Player Matchup

Danzaburou
Danzaburou
DreDontheWise
Danzaburou
Level 28
God Stats
6W - 9L
1,421 SR
Queue Stats
66W - 90L
1,404 Elo+
Party 1
Guan Yu
Guan Yu
ManChildBaby
Guan Yu
Level 25
God Stats
1W - 5L
1,360 SR
Queue Stats
5W - 13L
1,324 Elo+
Party 1
Mercury
Mercury
Mori Jung
Mercury
Level 60
God Stats
6W - 9L
1,388 SR
Queue Stats
109W - 118L
1,409 Elo+
Party 1
Vulcan
Vulcan
Rvadarocket
Vulcan
Level 98
God Stats
1W - 2L
1,274 SR
Queue Stats
122W - 126L
1,422 Elo+
Party 1
Sobek
Sobek
xxBaglexx
Sobek
Level 81
God Stats
1W - 7L
1,269 SR
Queue Stats
123W - 124L
1,451 Elo+
Party 1
Team Averages
Level 58
1,342 SR
1,402 Elo+

VS

Team Averages
Level 107
1,541 SR
1,428 Elo+
Ah Puch
Ah Puch
Civilmaicon
Ah Puch
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 75L
1,227 Elo+
Party 2
Nike
Nike
Macholyric
Nike
Level 89
God Stats
8W - 0L
1,500 SR
Queue Stats
120W - 131L
1,388 Elo+
Party 2
Kumbhakarna
Kumbhakarna
S1LV3RWLF
Kumbhakarna
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 37L
1,660 Elo+
Party 3
Cupid
Cupid
TheOfficialChaos
Cupid
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,446 Elo+
Party 3
Tiamat
Tiamat
angelpg
Tiamat
Level 106
God Stats
2W - 0L
1,707 SR
Queue Stats
8W - 6L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DreDontheWise
Danzaburou
15
2 / 5 / 4
9,699
693
7,853
14,686
5,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
ManChildBaby
Guan Yu
15
1 / 6 / 4
8,739
624
8,038
21,064
14,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Mori Jung
Mercury
15
2 / 7 / 4
9,232
659
6,957
14,539
5,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
16
1 / 5 / 2
9,305
665
10,093
12,356
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
xxBaglexx
Sobek
16
2 / 3 / 3
9,419
673
5,944
22,772
16,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Civilmaicon
Ah Puch
17
4 / 1 / 17
11,415
815
21,876
9,932
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 2 / 12
12,228
873
11,521
8,463
6,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kumbhakarna
S1LV3RWLF
Kumbhakarna
15
1 / 1 / 15
10,320
737
7,113
20,266
18,429
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 2 / 7
11,700
836
11,815
10,564
5,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
angelpg
Tiamat
18
6 / 3 / 10
11,579
827
19,060
9,771
9,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
8
Kills
26
26
Deaths
9
17
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Civilmaicon
Ah Puch
4
1
17
12.5
L
Danzaburou
DreDontheWise
Danzaburou
2
5
4
0.8
W
7
2
12
6.5
L
Guan Yu
ManChildBaby
Guan Yu
1
6
4
0.5
L
Mercury
Mori Jung
Mercury
2
7
4
0.57
L
Vulcan
1
5
2
0.4
W
Kumbhakarna
S1LV3RWLF
Kumbhakarna
1
1
15
8.5
W
8
2
7
5.75
W
Tiamat
angelpg
Tiamat
6
3
10
3.67
L
Sobek
xxBaglexx
Sobek
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,885
Damage
71,385
85,417
Taken
58,996
46,933
Mitigated
43,869
17,142
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Civilmaicon
Ah Puch
21,876
322
0
3,308
9,932
3,458
682
3,540
6,176
42,911
0
L
Danzaburou
DreDontheWise
Danzaburou
7,853
2,506
0
1,067
14,686
5,524
0
8,767
5,393
0
28,028
W
11,521
520
0
0
8,463
6,792
819
1,960
6,323
0
37,863
L
Guan Yu
ManChildBaby
Guan Yu
8,038
709
3,207
4,428
21,064
14,547
0
11,272
9,286
0
15,479
L
Mercury
Mori Jung
Mercury
6,957
3,372
473
2,047
14,539
5,729
0
6,892
7,399
0
22,042
L
Vulcan
10,093
2,936
0
1,212
12,356
4,545
0
7,967
3,769
38,160
0
W
Kumbhakarna
S1LV3RWLF
Kumbhakarna
7,113
999
0
1,252
20,266
18,429
251
3,309
16,671
20,065
0
W
11,815
4,622
2,710
2,290
10,564
5,204
1,553
4,572
5,832
0
39,113
W
Tiamat
angelpg
Tiamat
19,060
1,005
0
2,236
9,771
9,986
1,453
2,739
6,919
53,768
0
L
Sobek
xxBaglexx
Sobek
5,944
419
616
4,092
22,772
16,588
0
10,607
11,521
25,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,394
Gold Earned
57,242
245
Minions Killed
298
3
Camps Cleared
12
1,232,767
Distance Traveled
1,319,403
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,415
815
68
5
1
273,911
0
L
Danzaburou
9,699
693
68
5
0
209,375
1
W
Nike
12,228
873
59
4
1
249,778
3
L
Guan Yu
8,739
624
26
2
2
243,591
1
L
Mercury
9,232
659
38
3
0
247,658
0
L
Vulcan
9,305
665
71
5
1
244,202
0
W
Kumbhakarna
10,320
737
23
2
0
280,289
2
W
Cupid
11,700
836
65
5
2
262,207
0
W
Tiamat
11,579
827
83
6
8
253,218
0
L
Sobek
9,419
673
42
3
0
287,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role