulkan
5
0
2
6
L
Ganesha
VetrRefr
Ganesha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,964
Damage
20,249
30,607
Taken
27,731
16,085
Mitigated
13,099
10,171
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,906
261
0
2,448
5,868
3,404
0
2,948
2,726
25,768
0
W
Bellona
Arthdal
Bellona
4,551
1,597
0
6,010
9,526
5,397
0
67
8,984
0
33,763
L
Achilles
5,474
1,794
0
4,075
8,449
6,748
0
0
8,449
0
24,372
L
Heimdallr
BushyCascade639
Heimdallr
1,852
732
0
886
3,010
1,393
0
80
2,930
0
29,412
L
Ne Zha
Friggalope
Ne Zha
516
45
0
2,012
6,294
1,774
0
1,951
4,273
0
17,920
W
1,030
110
0
1,715
4,882
2,934
288
1,370
3,505
14,963
0
W
Danzaburou
MARSHYS WRLD
Danzaburou
3,118
1,044
0
1,679
3,785
1,211
0
298
3,487
0
38,542
W
3,552
742
0
1,612
6,383
2,476
0
449
5,896
0
42,174
W
Kukulkan
TeslaSniper
Kukulkan
7,998
718
0
257
3,155
1,081
586
1,761
1,262
51,787
0
L
Ganesha
VetrRefr
Ganesha
2,216
343
0
750
6,986
2,766
0
3,705
3,201
13,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,242
Gold Earned
32,414
246
Minions Killed
398
0
Camps Cleared
0
893,115
Distance Traveled
958,628
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,236
524
67
7
0
181,470
1
W
Bellona
6,236
624
78
8
0
179,090
4
L
Achilles
5,444
544
52
5
0
188,237
3
L
Heimdallr
5,116
512
82
8
0
192,835
5
L
Ne Zha
4,618
462
42
4
0
149,396
1
W
Khepri
6,271
627
32
3
0
202,167
2
W
Danzaburou
6,533
653
86
9
0
166,582
3
W
Mulan
6,341
634
86
9
0
222,229
3
W
Kukulkan
7,033
703
116
12
0
188,560
3
L
Ganesha
4,828
483
3
0
0
181,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role