Player Matchup

Ullr
Ullr
ArTŷr
Ullr
Level 154
God Stats
23W - 21L
1,665 SR
Queue Stats
852W - 575L
1,657 Elo+
Party 1
Tiamat
Tiamat
MandrewThePoop
Tiamat
Level 93
God Stats
0W - 2L
1,248 SR
Queue Stats
68W - 76L
1,572 Elo+
Party 1
Nike
Nike
Nathaner3
Nike
Level 154
God Stats
6W - 5L
1,573 SR
Queue Stats
822W - 515L
1,655 Elo+
Party 1
Ne Zha
Ne Zha
Stunslayer2
Ne Zha
Level 45
God Stats
35W - 18L
1,696 SR
Queue Stats
168W - 88L
1,646 Elo+
Party 1
Freya
Freya
espressoplug
Freya
Level 18
God Stats
6W - 6L
1,575 SR
Queue Stats
17W - 24L
1,397 Elo+
Party 1
Team Averages
Level 93
1,552 SR
1,585 Elo+

VS

Team Averages
Level 98
1,563 SR
1,527 Elo+
Bellona
Bellona
LIVEVILxACID
Bellona
Level 59
God Stats
13W - 6L
1,295 SR
Queue Stats
232W - 242L
1,387 Elo+
Solo
Susano
Susano
TheSkylor1
Susano
Level 156
God Stats
7W - 8L
1,610 SR
Queue Stats
530W - 531L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
UnCrissDeFou
Cthulhu
Level 47
God Stats
18W - 16L
1,578 SR
Queue Stats
335W - 312L
1,505 Elo+
Party 2
Heimdallr
Heimdallr
cracky5o
Heimdallr
Level 120
God Stats
9W - 6L
1,619 SR
Queue Stats
348W - 325L
1,573 Elo+
Party 2
Tiamat
Tiamat
ho3say
Tiamat
Level 109
God Stats
96W - 88L
1,712 SR
Queue Stats
447W - 435L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ArTŷr
Ullr
17
3 / 4 / 1
10,223
568
10,704
13,057
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 9 / 0
7,161
398
4,161
14,291
6,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nike
12
1 / 6 / 1
8,007
445
8,027
17,616
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
14
1 / 5 / 0
8,062
448
4,837
14,668
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 0
8,478
471
3,007
8,327
2,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LIVEVILxACID
Bellona
16
2 / 3 / 4
10,360
576
3,900
12,639
7,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
TheSkylor1
Susano
17
8 / 2 / 7
10,995
611
11,565
11,915
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
UnCrissDeFou
Cthulhu
13
3 / 0 / 12
8,601
478
8,545
13,254
10,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
cracky5o
Heimdallr
18
7 / 1 / 5
11,093
616
8,412
11,371
5,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
ho3say
Tiamat
16
8 / 0 / 10
10,749
597
16,504
6,061
6,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
6
Kills
28
28
Deaths
6
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ullr
ArTŷr
Ullr
3
4
1
0.88
W
Bellona
LIVEVILxACID
Bellona
2
3
4
1.33
L
0
9
0
0
L
Nike
1
6
1
0.25
L
Ne Zha
1
5
0
0.2
W
Susano
TheSkylor1
Susano
8
2
7
5.75
W
Cthulhu
UnCrissDeFou
Cthulhu
3
0
12
9
W
Heimdallr
cracky5o
Heimdallr
7
1
5
9.5
L
1
4
0
0.25
W
Tiamat
ho3say
Tiamat
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,736
Damage
48,926
67,959
Taken
55,240
30,557
Mitigated
35,085
16,561
Healing
18,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
ArTŷr
Ullr
10,704
5,171
0
3,942
13,057
5,396
1,745
525
12,526
0
79,195
W
Bellona
LIVEVILxACID
Bellona
3,900
689
0
540
12,639
7,817
1,237
0
12,639
0
40,660
L
4,161
611
0
3,809
14,291
6,410
0
7,227
6,623
31,689
0
L
Nike
8,027
587
0
1,198
17,616
10,918
0
9,920
7,442
0
30,973
L
Ne Zha
4,837
866
0
4,741
14,668
5,348
0
4,431
10,013
0
54,566
W
Susano
TheSkylor1
Susano
11,565
2,789
0
4,028
11,915
5,309
0
387
11,508
0
59,102
W
Cthulhu
UnCrissDeFou
Cthulhu
8,545
514
1,095
4,794
13,254
10,434
152
2,163
10,889
32,281
0
W
Heimdallr
cracky5o
Heimdallr
8,412
3,096
0
5,704
11,371
5,257
733
2,983
8,372
0
100,691
L
3,007
490
0
2,871
8,327
2,485
348
1,938
6,305
47,702
0
W
Tiamat
ho3say
Tiamat
16,504
1,614
0
2,376
6,061
6,268
504
1,266
4,664
60,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,931
Gold Earned
51,798
432
Minions Killed
488
0
Camps Cleared
0
1,732,314
Distance Traveled
1,866,751
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,223
568
138
8
0
328,294
3
W
Bellona
10,360
576
73
4
0
346,813
1
L
Tiamat
7,161
398
77
4
0
316,034
3
L
Nike
8,007
445
42
2
0
389,837
6
L
Ne Zha
8,062
448
90
5
0
352,532
6
W
Susano
10,995
611
108
6
0
403,267
3
W
Cthulhu
8,601
478
44
2
0
392,932
1
W
Heimdallr
11,093
616
156
9
0
341,697
2
L
Freya
8,478
471
85
5
0
345,617
0
W
Tiamat
10,749
597
107
6
0
382,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role