Player Matchup

Athena
Athena
Chiefohio
Athena
Level 44
God Stats
9W - 2L
1,512 SR
Queue Stats
195W - 188L
1,390 Elo+
Solo
Janus
Janus
HoKage Pain
Janus
Level 39
God Stats
6W - 6L
1,555 SR
Queue Stats
6W - 10L
1,588 Elo+
Party 2
Loki
Loki
LeasingWall3
Loki
Level 118
God Stats
1W - 1L
1,100 SR
Queue Stats
32W - 24L
1,503 Elo+
Party 2
Hades
Hades
SmG BANE
Hades
Level 70
God Stats
5W - 4L
1,317 SR
Queue Stats
35W - 30L
1,473 Elo+
Party 2
Izanami
Izanami
cHaberman11
Izanami
Level 62
God Stats
10W - 8L
1,670 SR
Queue Stats
54W - 43L
1,483 Elo+
Party 2
Team Averages
Level 67
1,431 SR
1,488 Elo+

VS

Team Averages
Level 51
1,487 SR
1,417 Elo+
Anubis
Anubis
ALLLLLMEAT
Anubis
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
183W - 264L
1,328 Elo+
Solo
Tiamat
Tiamat
DrDeath996131
Tiamat
Level 37
God Stats
8W - 3L
1,570 SR
Queue Stats
21W - 24L
1,465 Elo+
Party 1
Kali
Kali
MrBlackOGMx
Kali
Level 78
God Stats
22W - 16L
1,538 SR
Queue Stats
69W - 74L
1,468 Elo+
Party 1
Nike
Nike
addiCHIDO
Nike
Level 63
God Stats
9W - 18L
1,328 SR
Queue Stats
317W - 323L
1,389 Elo+
Party 1
Fafnir
Fafnir
o Viintage o
Fafnir
Level 38
God Stats
25W - 20L
1,500 SR
Queue Stats
649W - 651L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chiefohio
Athena
16
3 / 6 / 20
12,092
465
13,972
28,537
26,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 6 / 11
10,585
407
10,833
9,340
2,223
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 6 / 13
13,178
507
14,890
18,255
6,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
SmG BANE
Hades
20
20 / 5 / 9
14,658
564
41,680
28,644
16,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
cHaberman11
Izanami
18
10 / 6 / 14
12,912
497
20,764
13,082
4,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALLLLLMEAT
Anubis
16
4 / 14 / 4
10,679
411
9,693
19,987
8,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 12 / 6
10,964
422
10,572
22,994
15,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
8 / 8 / 5
13,704
527
12,431
26,412
15,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nike
20
12 / 4 / 10
14,074
541
25,382
35,613
32,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
15
2 / 5 / 7
11,026
424
7,328
26,097
26,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
61
42
Kills
29
29
Deaths
43
67
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
ALLLLLMEAT
Anubis
4
14
4
0.43
W
Athena
Chiefohio
Athena
3
6
20
2.17
L
3
12
6
0.5
W
2
6
11
1.25
W
7
6
13
2.25
L
8
8
5
1.31
W
Hades
SmG BANE
Hades
20
5
9
4.9
L
Nike
12
4
10
4.25
W
Izanami
cHaberman11
Izanami
10
6
14
2.83
L
Fafnir
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,139
Damage
65,406
97,858
Taken
131,103
56,787
Mitigated
98,536
26,961
Healing
29,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ALLLLLMEAT
Anubis
9,693
1,166
0
4,327
19,987
8,657
0
11,722
8,265
48,123
0
W
Athena
Chiefohio
Athena
13,972
3,788
0
4,620
28,537
26,410
611
10,035
18,202
42,333
0
L
10,572
1,265
0
5,079
22,994
15,290
0
15,066
7,928
59,267
0
W
10,833
200
1,682
1,078
9,340
2,223
328
1,518
7,622
39,664
0
W
14,890
4,833
1,696
1,756
18,255
6,959
660
3,007
14,912
0
67,447
L
12,431
5,448
0
6,587
26,412
15,474
297
12,620
13,792
0
80,927
W
Hades
SmG BANE
Hades
41,680
2,110
1,506
13,030
28,644
16,715
2,460
10,576
17,770
113,988
0
L
Nike
25,382
2,055
0
8,908
35,613
32,997
36
16,175
19,438
13,695
72,998
W
Izanami
cHaberman11
Izanami
20,764
14,528
510
1,083
13,082
4,480
5,507
7,080
5,852
0
75,628
L
Fafnir
7,328
2,855
0
4,985
26,097
26,118
72
10,902
15,195
45,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,425
Gold Earned
60,447
420
Minions Killed
466
0
Camps Cleared
0
2,194,935
Distance Traveled
2,130,108
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,679
411
87
3
0
329,509
3
W
Athena
12,092
465
42
2
0
495,196
4
L
Tiamat
10,964
422
88
3
0
403,899
0
W
Janus
10,585
407
61
2
0
409,862
0
W
Loki
13,178
507
89
3
0
449,197
5
L
Kali
13,704
527
114
4
0
462,860
3
W
Hades
14,658
564
133
5
0
423,938
0
L
Nike
14,074
541
110
4
0
487,097
2
W
Izanami
12,912
497
95
4
0
416,742
1
L
Fafnir
11,026
424
67
3
0
446,743
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role